CT Thread | Weekly Thursdays 7pm Fire & Dice Games Milford CT

Vanilla SF4 to Super added less than 8 stages, less than 12 characters, a complete rebalance, some new ultras, and was 40 bucks.

MvC3 to ultimate adds 8 stages, 12 characters, a complete rebalance, some new moves, Spectating, and probably a few more changes they haven’t said yet and is 40 bucks.

Don’t forget new costumes. I’m pretty sure everyone is getting an extra one in addition to the DLC.

Magneto looks swag as fuck.

i will be there

If I was to go to ETC today would it still be 25$ to get in? I know there was a 2 day or soemthing lockin but I only had the time to think about going today. lmk if anyone can

Magnolia, its only 5 dollars today

Sent from my Atrix

Well I’ll be grinding out the basics once my stick actually comes in and a get a copy of AE, possibly MvC3 if I can find it cheap enough to justify spending 40 dollars again in a few months. Plus I’m applying for a job as a sub and I’ll have to see how my schedule works with that. But yeah, generous of you guys to offer your sticks to let me use until I get mine dual modded. I’ll make an effort to show up sometime, perhaps before the year is over so I’m not a complete newbie who knows nothing, haha.

Thanks for being supportive.

i would think showing up to casuals as a new comer with little knowledge would be best. bunch of great people in the community that are always willing to help out and share tips.

Well it’s also just getting my schedule together and figuring that out too along with the amount of time I have to study for upcoming exams for grad school. But I guess I’ll try not to let my complete inexperience with the game bar me from coming out sometime.

How were the casuals today? I just woke up lol.

Yeah, had honest intentions of attending Gaming Etc.'s casuals today. Then ended up doing an 8 hour marathon of New Super Mario Bros. Wii with Rambo last night that lasted until after 2am. Then had to stay up 4 more hours to get the footage uploaded. GGPO.

I actually think people are missing the real concern about UMvC3 and the now TWO expansions to SF4. For me, it’s not a matter of cost at all. It’s a matter of consistency, and WHY Capcom is doing this over and over. What’s to say they won’t decide to make another expansion/rebalance to UMvC3 right after EVO next year? Add another 6 characters, charge another $15, and change gameplay again? So what incentive do we have to invest time and money into becoming good at UMvC3 when it will all change in another few months?

SF4 was a good game, with a few minor issues. Predominantly, Sagat was way too easy to do massive damage with and had very little risk, while getting massive rewards for taking chances. So when SSF4 was announced, with gameplay tweaks, and we found there would be lots of new characters that people had felt left out of Vanilla - and then we were getting new stages etc. - people got all excited about it. We all played SSF4 and for the most part, people agreed that it was a big improvement over SF4 and was a better game overall…THEN AE comes out. Why? Who asked for four more characters, and MORE tweaks to the gameplay? Most of the tweaks actually weaken the cast (while some of the improvements, like Hakan, are pretty useless since he still doesn’t stand a chance)…and then you completely overpower Fei Long for no reason, and add in a godlike Yun. Huh? SSF4 made sense, AE makes ZERO sense from a gameplay and competitive perspective.

So what was AE really? It’s a cash-in. Capcom was getting complaints from major arcades in Japan that nobody had incentive to play SF4 after SSF4 was released exclusively for consoles. So they saw dollar signs and pumped out AE, not even caring about balance (insert Ono trolling joke here about purposely making characters overpowered for “community spirit”). And of course, now the console community began to bitch because they didn’t have the “latest and greatest” version of SF4 - now they do, and people are pretty blah about it. 21 out of the top 32 at EVO playing the same two overpowered characters; they didn’t WIN, but remember that you’re talking about the best in the world. Most local tournaments can be dominated by Fei and Yun just like Sagat back in Vanilla, and it’s not because of the skill level of the players at all.

So what is Capcom really doing with UMvC3? Sure they’re nerfing Magneto and Wolverine - but Haggar and Tron? More zero-sense gameplay changes just like the ones from AE. and one thing is to be said about MvC2: it had its flaws, but the game STAYED THE SAME for a decade, and everyone learned to either exploit them or find ways around them. You didn’t have to worry that after 8 months, the game would entirely change, and now you’d have to re-invest time and money to figure out what Capcom fucked with. Yes, we are in the age of “live DLCs and patches” but is it always the best thing, when dealing with a competitive fighting game? It IS if the developers have the best interests of the gamers in mind; but after AE, I’m seriously starting to doubt that Capcom cares about the gameplay, but instead is looking for a way to consistently get a revenue stream from loyal fighting game fans, WITHOUT having to develop entirely new games every year.

“as long as they keep making good fighting games, i’ll keep playing them”

goos matches today, i was the sak player

I should try to learn from you and put my words more beautifully. :-/ lol.

I know I used to say that SSF4 was ass but in all honesty, after seeing MVC3, umvc3, AE, and all these new games coming out…I wish we were all still playing that game. I really feel like they don’t even give a crap anymore and are just milking us for cash. The games have been getting worse and they have been listening to the fans less.

EVERY single character in AE thats offensive is pure auto pilot and is definitely high tier. There are hardly any footsies anymore and its just whoever gets the knockdown…goes and does their random offense and try to bait counter hits or throw you if they are not doing anything. IMO, characters with Dps, command throws, and the twins are really the only good characters in this game. Oh yeah, and Viper. It’s like Yun-Fei-Viper-Seth-Ken-Akuma and then the rest of the cast. It’s awful.

I also really do not think Yang is as good as we thought at launch. He’s really good, but he just doesnt do enough dmg or stun. He’s high, but I dont think hes top tier.

Sorry but you act like this is something new? Capcom has always done this. 5 versions of SFII, 3 versions of SFIII, 4 versions of DarkStalkers, the list goes on, the only difference is that now instead of an arcade taking the hit of a few thousand dollar upgrade and you still just paying a quarter, you need to pay directly out of pocket for the new version.

Why bother getting good at UMvC3? Why bother playing fighting games is a better question. Every series does this, so why do we bother getting good at each new revision of every fighting game? Because we love fighting games. Plain and simple, if you really got that passion like you used to driving all the way up to TGA to play some rounds on the newest game, then I don’t see how you can’t apply that passion to learning a new game every once in a while.

Where has the passion gone? I am excited, it keeps everything fresh, whether it makes it better or worse doesn’t matter, it renews that passion in me to play, to sit down and grind it out with some friends. I love fighting games, I dunno about you all, but I am excited.

You’ve said all of this literally about 78,000 times now.

EDIT: And seriously, bitching about Capcom making updates to their games still? This is like bitching that you have to pay taxes. SF3 had 3 revisions, and 3S alone has like 4 console versions with very little (if any) differences between them. But somehow, that game is immune from criticism.

Back on topic, at the start of the school year I plan on having a big event in Hartford, what are the dates of all the major events around September, so that way I can try to schedule around it so people can make it.

Screw fighting games, I’m moving to korea and playing starcraft lol at least it takes blizzard 4 yrs to make a game

Hell ya StarCraft, screw Crapcom I am now a blizzfag. [/sarcasm]

We should all just play Tekken. Once Namco gets to the final version of a game, it really is the final version. Then you get at least 3-5 years out of it. But lets just wait until Tekken is good again. Cause right now it’s asssssssssssssssssss.

I still don’t get why tekken 6 is bad. Maybe its the same reason I think ssf4 is amazing and 3 and 2 aren’t Good. I’m all new to everything So I just play the games and have fun.