Character Ranking Discussion

Actually, Sheik vs. Yoshi/Link was probably the most favorable chain throw in the game. You just saw Marth vs. Fox a lot more often because they are both top tier. Inside the top tier, Sheik vs. Sheik was a way bigger pain than Marth vs. Fox.

are there vids of this? I hear about that alot.

[media=youtube]fqAzaaIADTc[/media]
It’s a combo/match highlight vid, but it’s quite valid.

There aren’t alot of combos in Brawl.

Also…

guys…

stop trying to steal my posting style.

K thnx.

G&W’s Forward and Down Smash are beastly, and kill at 80%… seems to one of the reasons he does well in tournaments. That and his Key, and Trampoline “Combos”

Gannondorf has crazy mixups off his F+B but that’s about it. He’s just SO SLOW.

Who would be highest out of Pit, Fox, and Wolf?
Who thinks Sonic is above mid-tier?
Does any1 think Sheik should stay high or upper-mid?

Just a few ?'s to see every1’s opinion.

LOL all that and yet you completely missed my point:rofl: Whoever said mk wasn’t top/one of the better characters?

Of course mk is going to do well in tourneys when lots of people pick him (in ultradavids thread about the tourney he was at he said mk was the most popular). The point is mk has bad matchups against everyone in the top so that should be enough proof to put him at the bottom of top.

It’s no secret that sonic is faster then gannon. But i’ve gotten pretty decent with him and IMO he’s got potential to be above bottom tier, a good gannon just has to be prepared to react and punish, once you get that down it becomes easier to adjust to his lagginess.

I don’t have enough experience with fox in brawl to comment on how good/bad he is.

But between pit and wolf i’m going to have to give pit the edge as overall better, the way I see it is wolf can do everything well (projectile camping, aerial game, ground game, juggle potential) but pays for it with his below average recovery. While pit has a lot more going for him imo; 2nd best projectile (arguable but i like dinns fire better), 2 reflectors, possibly the best recovery in the game, can play offense and defense well, I just don’t see any significant weakness for him.

At the moment? Pit. Pit’s arguably the best character in the GAME right now, while I don’t think anyone’s calling for Spacies to be anything higher then high tier. Even then, Falco’s probably better then Fox or Wolf, as far as we’ve seen so far.

Of course, a lot of this is that Pit’s new, and has a stupid number of obvious, abusable advantages (Two reflectors, one of which is pretty much the best multi-hitter in the game, best spammable projectile, recover from anywhere, fast with decent priority, capable of chasing after people at absurdly low percentages for gimp kills on floating platform stages) and his only up-front problem is that he’s kinda light.

Sonic’s probably going to entirely rely on how important aggression becomes to the Brawl scene- the more important being on the attack is, the higher Sonic will go. That said, even offensive Sonic has a lot of hurdles to overcome, not the least of which is that anyone with a disjointed hit box can basically wall Sonic as long as they remain awake. Sonic’s also pretty much the pinnacle of “That’s great in theory, but can any player actually DO it reliably”- in that Sonic could be VERY scary at points with his speed and ability to cancel most of his spin attacks into other things, but right now no player is actually very GOOD at it, so the most we tend to see are spin dashes into maybe an air attack follow-up that misses as often as it hits.

I dunno enough about Shiek to judge. Nobody seems to play her, mostly because her old popularity was about how dumb-easy it was to become dangerous with her. New Shiek isn’t anywhere near as easy mode as she used to be so she’s been dropped like a bad habit by a lot of players.

Last couple of pages mad me lol, but seriously though, combos aren’t a big part of Brawl. Outside of chain grabs must juggles will be limited to 2-3 hit strings since most anything can be DI’ed or airdogded out of, and most attacks don’t do long hitstun in the first place.

And can someone PLEASE tell me how to put in spoiler tags and make text bigger, it will help a whole lot in organizing the first page.

Question: What is SHDL? Or whatever…“Short Hop Down Level?”

Short Hop Double Laser- basically, Fox and Falco and shoot two lasers in the span of a short hop, then land and basically erase all shooting lag.

Short hop double laser.

^ Ahh yeah that what I figured.

I want people to look at the first post and check out the Falco section. Thats how I’m going to organize the tier list by giving and overview, pros & cons, and match-ups. So I need people to help me by posting information for each individual character, especially the match-ups.

Um…I played Zelda when the Brawl first came out and I starting to mess around with Shiek since I’m still messing around with the second half of the cast. I know they both have a lot of invincibility around the middle of move, enough to dodge a number of non-Transformation FS’s, but you seem to be neglecting to realize that either of them can be hit at both the very beginning and end of the move. It’s not too difficult for someone to just waltz up to you and charge a Smash that ends up at least knocking you off stage if items aren’t on.

Actually, Zelda can just detonate Din’s Fire right in her own face (finally) if you’re not literally on top of her, which is difficult to do considering how much knockback she has.

Otherwise, I personally think Din’s Fire got a much needed-boost, but that a lot of people overrating it.

Again, it kind of seems like you messed the point.

What EmblemLord was probably getting at was that the points of most projectiles is to control space and rack up damage, not out right kill people. So outside of whoring Din’s Fire or Snake’s Grenade or R.O.B.‘s Gyro or maybe the Mother’s boys’ PK Thunders in attempts to KO someone, projectiles are going to do what they were going regardless of getting “stale” or not.

Otherwise Pit wouldn’t definitely be top (at the moment) along side one or two of the more “obvious” candidates.

Even though the first two paragraphs (or at least the second one) sounded unnecessarily elitist (and are pretty obvious considering you point out every two posts when most of us already know who you are), I agree with you.

You should know how it is though, especially since you constantly talk about how you play with top players: a lot of people, even if they think their character is great and really good, will always say something of that character’s is only “decent” when it really isn’t, especially if another good character (who they, whether personally or through character choice) does excel in that area.

Enter Snake vs. Metaknight. (Although that’s really the only feasible match-up I’ve seen Metaknight get knocked out early in besides maybe versus Marth.)

I mean, Orochizoolander pretty much Tornados me all the time and have to pretty much avoid it all the time because time I try to attack it just grabs me anyway.

Yeah, “decent” priority my ass, especially considering that Metaknight’s sword is bigger than Metaknight himself (outside of when his cape transforms into wings, but I’m pretty sure those don’t have a hitbox that counts).

Even if I’m not a Marth fan, I must say that was a very nice video, especially since they used “Time Management” from OCRemix and I had completely forgotten about it after my computer crashed. goes to download it again

That video shows how ridiculous his Dolphin Splash is, though.

There aren’t a lot of combos at the moment. (Maybe there never will be, but I don’t see why everyone keeps talking so absolutely when it’s only been a month or two at the max.)

Also, I never noticed, but why do you post like?

Yeah, that too.

Yeah, Pit’s a complete asshole (at the moment).

…At the moment.

I’m pretty sure you haven’t been able to change text size since the last overhaul of the system, which was like a year ago. (No, this isn’t an [media=youtube]cxw91PSTRq8[/media] Just didn’t tell you earlier because I felt like being an asshole.)

The spoiler thing is done with [ spoiler ]ancient Egyptian spoiler tags [/ spoiler ], but minus the spaces. Anything you put after an = in quotation marks gets put as the “spoiler alert”.

So In Conclusion

Spoiler

Ancient Egyptian spoiler tags are better than these.

Pit best in game…wha? I think you meant Snake.

Snake Eater!

Sigh.

I feel like this is going to be the Marth players’ new thing since you and EmblemLord keeping harping on it.

We get that Snake is good and I played around with him when the game first came out and saw that he was good, but I doubt he’s top. He doesn’t really have anything long range that’s (stupidly) spammable like Pit, even counting all the grenade tricks, and his recovery is easily gimpable for someone that’s top tier, it’s just that he’s heavier than most because he’s a “normal” human and he has ghetto infinite recovery whether you hit him or not (although most of the time he won’t have access to his C4 since mines aren’t all the great).

I don’t think that a few, nonsensically disjointed hitboxes–not to be confused with [media=youtube]Xzg6XwMOfUA[/media]–make up for those faults.

He’s good, perhaps even great, and he probably does kick Marth’s ass, but he’s definitely not on top like Pit is at the moment, at least if we’re putting an emphasis on camping like so many people are. (And, yes, I know Snake can camp, thank you.)

And, damn it, now I’m talking about “top tier” in a game that’s a baby.

I feel dirty (and I desperately need a shower anyway). I’ll be back in a bit.

Except…I’m not a Marth player. :wonder:

I keep forgetting which one of you is which.

You think I would remember more about twins since I hate like seven sets of them in my high school class, but no…

It would help if you didn’t post on the same account sometimes though. It makes you seem like you’re either Venom or have DID, not that those are mutually exclusive.

still in the shower