I actually only saw someone suggest removing fireball inv, didn’t see the armor suggestion. I guess that’s what happens when you skim through everything in 2 mins Armor would work, would be worse when on low health but better versus other stuff.
Nah, man. They were great. Taking away the few things our character can do seems choice to me. And not all Dudley’s buttons hit us crouching! Unfair. Our reign of tyranny must end.
best remedy for stupidity is logic and reason.
Thou shalt not bringeth stupidity into my thread. I will smite down all who doeth not think.
Edit: beisdes… just in case someone gets any crazy ideas to grab an idea from the Vega thread… at least there’s one spot in the thread somewhere that says “this is not a good idea… here’s why with testable proof”
I’m really not happy with the current situation with the Unity thread. Arguing with each other has started and I fear they won’t take our suggestions seriously.
Meh. There’s no reason to read 300+ posts on the Vega thread anyway. Every idea has been stated in the first 5 pages (depending on how many post you have set per page it could be as small as 1).
But man… This VS guy is really something else.
I gave him the most respectful response i could. After this if he still doesn’t get it i’ma just put him on block or just respond to everything he says with
"EX ST doesn’t need invincibility"
cr.mk is definitely Vega’s best normal, is that even opinion at this point? Heh…I’ll disagree though that in Vanilla and Super it wasn’t, cr.mp was a little more versatile back then but st.lk was still better (maybe ‘vital’ is a more appropriate word then 'better) than them both back then. But the buff cr.mk got in AE made it king. The distance, data and safeness of it are second to none.
To me, as of now, Vega’s top 3 normals are:
cr.mk
st.lk
cr.mp
In that order. While some of us may disagree on the order I’d feel confident to say all of will put those normals in Vega’s top 5 easily.