I know that but You will get hit eventually. Its a matter if the MK player will rush you hard or not in the air and how you handle the situation.
I think it’s a matter of how easily Snake rapes that blue puffball cuz he is so damn light.
roninwarrior24: Your analysis of brawl’s competitive metagame was brilliant and spot on.
Bravo sir.
Which is why Metaknight and Marth will be phased out of top tier sooner or later.
They are tied for best approach in the game IMO.
But in Brawl aggro = USELESS!
Use Dancing Blade on Zelda. Tell me what answer Zelda has to this and Ill test it.
Why wont you say anything on the subject? My stuff isnt theory, we’ve tested things with Sheik over and over, and will be testing again. Go test everything I’ve said. You’ll see it will hold up.
Oh, my post got kinda quoted before I removed it for some reason. Oh well, I’ll just repeat the stuff involving Sheik. How the hell does she get kills? Her smashes? Yes, she can ftilt into whatever, but she’s lost ALL her kill moves.
Dancing Blade?
16% or less that set-ups for nothing?
LOL.
Zelda can kill Marth at 70%. Plus Zelda controls the match with Din’s Fire.
He has to get through that first. Then d-tilt set-ups and U-smash BS.
U-smash rapes shields. Also If Zelda blocks a smash from Marth he will eat a lightning kick.
Zelda can block Dancing Blade and punish. You block an u-smash and half the time it shield stabs.
Maybe I’m jaded since I play against someone who was one of the best Zelda’s in the U.S and who is pioneering Zelda’s metagame in Brawl.
He does shit no other Zelda does to be honest.
And shuts me down hard.
Yeah, get through Din’s Fire, like if that was a monumental task.
Why would I want to throw Dancing Blade on a Zelda that’s doing nothing? That’s idiotic. Dancing Blade on reaction.
Dont know about the dtilts, Usmash is good, but it doesnt give me problems. Ill go test the dtilt when I can to see whats that all about.
Her Usmash and primarily edgehog with tether. She’s just very good at knocking you off the stage, intercepting your second jump and edgehogging with tether.
We all play with different people with different strats. Maybe the people you play against just don’t know what to do against Sheik. Or you could just as well be really good with Sheik. I dunno.
Tier list shouldn’t be made on individual assesments. The fact there is so much dissenting opinions on this thread shows that no one is a clear authority on all the characters, yet.
Yeah, because for real…Sheik fucking sucks ass compared to Zelda in this. Seriously.
At least, until something new and awesome about Sheik is discovered or something.
Her tether is that awesome.
G&W has to at least be mid-tier. Fucking Nintendo nerfed shit for no reason, and his D-Tilt doesn’t do nearly as much damage as it did in melee. Thankfully his B-air makes up for this. Why in GOD’S name did they have to nerf C. Falcon and Samus. Samus just seems way to floaty, and Falcon can’t even combo after his Raptor Boost. BS.
Uhhhh.
G&W is high tier. >_>
Whatever.
I’M PROUD TO PLAY LOW-MID TIER LUCARIO!!!
Not enough to make her better than Zelda.
I’m no expert. But that won’t keep me from baselessly making up tier lists.
Assuming boring play (that is, no items), I would say the tiering goes:
High: Marth, ZSS, Fox, Wolf, Lucas, Metaknight, Snake
High-mid: Ike, Sheik, Zelda, Captain Falcon, Bowser, Pit, Ness
Mid: Mario, Luigi, Kirby, Falco, ROB, Toon Link, Wario, Pikachu
Low Mid: Link, Ganondorf, Peach, Yoshi, Diddy, Samus
Low: Sonic, Lucario, Olimar, DK
Guys I didn’t rank: G&W cuz I have no clue where they’d be and Pokemon Trainer, cuz of that whole slowdown after 2 mins thing.
Mario got nerfed to hell. he’s not even “average” anymore. He’s all floaty and find myself giggling everytime I see FLUDD strapped to his back.
Lucario is high tier.
But high tiers don’t matter.
Just read through the last 46 posts that I’ve missed, and this thread seems to be moving along well with decent activity, so keep it up.
On a side note, one character everyone seems to be sleeping on is the Ice Climbers. They’re the only characters in the game who can 0 to death anyone off of a single grab. Even with the absence of wavedashing, the IC’s approach actually seems better because NeutralB and SideB have been buff, plus they get the addition of shield dashing. Also grabbing in Brawl is easier overall with the lack of L-canceling, and for the fact that most attacks put characters at disadvantages after a block, plus perfect shielding is so much easier.
Camping hurts thier approach, but yes IC’s are high tier.
WOOT!
Does a backflip
I keep hearing about the “0 to death” grab that ICs have, anyone have a video of it cause I’m very interested. Anyone else feel that Samus is super floaty?