Consensus matchup chart

I’ll go ahead and post some of my matchups:

vs Ryu: 3.5-6.5
vs Ken: 5-5
vs E.Honda: 7-3
vs Chun Li: 4.5-5.5 (st.strong throw is annoying and sometimes hard to AA, but can be 5-5 if you play this matchup right)
vs Blanka: 6.5-3.5 (just so long as Blanka can’t get some ticks started)
vs Zangief: 7-3 (DJ keeps out Gief very well, and there’s not much Gief can do unless you screw up horribly)
vs Guile: 5-5
vs Dhalsim: 4-6 (really annoying matchup though; you’ve got to scare Sim into not throwing out as many limbs as he could)
vs T.Hawk: 6.5-3.5 (see: Gief, but has more options to get in)
vs Cammy: 7-3 (not much Cammy can do here; she can’t poke because of cr.strong, hard for her to get over/through FBs without being punished and being pushed back to square 1)
vs Fei Long: 5-5 (call me insane, but CW mixup really kills DJ here, and Fei has really scary pokes)
vs Dee Jay: -
vs Balrog: 4-6
vs Vega: 5-5 (j.jab beats wall dives and cr.forward beats basically all of Claw’s moves)
vs Sagat: 5.5-4.5 (definitely in DJ’s favor, Sagat has very little places in which he’s going to be able to safely keep DJ out, and DJ can get in pretty easily IMO)
vs M.Bison: 5.5-4.5 (DJ doesn’t have many good positions, but a knockdown for him leads to good options. However, Bison also has many many good meaty options here)

hey man thanks for the comments!.

Some comments are accurated but i don’t think that ken has advantage over blanka, as u can see in aniken vs komoda, ken has pretty even match there.
Same thing for Guile, fireball wars is in favor of guile and tatsus never knockdown when hit, if you hit one or two kicks, you’ll get a throw or a c.fierce in the face, not a nice trade.
Chun: she has the weak kick in her favor, using it as a overhead can even defeat reversal jab dp, is maybe not the worst ken matchup but is not his best either.

Fei will always have a disadvantage against DeeJay. 7-3 DeeJay.

A couple of questions:

  1. What’s usually your opening move against Boxer?

  2. How often do you safe jump after a knock down?

It’s all about baiting in this matchup. No need to FK, or CW to fight Vega. The two things he has to defend himself on wakeup is Flipkick and reverse throw (He has what, 2 throw buttons? Either way reverse throw is risky). Him being a charge character makes it a tad easier. It’s risky for both players which is why its not that bad of a matchup IMO. But Fei’s reward for baiting correctly is much bigger since Vega can’t produce huge damage for mistakes as well as Fei can.

If only you were on XBL, then maybe we could go hunting for all the good Vega players. :frowning:

How is your rating system? Is 7-3 considered an advantage and 6-4 being a slight advantage? I just want to make sure because if that’s true then we actually agree with each other. My rating scale is similar to what Thelo portrays in the consensus chart (5.5 slight advantage, 6 advantage).

If not…

>:(

I wish I was on XBL…but you never know. PSNers are planning an exodus/invasion–watch out!
I would love to see your baits in action. Do you have any videos that one could refer to? I have a hard time imagining that the Vega-Fei match can be boiled down to simply baiting. It would seem that, at the very least, Fei would sustain poke/throw damage if he guesses wrong. How do you overcome Vegas that create space and then sit on down-back? If Fei Rekkas, he’ll be poked and if he jumps, he’ll be flipkicked/st.HK.
And I just looked over the old Vega thread and they essentially echoed my sentiments. The only chance that Fei has to consistently win this match is for the Vega to cease turtling.

hello, i’m bored.

to the best of my knowledge:

guile vs;

vs ryu: 4-6 (4-6 with conviction. pretty simple, ryu controls the match with his super.)
vs ken: 5-5 (not sure about this)
vs sagat: 5-5 (not sure about this)
vs claw: 3-7 (not sure)
vs chun-li: 2-8 (I’m really biased with this one. Chun can jump in for free. Chun can shut guile out from jumping in with standing forward. Super setups)
vs balrog: 2-8 (2-8 with conviction.)
vs dhalsim: 2-8 (this matchup reminds of this: [media=youtube]Ey0UVew1xNc"[/media])

OT but hahaha, this is funny. E Honda vs Sagat. Tiger knee at 4:47
[media=youtube]EQKg7Clqdbw&feature=related[/media]

my usually opening moves against rog are:

  1. wait for him
  2. Jump backwards… jab jab if he jumps/ strong srk if he tries to make some of those charged moves then i hadouken.

I usually safe jump against every character, then jump over him/her with a strong punch canceled to tatsu(ask to OneHitParry about our matchups) if he blocks i kara cancel to kneebash or safe jump, medium kick, crouch medium kick canceling to hadouken or an overhead kick.

Last time we went ftw 10.
results:
Ken 8
Boxer 10

Interesting; I do much of the same. The only thing I would add to your strategy is to stay on side during the safe jump. After jumping go for a cr. :mk: > :hk: tatsu > throw for some nice damage and then when he starts getting wise to that and starts blocking low, go for a knee bash.

Well…

There is one video, but it was somewhat laggy, so I don’t think both of us were fighting at our full potential. :frowning:

Yeah there’s alot of bad things players can list in the Vega matchup against Fei, but there was alot of players saying the same thing about Deejay as well. :smiley:

I guess I’ll have to execute what I say rather than preach it. :stuck_out_tongue:

I’d love for you to be right (it’d be the Holy Grail as far as I’m concerned) but I don’t think that any of the changes to both characters in HDR have truly affected the match’s dynamics. Keep fighting the good fight, fellow Fei. We’re a rare breed.

Yes that’s how I rate that match up against DeeJay. 6-4 is a slight advantage but 7-3 is an advantage for DeeJay.

Ken 5
E.H 5
Chu 5
Bla 5
Zan 3
Gui 5
Dha 3
T.H 5
Cam 5
Fei 5
Dee 5
Bal 3
Veg 5
Sag 5
M.B 5

Zangief MU’s (Zangief ##-## Opponent)

Ryu 50-50
Ken 50-50
Honda 25-75
Chun 35-65
Blanka 35-65
Zangief 65-35 (red gief’s favor :lol:)
Guile 30-70
Dhalsim 35-65
T Hawk 50-50
Cammy 40-60
Fei 45-55
DJ 50-50
Balrog 55-45
Vega 40-60
Sagat 40-60
Bison 50-50

Zangief beats Ryu, also I think he has a slight advantage versus Bison.

Anyway, NCR results are in. Ryu is in #1-3. Top tier am confirmed???

At first I felt that Zangief beat Ryu and Bison, by about 60-40. Now I think the fake fireball and smart usage of his super (which he builds so easily with lk tatsus) keeps the fight about even. Bison can be played safe enough to avoid a lot of Zangief’s tick setups, and his new dr lets him escape occasionally.

I think bison versus gief has definitely gotten more do-able for bison. He can still run away all day, unless gief is smart about beating him air to air and trapping him in a tick loop, but he now has a way to escape at least some of gief’s corner lockdowns. The improved devil’s reverse isn’t a free escape for bison, but it definitely helps the matchup. Gief has to guess what bison is going to do a little more than before in the corner.

For gief, the HP splash loop into SPD, or just his regular jumping ticks are still tough for bison to deal with, but i feel like this match is about even, or maybe a half a point in gief’s favour but only because of the huge damage output he can deal out if bison makes a mistake versus bison having to work his ass off for the whole match just to avoid the same thing happening. If the dictator player doesn’t make a mistake, he has an answer for pretty much everything gief can do to try to close space, and can escape all day long.

In my opinion Chun Li beats Balrog 5.5-4.5.
Chun can zone out Balrog with her very good normals crouching forward ex, which will also stop dash punches.
Her fireball is a very good zoning tool, which balrog can have a hard time avoiding.
Outprioritizes balrog in air with jumping short.
Her throw is very good.
Lighting legs, helps chun build meter and is a good defensive tool for some of Balrogs normals.
Chun Li has a very small hit box, which helps her avoid getting hit from headbutts after throwing fireballs unless at point blank range.
I feel that the only time Balrog is threating chun li is when he has his super.
I need some feedback as I have a hard time with this match as a balrog player, and I may not know something that you guys are utilizing in this matchup, so dont get insulted by my post.

I was just checking out the HDR wiki and I see that Zangief Vs DeeJay is 3.5 to Gief. Is this correct? Myself and Remy77077 played for around 30-40 games and when I worked it out, it was 5.5 to Zangief.

Also, how about getting a consensus chart from the guys at Evo, similar to like Nohoho did with his 2008 chart?