Good idea!, but i think they(srk staff), have to give to thelo moderation powers in order to make sticky thread and only him can edit it and update it.
Shame on me for not paying attention. I should have stated Honda was on the left. Also I made a typo for Ken. It’s kinda sad to see that you take me as an idiot that will flip flop where the characters are in the chart. **Edited my previous post
I decided to revitalize the old leaderboard page I made and added some improvements b/c I needed to add some stuff to my portfolio.
Just like before view all match up information including Wins/Losses to all the characters, number of times you’ve played as those characters Win/Loose/Draw. Now you can add multiple gamertags and compare and export as csv to Excel or Google Docs.
The information is the same as Street Fighter? but expanded to every character’s match up plus you don’t have to wait for that flash to load.
This is awesome! What service are you calling to get this data?
Thanks Kacom. I don’t think you’re an idiot, it’s just sometimes pretty tricky to keep track of all these ratings, so I really want to be 100% sure that I get people’s ratings right. Also it was a good excuse for me to remind others to make their ratings clear.
I still don’t see a foundation to have a consensus chart. There are too many unknowns and disagreements that can’t be squared away until these matches get played over and over again offline.
I think it’d be better to compile what each individual player thinks for his character(s) and let the reader make the decision on whose matchup lists he wants to pay attention to (as seen on nh2’s US ST chart). Thelo can then moderate that list by adding/editing submissions instead of averaging divergent numbers in matchups he may not be familiar with.
That’s not a bad idea, because I think player style also has a lot to do with personal match-up thoughts as well. Two equally good players could have two very different views of one match-up becuase of different styles and personal strengths (a turtle vs. an aggressive style, for example). Viewers could go more off lists of players that played a similiar style.
Nifty! Now I don’t have to wade through the official site. And LOL @ flash being secure :lol:.
I use this type of rating all the time. If a rating has only one character noted, then it means that character has the advantage. So, 7-3 Ryu means Ryu has the advantage over whoever the poster is talking about. For example, I think Ryu - Balrog is 4 Ryu - 6 Balrog, so if I post that the matchup is 6-4 Balrog, that means that Balrog has the advantage. It’s intuitive IMO.
Good stuff to Ad-vitam for the flashless stats site. IDK how you did that, but it’s cool.
I agree with Ganelon and mad possum about the consesus chart, but that’s the reason a thread exists…for those people that want to see what top players rank certain matchups. The chart is Thelo’s average of all the ratings he has received (which is what I and other players are interested in), and the thread contains the posts of various players’ opinions on each matchup. It works well, and I hope Thelo continues what he’s doing.
Also, Thelo, you could request a Wiki account and just update the consensus chart there. That way, there would be one place for everybody to see the consensus tier chart. Just my .02 cents.
Thank you! It’s actually a small PHP proxy that connects to http://www.streetfighter.com/flash/sites/sfhd/xml/lookup.php the same one for the Flash site. You use the proxy to get around the same browser origin policy. It’s using the the YUI connection manager from YUI Library Examples: Connection Manager: Retrieving a Yahoo! Weather RSS Feed to make an XHR connection. The XML service is directly from Capcom’s page.
I know right? You can dig out all the requests with Firebug hehehe.
Thirded!
This is cool Ad-vitam.
You may not know, as it’s just displaying the figures you get, but do you know exactly how the Fight Data Total’s are calculated?
I assume these are round counts from your ranked matches, but something doesn’t seem to add up.
My win: loss is 404: 105, yet my Fight Data is 934:99:11.
Maybe I’m being very dumb (it’s happened before I know :P), but surely for every match loss, I’d have to have lost at least 3 rounds. :-/
The only explanation I can think of was if I quit mid-fight all the time (heh, yeah right) and it counted the match loss but not the round losses, or perhaps when my opponents quit out, it counts me as a 3-0 win no matter what the actual score was. It still seems an incredibly low amount of round losses though. Did I get that many quits against me in ranked? Hah, maybe, it was a while since I played it ^_^.
Joke theory - maybe it doesn’t count Akuma round losses!
You’ve got the skills to pay the bills my man.
Well, Ganelon, you definitely have a basis for what you’re saying given all of the hype that was around Honda one year and the new hype that is the Red Cyclone for Mother Russia this time around. I always looked at tier lists as being a compilation of what people think combined with raw empirical data. It’s just in a nice and neat chart. It’s going to change as time marches on, so why not make it easy for those who come run into it years from now, rather than having to sift through mountains of text?
Just my two cents on it. I think the tier chart is a great way to capture that data and capsulize it. From there, if you want to know why the chart is the way it is, have a link available to breakdowns of the specific matchups. Start small and then have the option to scale out the information available. I think that’s a better way to go…especially for those whose time available to look at such information is becoming limited (like ME!!).
How do the mods feel about turning this thread to a sticky? It would probably get more eyes on it so people dont constantly reference the inaccurate EventHubs chart.
I think it may be time to update the consensus chart now that Evo is long over don’t you think?? :looney: How does giefs matchup numbers change after Evo? James Chen thinks he’s top tier because Snake Eyez won with him at Evo. Do you agree/disagree with him?
Anyway, I’m starting to believe Fei vs. Dhalsim may be 6-4 in Sim’s favor now. I originally ranked it 6.5-3.5 in Sim’s favor before.
I think I heavily underated Fei’s new rekka range in this matchup.
Only matchup numbers that would really change based on Evo would be vs. shotos (even or 6-4 Gief favor). The other top 8’s that Snake Eyez faced:
Tokido (Claw). Current matchup #s have it at 6-4 Claw and that’s still pretty accurate. If Tokido had done max-range walldives it might have been a very different match.
Afro Legends (Boxer). Definitely Gief advantage, maybe a bit wider (6.5-3.5 wouldn’t be too much of a stretch).
To be fair, the only matchups I can speak from experience on are Honda (which is still accurate on the chart, 7.5-2.5 is about right and it could easily be worse for Zangief), Dhalsim (which should be wider, 6.5-3.5 Dhalsim favor, if Sim doesn’t mess up in the first 5 ticks it’s pretty hard for Gief to get in), and Dictator (which should probably be 5-5, new DR makes Gief’s non-splash meaties harder to actually exploit).
Nah walldives in general don’t work quite as well against Gief as they did in ST but i am unsure if Tokido knew that.
Regardless he would probably have done a lot better if he had stuck to solely a ground game.
Gief didn’t really get any big buffs there against Claw.
That’s exactly the problem, he did nothing but a ground game. If he had gone to the wall more, he might have won. You obviously don’t play Zangief and don’t know how tough max-range wall dives are for him to deal with. Deal with?..He can’t do shit against them. Too far for cr Fierce and j Strong, j Fierce can trade, but Zangief is usually behind in health for this match, either way Tokido didn’t know what the fuck he was doing. Hell, even my Zangief could have beat him. Next time Tokido, play HDR, not ST.
Sure.
You really don’t need to play a character to know what will and what won’t work against him.