The answer is obviously « yes » ! If you’ve got that you can stop a false blockstring as soon as you’ve guessed once correctly. Without, you have to keep guessing correctly during the whole blockstring…
But nothing that I could say will get to you, so I will let all other Claw players say it for me :
I could go asking to you the same question you did asked to me, Pedoviejo, but I’ll save you this nonsense.
It leads to brutal health loss.
If you do anything but block high against a Claw safe-jump, you’ll eat between 110 and 329 of damage. Reversals will be punished, backdashes, option selected.
If you haven’t got invincible reversal, the next attack is a +11 frame trap, where you can choose to block (and thus be thrown), or tech (and eat 259 damage). And Claws block/tech mix-up continues longer than most chars.
If you choose to go corpse-hop, you do frame trap him, and add a block back high/block back low 50/50 mix-up. Even Ryu’s HP SRK would trade against a well timed bjHP, and he would take more damage than you would.
Do I need to mention Izuna loop where he must do anything but block, and will still take damage for it ?
It’s a situation where the attacker has a great advantage against the defender, which options are heavily limited. You can mix-it up between block front high, block back high, block back low, and evade. Your arguing about something so obvious indicates me clearly that you’re just denying, trying to avoid to look dumb in public, not discussing. Thus that you will continue arguing whatever I might say to you.
I’m not interested in wasting my time in such way. You’re confusing vortex game (which are based on knockdown) with advancing frame-traps. Nothing else to say.