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omg no one play as POkemon Trainer??? he is easelly upper/high.
Squirtle was a reall good ground control with hydroplanning, His air game is insane, Fair has priority, good damage and some KO properties. He can do decent combos finishing with waterfall. His UpSmash is REALLY good, sad thing that is slow… he lacks of variety of smashes and dies a little easy…
Ivysaur has relaly good range with grab, Bair(ok not much damage, but still has a lot of range) and upB make him a machine of space control. and his upSmash is one of the best on the game, plus his Uair and Dair have almost same damage and KO properties as his upSmash. With good projetile (eats a lot of projetiles) and Broken B (can cause easy 40%, ppl talk bout 80%)… he for sure iss omething…
Charizard maybe is the worst of then, but even beeing heavy and slow, he isn’t as slow as Bowser and so… his rocksmash is good enought in sped, and a nightmare ni damage (43%), with his higher vitality he can handle until 120% just fine (can come back pretty easy since his flight has a dam Horizontal range). His upB has really good vertical range, and wellspaced can KO. Not forgeting his B can is just loke the bowsers breath… can do a lot of damage. and his Fair has really good priority…
And the tamina thing don’t nerf that much, they turn out a LITTLE slower then before and the damage is slitly reduced (1%, 2% in some moves), and in 2 minutos or u killed the opponent or u were killed most of the times… so u will auto switch… no problem.
and heving 3 role different awys of play it’s good to fix matchup problems! definilly high tier =))))))))))
Snake is good but he’s really slow.
Like, I use grenade toss > grenade toss > cypher > drop c4> dash up grab (throw towards c4) > activate C4 a lot.
But his uptilt and forward tilts on the ground are really slow coming out. Nikita Missle is really slow too.
Snake is good and like, Ike he makes up for his lack of speed with his ko abilities.
Quick draw makes Ike a lot more mobile as does Cypher for Snake.
Whoa! Holy shit! Why aren’t people using Ice Climbers? That’s insane man.
Damn you beat me to it.
I’ve currently switched mains from Jigglypuff over to Ice Climbers, so yeah, there are people who play them. The only reason most people don’t play them is because of the amount of skill it takes to use them effectively.
it’s just a chain grab. lol.
they had it in melee too but you could only do it to the space animals.
either way it’s way too situational to rely on imo, but the people who do get it off, kudos.
To my understanding it’s an infinite grab, not a chain grab. Infinite grabs are completely unescapable, chain grabs can be escaped under some conditions. In melee the IC’s had various chain grabs and one infinite grab called the wobble which worked on everyone, not just the space animals. This also goes for the IC’s in Brawl, their infinite grab works on everyone. And it is definitely not overly situational, since it works on every character and only requires a single grab, and grabbing is a hell of a lot easier in Brawl then it was in Melee.
Snake attacks fast as hell.
He just moves slow.
Also I think Charizard is the best out of the 3. He attacks fast as hell and his tilts are very good.
basically.
his tilts and nikita are kinda slow though. everything else except for his fair is alright./
fixed
which ever. xD
Ivysaur is just a tad bit better in my opinion. Very deceptive range and B moves are crazy.
Zelda is the better of the two obviously. Zelda kills too fast and Din’s fire hitbox is as big as bowser. Cheap!
Are you kidding me? Wario has like, one of the best aerial movesets in the game. Bair is a little iffy when you do it close to the ground, Fair isn’t powerful, but combos well. Nair is just awesome, his whole body is a hitbox and it hits twice, and don’t even get me started on Dair.
Not to even mention his SICK air mobility.
Well, I can only talk about characters I’ve put some time into.
I don’t know about Ike. I think his extreme risk/reward would place him top of mid or bottom of high. There are matches where he really can’t do much to approach if his opponent won’t come in (such as Falco). I like Ike, but I can’t see him higher than that. Against chracters that aren’t insanely fast, though (going from Wario and such downards in speed) Ike has an easier time, simply because he can out-zone with his range and sometimes just out-muscle (and that includes Bowser).
As for Meta Knight, I would say high in the high tier. He’s got a rush-down that can efficiently handle campers, thanks to both great aerial priority and movement, as well as generally low lag on his attacks. He can also safely chase opponents after knocking them off the stage to try to keep them off, thanks to his great recovery.
Sonic is probably lower-mid to low. His damage-dealing ability, when played correctly, is pretty good, but he just can’t kill effectively at all.
Luigi is probably around where I put Ike, or maybe even higher. His aerial game is insanely good, and he’s got some decent KOing power , as well as a wild card in his Up-B. He’s upstaged Mario so hard in this game.
Her tether is that awesome.
Snake…slow? Not really. His forward tilt and AAA are pretty damn fast and both have big ass disjointed hit boxes and can KO people. Nikita is slow but it’s more for long range pressure once you have your turtling position set up. Snakes up tilt has retarded priority and KOs at low percentages on a lot of characters. The more I play him the more I realize why he’s been winning all these tournaments. He’s amazing. Definitely takes a lot of getting used to though but yeah, he’s really good.
Metaknight’s great too, but still, you can’t make many mistakes as him since he dies so easy. I’d say he’s up there at the top but probably not THE best. If he was middle weight and killed just a little easier, he’d be the best for sure.
Diddy seems really good. I hate the character but if it was someone else I’d be more willing to play him. Bananas are stupid, dash attack is good, great aerials, lots of spikes. He seems like one of the better characters.
Falco has a bad ass chain grab making him >>>> Fox, IMO. Plus his blaster spam is a HUGE problem for some of the slower characters.
Rob is really good. His down smash might be one of the best moves in the game. It punishes, pokes, breaks through shields, covers 360 degrees around him, is instant, and can kill at higher percentages. Plus, he’s just all around solid. One of the better characters.
Toon Link is really good. Not entirely sure why everyone thinks he’s the BEST, but he’s definitely higher on the list.
DeDeDe is good. Nothing to completely break him but the chain grab and waddle dee toss plus retarded recovery and heavy weight and wall of pain capabilities make him pretty decent.
Ike sucks IMO. He’s just too slow and predictable to really be better than a lot of the cast.
Ganon is better than people give him credit for. His wake up game is nasty and he hits HARD. He might be slow but he’s got the tools to be effective.
Sonic is indeed hot garbage. I have yet to see any reason for him to be higher than low tier. He just can’t kill and has 0 priority on anything.
Smash ball?
…seriously.
Well tiers are based on tournament viability and since smash balls aren’t allowed at tournament, I guess that’s not really a reason for him to be good >_<
Here it comes!
Characters that definitely have advantages over the rest of the cast:
-Wolf
-Toon Link
-Pit
-Snake
-Meta Knight
-Marth
-Falco
I’m still trying to figure out why HAL gave Snake ridiculously huge disjointed hitboxes on his attacks. Pretty much any character without claws, swords, or whips can’t touch him when he’s doing an aerial, AAA combo, Dash Attack, or F-Tilt.