CT Thread | Weekly Thursdays 7pm Fire & Dice Games Milford CT

I guess I’m just getting old. I miss the days when I could play a game, take my time learning it, NOT have to grind in training mode and play shitty laggy online play to master bread-and-butter strategies within 2 weeks of release, or else get my ass handed to me by every single person, even in casuals. Everything is so fucking rushed these days. I loved the evolution of MvC2, where over the first 3 YEARS (not months) of release, the game constantly evolved due to new discoveries in the game’s engine and gameplay. And then the game just settled into the high level play that it ended up being when it was retired for MvC3. Imagine if instead, MvC2 was constantly patched; no AHVB, it’s broken! Why is Magneto so fast, why does Tron’s assist do so much damage? It would have completely changed the game and in the long run, made it worse IMO.

I did drive to TGA to play games, but look at the games: Third Strike, MvC2, CvS2, ST. Games that had been out for quite a long time and therefore were able to be mastered at some level. When you update a game every year, and in MvC3’s case every 9 months, you significantly cheapen/weaken the quality of the competitive nature of the game. No, I’m not Justin Wong, Floe, Daigo, or anyone who wants to play these games on a full-time basis, that’s true; but I shouldn’t be forced to RUSH my experience with a game in order to get good at it, just because there might be a new version of the game coming at any moment.

You are right, Capcom does have a history of doing this. But SFII is an exception; they were trying to refine the gameplay of the ORIGINAL competitive fighting game into something they felt was the epitome of the genre. And I feel they did do that with ST (and then subsequently, they never again made another entry into the SFII series). With SF3, Darkstalkers etc. - you’re absolutely correct. But you also correctly state that it was arcade owners who took the hit previously; now the common gamer is the one forced to shell out another $40 for UMvC3 not even a year after MvC3’s release. They feel like they paid $60 for an 8-month beta and now have to pay another $40 to get the “real” version of the game; if they don’t, they’re stuck with a version of MvC3 that will no longer be played in tournaments or online, which makes the game disc a nice $60 coaster. I can understand why that’s frustrating. It annoys me that I even put any time into learning the game when it’s all going to change in November, and if I hadn’t made money off the videos I’d made of MvC3 I’d probably be a lot more livid right now for time wasted.

But that’s just me. I’m not into it like I used to be. Probably because I’m way more involved into the bigger picture now that I was when I was just part of the SF community.

Ty to everyone who helped level me up today. I’ll be working hard on that stryker, even after freddy drops.
A few people asked today where I got the converter for the ps2 pad. It was etokki shop. I think theyre korean.

Before i say anything. I totally agree w kingofhatred. Why learn anything? It seems like every 4-5 months there is something new coming out. Why invest my time in anything? Its just going to be wasted time…

Not at all. Fighting the way companies release their content is a definite winnable battle. We can stop the content they release, what they choose to market, and we can help determine its price. Think about this…when the ps3 came out didnt it reduce its price by 100.00 to compete with the 360? Didnt microsoft change their controller on its original system because of consumer complaints? Didnt GB go to color to compete with Sega Gamegear? Consumers should be controlling the companies not companies controlling the consumers.

Capcom has to be one of the top companies to keep re releasing their content like 80 billion different ways. (Next to Nintendo)

And the reason why Third Strike and other old generation fighters (CVS2, MVC2, etc) are not being bashed by people (or EVER have for that matter) is because there is a MUCH LARGER group of people who dislike new games and what is happening as opposed to the old generation. How many people do you ever hear say CVS2 SUCKS or MVC2 Sucks dude? No one. Because everyone knows those games were fantastic and had a strong place in the competitive community.

I’m not saying I’m a great player at CVS2 or anything but I am saying that im smart enough to realize what the hell is going on and how this is not acceptable. Angry Joes youtube video was annoying and weird as hell, but he brought up some extremely solid points. Spectator mode, balancing, and 8 new SKIN levels is not a new feature to a game. I’m sorry but i think its a fair claim to say that HALF of those characters announced for UMVC3 people really do not care about or could have used someone else in place for a better choice. Nemesis, Strider, Phoenix Wright, Vergil, Rocky Raccoon, and MAYBE Dr. Strange get some love. Nova? Iron Fist? Ghost Rider? Hawkeye? FireBrand? What the fuck? No one cares. Even Maximillian is a die hard MVC3 fan and on his videos he was like WTF? for half of the characters.

This new crap is nothing but a combination of

-autopilot gameplay
-easier execution
-laziness in development
-more money milking schemes

The gaming industry/capcom/whatever company is nothing but a reflection of society where we are now man. Stupid lazy people, easy games because people dont want to think anymore, and more expensive installments that people are stupid enough to buy. Think about other technologies such as TV’s, computers, ipads, cell phones, etc. It’s all extremely similar to the gaming industry man.

Remember when cell phones didnt break all the time? Remember when SNES lasted forever and didnt get the YLOD or RROD? These new games are not meant to be competitive, at all and last on top of that matter. Think about how fast games come out now and how life spans of games are DECREASING. SF4-SSF4-AE-2012 edition. Each version has had a shorter life span of the previous installment. Now, look at mvc3. How long did that last? MVC2 and Smash Brothers Melee. Still played to this very day. The funny thing? Games ten years ago are being played more and are respected more than SF4, SSF4, and MVC3. Thats hysterical.

Companies keep making things easier for the public. Making things easier is worse because it up scales auto pilot and takes away thinking and a thought process. If something is EASIER by default it is less thought process and more automatic. So where is the gaming industry headed? Auto Pilot.

This is not opinion. It’s fact.

DJ, do you play QWOP? If not, its right up your alley.

This thread will never change.

Please don’t take anything that I’ve said in this thread as agreement or association with anything Don’t Jump has said. I’ve just been asked recently why I haven’t been contributing to the CT fighting game scene, and I honestly feel bad that I haven’t been attending the Gaming Etc. sessions. I’m just trying to give my opinions and explain why I’m not that interested right now. But I fully support the CT scene, what Walter is doing, and it’s not to say that I won’t eventually come back to participate (I’ll have to cover UMvC3 anyway so it’s safe to say I’ll at least be giving that game a competitive try).

I do agree this thread has been derailed with insults and stupidity. If people knew how to state an argument intelligently instead of with ridiculous overgeneralizations bordering on silly, I don’t think the thread would have gotten this bad. At least when I’m posting, people are giving intelligent responses and we’re discussing things. That’s the purpose of a discussion board/forum, and I think it’s constructive to talk about these things (even if I don’t necessarily like the games that are being played right now).

I was that gouken player and my gouken is poo.
NoooooooooooooooOOOOOOOOOOOOOOooooooooooooOOOOOo- Sentinel’s death.

No more dropping combos against noob next week right?

If I’m playing Stryker against Noob next week then I wouldnt be taking the advice I got seriously. :wink:

It’s not fact dude, it’s wrong. There are a lot of things you don’t know about the older games or many games in general. You just keep complaining.

GG to everyone I played at ECT today also had a fun time playing ST for once even if I am ass at it

REALITY: Wait until a major Capcom fighting game does not come out for 10 years just like it did last time. People will bitch about it anyways. They need to find something to bitch about. It’s in their fanboyish nature. XD Also, I have found a pattern while considering past capcom games as I was very sure there was a boom of releases by capcom at a time. And I was right.

This has happened in the late 90’s-early 00.

Our generation’s SSF2THD and Anniversary games:

SF Alpha 1-3 (95-00)

Our generation’s MVC3/UMVC3:

Marvel Vs Capcom (1999)
MVC2 (2000)

Our Generation’s SF4/SSF4/SSF4AE:

SF3 (1999)
SF3 2nd (1999)
SF3 3rd (2000)

Our Generation’s SF X Tekken/Tekken X SF:

CVS (2000)
CVS2 (2001 FUUUUUUUUUUU-)

Our Generation’s 3SO:

ST (Well this came out '94, but the hype really grew back later in the states)

All these capcom games within a span of 3-4 years…I’m pretty sure the next SF game will come out in 2014 and it will probably be something minor/non canon like alpha. The next Major would probably come out 2018…Now, I doubt this would ever happen, despite Ono saying this would be the last one. My point? Capcom has been doing stuff like this for many years. Bitching about it did not change before and it won’t change now days. But saying that there is no point playing a game now because there is so many FGs coming out due to all the releases is such a BS excuse. It has happened before, where is the difference now? It just took longer now days which should be a good thing. :slight_smile:

SO THERE, all these games to play for the next ten years. I guess that’s how Capcom rolls…I am personally alright with that. Happy? Because as I said I am! :stuck_out_tongue: Just stop the excuses. It really makes you all sound like scrubs. Sorry…=\

As for the next SF crossover game…there is one I am hoping for but I rather keep it to myself because i’m afraid and just hope. :slight_smile:

You know DJ, it’s probably because you’re brand new to the fighting game community that you have no clue how awesome it is that capcom keeps updating games. Even though Phil is complaining, I’m 100% sure that the current situation is infinitely better than the situation the community was in around 07 when people were getting bored and tired of the same games being played competitively. All the older games are great, but you’ve no clue how broken a lot of them were and how much work it took to be able to keep them competitive.

Newer players have no sense of appreciation for the current state of the community and want the games designed to be fair and balanced when in reality the only reason you think you’re not ass is because the new games give you a leg up against better players so that the skill gap isn’t shown on screen like it was back in the day.

I do not agree with the notion of everything becoming new again being a bad thing. People are always finding new tech, that means the same cheap-ass moves that people come up with don’t last, we learn how to punish and get around them faster. Fighting game strategies are evolving at light-speed, and it’s our job to come up with new ones, or make the old ones work enough times so that we win.

I’m sorry Manny but you’re wrong, I’m a relatively new player in the competitive scene and I think the community is great. Being able to host so many different games where people are able to level up every week? Seeing new people each and every time? Being excited for all the new shit that we’re getting this year alone? How could I not appreciate that?

Maybe I don’t have the same measure of appreciation that some of you guys do, but I don’t really know who really is able to judge that.

My point is that this is the essence of competitive gaming; competitors, competitive games that grow along with the players, and constantly evolving and more effective strategies. Don’t keep up? You’ll get lost in the dust.

Edit:

Realtalk.

Fixed for accuracy.

Valid points and i admit that. But heres the thing:

You do not think everything is coming out WAY TOO FAST nowadays? Games are coming out tooooooo fast.

Umvc3 came too quickly.

HeeHee.

Well UMvC3 did came quickly some characters do deserve a nerf stick. But for the love of the game i will still play it i get inspired by players like clockw0rk i guess i have been slacking with Tony Stark so i have to go back in the lab i think i got 85% better on the asus Tvs gotta do some practice on them next time i get the chance. I’m probably gonna have to try playing the game while hearing music see how that goes for me. I had fun today and i thank many of the players i got to play today i think i got way better but i still need work on my team.

The problem with the transitions from sf to ssf4 and mvc3 to umvc3

is that MVC3 was not even CLOSE to a complete game and was half assed with horrible netcode, no spectator mode, like 5 levels, no alternate costumes, and just lacked overall content for a FULL RETAIL PRICE. if they wanted to do a game for like 40.00 and half ass it and then do a another for 40.00…fine.

but the core problem is that they are packaging all this shit together un ultimate and making it look like new features when in retrospect they are just giving us characters. I see no reason as to why this couldnt be like 30 dollars for dlc.

DJ plagiarism is bad lol you’re just repeating what Angry Joey or whatever his name is, and as far as MvC3 DLC and patches are concerned that got fucked up by Japan’s earthquake Capcom has said as much.