Oh, Joker, I wasnāt aware of the context on that post about ex rcf last night. I see merit to both keeping the fb invincible frames and a point of armor.
I was just shocked because at that particular moment I thought strictly removing the immunity was being discussed.
All I could get from putting his name on Google was a video of Vanilla play showing a Claw that has more APM than a SC2 player.
About the EX SHC hitting on the way up⦠I donāt know, it seems more like a tweak to me. Lets face it, the only use for this move is to do the ultimate gimick by using as a cross up. Which only works on people that have never fought a Claw before. And making it hit on the way up would cause the blockstun and the āimpact freezeā on the enemy, which means more time to react and block the right way.
For combos⦠donāt know ⦠I canāt think of a situation where it would be better to use than EX FBA.
Maybe increasing the startup to be a reliable anti fireball move from mid screen would be better. It takes around 14 frames to EX SHC travel the screen. Add it up with the 18f of startup and its really a slow ass move. We canāt really make it a BHC travelling the screen in 6 frames. But making the startup around 10f (fastest possible) and letting it travel the screen at 12f would be enough to make it a reliable way to punish fireballs when you donāt have Ultra Meter. Which is cool, as it only need down charge and its way faster to execute it. They could very well let the startup āfrom the wallā the same for the cross up version if they think it would be too good as a cross up.
I said that because he was arguing his point but then said that English wasnāt his native language. It just reminded me of someone. Kinda like De ja vu.
My point is would it really be easier to block if you couldnt tell if it was EX FBA or EX SHC?
I guess iām thinking along the lines of using it after cLP, cMP then cancel into EX SHC instead of EX FBA catching them on a jump or somethingā¦
Yeah, ex rcf. As said, switching it to armor would mean the move couldnāt go through fbs with 2+ hits. Without ultra stocked, thatād be another thing to meaty and push with we couldnāt respond to.
On the other hand, armor would give it applications against nee moves and normals.
If thereās a reason you believe armor is universally better, I donāt see it yet, but itās still an interesting idea.
because he still has EX SHC, EX ST, 2 versions of blackflips, a wall jump, a wall dive, and 2 ultras in addition to the standard jump or block to deal with fireballs that hit twice⦠which arenāt even a common thing to deal with as everyone except like Akuma E.Ryu have to use meter for this. It gives him an additional option to go through pokes while creating space behind you due to the pushback on hit or block. Things like slides and sweeps that have heavy recovery are no longer a risk free way to get a KD on Vega with meter.
Theyāre common enough. Even Sakura does it. Every fb char does.
ex shc is vulnerable to fbs till he hits the wall. Flips arenāt real options. Walljump, dive,blocking etc donāt work if you canāt start them up. (Meatied, any gap less than prejump frames etc) ex st doesnāt work at all ranges, though it could potentially save your life.
None of those options make armor -universally- better.
Like I said, though, itās still an interesting idea.
ok⦠let me put it like this then
Which is more likely to give you an opportunity to land EX RCF?
#1 a 2 hit fireball that requires meter for all but 2 characters (without armor)
or
#2 on reaction to a crouching or standing normal that isnt cancelled into a special (with armor)
I really cant think of a situation tho where having complete fireball invulnerability would be more common or easier to react to than having armor on EX SHC.
but to address the issue of meaty 2 hit fireballs on wakeup:
-lets suppose that the opponent does meaty fireball
you have EX ST that works as a reversal, both ultras, and backdash on all but 3 hit fireballs.
-ok supposed itās less than meaty so that EX ST doesnt work.
now backflip becomes an option
-ok letās suppose he goes super meaty to where he hits you with 2nd hit of fireball meaty
you have backdash both ultras and EX ST
so⦠whatās the problem with meaty? if heās in range EX ST⦠if not then backdash. Otherwise if itās not meaty, backflip. Flips are totally viable options on long recovery multi hit fireballs⦠especially if heās not at close range.
yeah you lose the āuniversalityā of having one move that beats both meaty and non meaty fireballs but⦠again how often is that situation going to come up compared to something like a non-cancelled poke?
Cool thing with armor since 1st frame of EX RCF is that it would be possible to Armor Cancel with U2. It would require A LOT of practice, and in the end of the day only Makoto0124 would use it on real matches. But hey, it would be another tool nonetheless.
It would be cancelable into KKK and PPP flip as well. But I canāt think of any use for these cancels.
Here I go ⦠testing shit out in training mode to make sure Iām accurate, spending 20 min writing up a nice explanation and you respond with 13 characters -_-
I agreed with you, really, itās just not all the things youāre saying are 100 percent accurate and Iām coming from a position where I didnāt truly disagree with you to begin with. I only have so much patience to present a counter argument I donāt fully believe in, you know?
For instance, Guile meaty u2 against you with no ultra stocked. Right now, ex fba rolls out, punishes, links into cr.mp xx ex fba.
Armor point, youāre blocking and eating chip and I assume dying since why else would anyone do that.