Capcom, The way to Strenghten Guile is

Holy moley, it’s almost like Dee Jay was designed from the ground up to be an offensive charge character with a projectile, the offense to Guile’s defense. Shock horror.

Is there a blank stare emoticon?

Kudo’s to figuring out that Guile will have better zoning and footsies than Dee Jay will. It’s only exactly what Guile is designed for. No one is “jumping Dee Jay’s nuts” or whatever, but to willfully ignore people’s laments about a character that they wished was slightly different and chastise them for turning to another character who more aptly suits their needs is a tad fucking ridiculous.

Is it not the least bit comprehensible that a person would enjoy playing charge characters, enjoys Guile’s rockin’ projectile, but is displeased with his offensive capabilities? A better Guile? Sure, but in what way is the question–and we’ve already nuked out those areas.

To say that Dee Jay is in any way shape or form better than Guile (as a character) would be saying Balrog is just a better Bison. They’re incompatible comparisons in totality.

What it comes down to is that if you prefer to play charge characters, prefer to play offensively, but dislike that Bison and Balrog don’t have projectiles, then Dee Jay is a good candidate.

If you prefer the zoning / defensive / normals game, Chun Li and Guile are suitable charge characters to look at.

JokerCPC is not stating a preference. He’s stating what he believes is fact. To say “yeah I hate waiting and zoning with Guile, I want to switch to Dee Jay because I want to get in motherfuckas face” . I would have no issue with that. Soem of us are offensively minded players, and some are defensively minded. And I would much prefer those said offensively minded characters switch to someone else instead of totally disgracing Guile with mash heavy offense.

My point of contention is that he’s stating Dee Jay is better, yet there has nothing surface or concrete sataing Dee Jay is better or worse than Guile. There has been nearly nothing concrete about how Guile will play either. So he’s making a lot of suppositions. I did say that Dee Jay is likely to be average in SSFIV, but that’s the only leaping statement I made.

If I were to base it on previous games (ST is the only game we can really look back at which had those two characters, SSF2 really isn’t worth the time) the two are even. Guile has better all-around tools and Dee Jay has better offensive tools.

sooooo…apples and oranges about Guile and Dee Jay? Sums it up alittle better.

I can’t double quote for whatever reason.

Anyway, you’re trying to play on semantics. Dhalsim vs Guile in ST is a really bad matchup for Guile, it is just barely out of the 7-3 category. Sim has always been a great natural counter of Guile. The matchup is mainly about sitting on the life lead, but Sim has more options to inflict earily damage. And Sim shuts down Guiles usual spacing game. It’s more 5-5 in SF, simply because risky shit pays off better in SFIV. So you can damage Sim, and force him to take risk. But Guiles risk get more reward in this matchup.

Dee Jay has better range on his pokes, that’s undeniable. But guess what, so does Sagat. And you see how well he wins footsies wars with Guile. Dee Jay does not have the buffering options that guile has, nor does he have a versatile normal move set. he doesn’t have many command normals. And as I said before, you can get totally fucked up abusing slide all day. His sweep has no range and can be beaten clean by any mid attack worth a damn. He has very little baiting ability, where Guile can bait with several buttons. He has few if any real good anti air options. He’s more of a offensive character who happens to be a charge character with a projectile. He doesn’t have all of Guiles tools and then more. He has tools that Guile don’t have and doesn’t have stuff Guile does. The two characters from a design standpoint is as even as you can get. Dee Jay doesn’t own Guile by a long shot

Dee Jay has the same defensive options as Guile: b. hp anti air, flash kick like move, sobats although it is a charge. Then he shits on guile in offensive options. I have stated a preference several times go back and read all my old posts I’ve stated WHY I think he will be a better character, those are justifications. Also you don’t HAVE to rushdown with Dee Jay, you can turtle just as well with him and then turn up the heat in an opponents face, something that is much harder to do with Guile in SF4. If I already have a solid defensive game having those offensive options at my disposal is going to make my game that much better. I mean like Dee jay is a zoning character too and HE WILL excel at it far more than Guile. Come on now mon! It’s Showtime!

Only unanswered questions are how good his up-kicks will be compared to Flash Kick as an anti-air (for as much as people bitch about it, I find that I land it reliably at least 85% of the time if I’m not panicking like a nub). I really wouldn’t say a forward moving kick and a forward moving sweep are defensive tools–they push you towards your opponent.

Honestly I feel like his up-kicks probably won’t be the greatest anti-air. A pre-emptive one sure, but you move forward with them (as everything Dee Jay has does to some extent) which lends itself to more offensive orientation. That is to say, you probably won’t be using his up-kicks as a wake-up move.

It looks like you can combo Dee Jay’s hk sobat into the upkicks I think I saw that in the trailer with him and Juri. Also I hope they keep his Ultra property in tact where it can go through projectiles with the Sobat Carnival. Oh it shall be fun punishing Fb’s on reaction, yes it will.

+1

Solid points here, fellas. Dee Jay =/= Guile. And we have no solid, RECENT gameplay footage in front of us to debate with. Not to mention, the game is still in development.

And if you want to play Dee Jay, it’d be for the best if you posted in his thread and just forget about Guile post-4/27.

I brought up the Dee Jay argument because there is genuinely nothing to talk about in the Guile department right now. I don’t know if you saw what Seth said about Keno but it’s over at Event Hubs in reference to what he said about Guile. http://www.eventhubs.com/news/2010/feb/22/seth-most-players-will-prefer-ssf4-versions-their-characters/

At least its good news that we would rather play as the Super version of Guile rather than Vanilla but it doesn’t mean the rest of the cast is still better.

Come on dude, How would you compare using Honda in SSF HD to using Honda in SF4. I know they’re two different games and systems.
But Honda’s flying head butt is pretty useless on SF4 unless it’s EX, he just doesn’t feel right to me. And I own people on SSF HD with Honda & Deejay.

I’ve seen people play well with him but you need to do a lot of work to play well with him, and nothing really interests me about his character on SF4, hey maybe it’s just me? Remember I’m not saying you won’t find some one who can play well with him but Honda’s start up and finishes times leave a lot to be desired.

I must agree with you, Guile needs more damage and a better ultra, He was so aggressive on SSF HD, they made him more defensive on SF4.
Guile definatly needs work, but hey that’s what SSF4 is about? I can’t wait.

LOL!

Yeah, I’m counting about 38 frames total for Maxout compared to Guile’s 29 frames. So my initial estimate of 10 frames longer for a Maxout seems like it’s about spot on, give or take a few frames. It’s obvious it’s going to be a little slower. Counting frames of a video isn’t always precise but it can give you a good rough estimate.

Not to be a downer but…everyone that’s switching to deejay, you all do realize you’re in the GUILE wishlist thread, right?

Wishing that guile becomes a Jamaican DJ named…deejay in the next game is not a valid buff for SSF4.

WTF? It’s a relevant discussion. What else new do you have to say about Guile besides what you would like him to have in SSF4…go ahead I’ll wait.

don’t bother with these people. They gettin mad cause dj will be the better character but can’t live up to that.
Dj was ALWAYS better then guile, and always will be.
And don’t get me wrong, I have always loved guile. It just he’s small time now. If remy was in this game it would have been completely different. Or even charlie. Guile isn’t as good as his other counter parts either. Just face the facts.

That’s kind of what I’m trying to tell people. I love Charlie and Guile as well but that isn’t going to sway my decision for wanting to win more, play a different play style, and play as a better character. My bias hold no regard in that area, I can get over being a Jamaican DJ who is clearly on X at all times.

Neither can explain how Dee Jay is better. And all of the supposed “strength” DJ has has been debunked. If you don’t want to play Guile, thats fine. But all of this jerking off to Dee Jay is just annoying.

Especially when you base your opinion on a heavily misinterpreted comment Seth made, and one comment from someone who doesn’t even use Guile. wow. People are so impressionable.

We all know DJ traditionally has not special advantage over Guile, that’s already been stated. It’s not my fault if you chose to ignore it. So what the fuck are you guys even talking about. A valid switch has just turned into rabid fanboyism that borderlines total gayness

You obviously totally overlooked my OG quote by Jason Wilson in regards to Guile vs Dee Jay. Like I said I take what he has to say over YOU any day of the week. It’s not “jerking off to Dee jay” we are providing points on why he may be a better character than Guile in SSF4. I don’t even think you know the definition of fanboyism btw, I don’t even care for Dee Jay that much. So please remove yourself from my scrotum region.

Seriously. Take this bullshit to the Dee Jay thread. This discussion is not related to Guile. If you aren’t happy with the family man, take this to the Dee Jay thread. I keep seeing posts expecting relevant discussion or maybe even some kind of new information. All I find is Dee Jay garbage.

But… it is?
I have better options and mixup with dj.
i want better mixup and options with guile.

I have a better crossup with deejay.
i want a better crossup with guile.

I have better damage output with deejay.
I want better damage output with guile.

See i could do this forever. The two play damn similar so expect comparisons. deejay has a lot of good tools that guile could use and still be the same. Guile could benefit greatly with a better crossup, or more tools etc.

But sure let’s ignore that.

Oh and for those that doubt the damage output, lol @ you.

In other words you want Guile to be something he wasn’t meant to be. Yes if you want to rely totally on mixups and combpos, then Guile is NOT the character you should be using. He has mixups and combos, but it isn’t his entire game. And generally it’s a bad idea to keep trying to crosssup with Guile. So in that case, I bid you a farewell, and enjoy your crossups and mixuu;s. Just don’t come bitching to me when Guile still rapes that ass.

And to Joker, I don’t give a damn what Jason Wilson has to say. I can respect him as a player, but I understand he can be wrong. I think it’s more of an issue of him preferring Dee Jay, over him thinking Dee Jay is better than Guile. We already know Dee Jay isn’t fucking with Guile in terms of defenese, anti-air ability, air control, and zoning. So umm, what is the magical trump card that Dee Jay has? Or wait. Jason Wilson told you. So it’s really nothing you know for yourself. Got you. One day you may actually learn to form an independent opinion. It may be hard right now, but just keep practicing, and you too will be able to wait until the game comeout to start forming strong opinions on “who is better”.