Capcom, The way to Strenghten Guile is

^^^^
but the only reason why Rufus has a vacuum effect is because he is so fat that he has his own gravitation pull.

hmmm…although i’ve been hoping his second ultra works better than the current one, i’m trying to work out what properties it will have, how it will work in game ect.

will it be a chun li/abel type ultra that can move through a fire ball?
will it juggle from a normal like guiles cr.fwd hk?
will it juggle from a special like balrogs headbutt to ultra?
will it juggle from a jumping opponent like ryu’s lp srk to ultra?
will it be a fadc ultra? this one seems to divide everyone.
will it be an air juggle like bison’s ultra?

so many choices…and it shows how bad his current one is when you compare it to the options the rest of the cast have.

He needs a better stun bar. He needs a way to land his ultra efficiently. They need to give him 50 more life and he’s good. FADC’able ultra.

I agree, give him 1000 stun or better.

Less recovery after german suplex throw

Change d/f+HK to d/b+HK and make it so the opponent floats when hit in the air to follow up with EX Flash, EX Boom or current Ultra.

What’s wrong with Flash Kick now? Is it just priority or is there something weird on the hitbox where he’s vulnerable?

Weird hitboxes, many, many moves stuff it. One of the most common ones I get is Ryu’s jumping fp.

slow sonic boom is arguably more useful/better than a fast sonic boom, so theres really no logical reason why it also has the least recovery. obviously ex has a specific use, and is meant to be used in situations where someone could jump over.

Why shouldn’t it have less recovery? Honestly, to balance out fireball wars, charge characters should inherently have less recovery just so that they have a better chance of winning fireball wars with characters that don’t charge.

-If they keep guiles stun meter the same way, they should up his health to 1050.
-His motion ought to be changed to be the same as balrogs, and lk fk should be able to juggle into ultra like balrogs, this is how all charge characters that need a way to land their ultra should have it(not blanka)
-I don’t know why his normals do less dmaage than ryu who’s supposed to be physically weaker, they need to do something about this.
-I don’t know why EX sonic boom is the only projectile that doesn’t knock anyone down
-Not sure why it does so little damage either
-Not sure why flashkick is more punishable than some ultras
-Not sure why characters who are supposed to be smaller have better reach(ryu)
-Airthrows should juggle
-More 2 frame links, not sure why so many other characters have links that work regularly online but his don’t
-Not sure why his crouching jab comes out slower than ryus
-Not sure why bazooka knee has a frame disadvantage on hit or block, a huge one too, and still does tiny damage
-Not sure why ryu or sagat can knock me out of the middle of my target combo if they block the first hit
-Don’t know why the combined questionable hitboxes allow ryu to jump in to attack me, and sometimes when i try to flashkick him he goes right through me without being hurt, then i get hit
-Don’t know why the activation time of his upside down kick was increased
-Why is crouching mk 7 frame startup while ryu is 5, for the same damage?
-Crossup is lk and doesnt have much stun on hit
-Guile high kick looks the same as sagats roundhouse kick, comes out 2 frames faster for far less damage and utility
-Why can i be sweeped out of rolling sobat when guile is in the air?
-Why does ryu have more throw range…?
-Crouching roundhouse is so punishable that it’s included in every matchup strategy against guile. Maybe it could actually be fast and two hit like akumas standing roundhouse
-Focus attack needs to be changed to back fierce animation and range
-Guiles ultra should have the damage normalized so that when it finally hits, it isn’t pathetic and just for show. It should work like sagats in that it is an anti-air, and there’s no way that someones going to fall out of all the hits.
-If ryu and sagat can pass through fireballs with their anti-airs, why can’t I? Give everyone the same advantages or take them away
-Why does flashkick not auto-correct crossups like ryus SRK which he can land the ultra off of? Once again, i’d be happy if you took this away because it really should exist, but if you don’t atleast don’t give ryu all the advantages.

Just because I don’t ask for insane, unreasonable buffs, I suddenly don’t know shit about Guile? I main Guile. I see the exact same shit you guys see. Get over yourselves. The damage his ultra does is fine. We all know Guile’s ultra has it’s problems, specifically set-ups, but damage output is not one of them. I’d rather the devs left the ultra alone than just throw more damage at it because they couldn’t figure out a way to make it more useful.

Of course, I’ve gotten the ultra where only 1,2,3 hits. If you haven’t noticed, it’s called doing it wrong, bro. Go learn how to play Guile and you wouldn’t have to pray for a 90% damage ultra and even less recovery on his already great sonic booms to get your wins. Bitch please, talking shit about my Guile like I don’t know.

@ 9272 - Wow someone’s been watching the Street Fighter cartoon where Guile > Ryu. Most of your post makes me think you’ve never played a Street Fighter before SFIV.

@ Megadeth - Guile’s Ultra is not fine. I don’t see people ever use it outside of punishing whiffs and against someone good that’s almost never going to happen. It’s damage is pretty sad. I agree they should provide more setups for it rather than beef the damage up, but the damage still won’t be good.

How about making Flash kick go through projectiles like in SFII?

Why is that insane or unreasonable exactly? The damage his ultra does is fine? Maybe if you’re gonna nerf everyone elses ultra to be about as useful.

Wait, after reading that i just noticed you must be a troll, and then i read your gamertag.

GG, be warned everyone else.

** @ 9272 - Wow someone’s been watching the Street Fighter cartoon where Guile > Ryu. Most of your post makes me think you’ve never played a Street Fighter before SFIV. **

The general rule seemed to be that physically stronger charcters are physically stronger. I um…really don’t know if you’re trying to deny that guile should be physically stronger than ryu or not.

Maybe I just know what I’m doing.

Learning the character > whining in a thread asking for more buffs

If you guys actually spent time learning the character, maybe you wouldn’t need to ask for every buff imaginable to make up for your scrubby play. I do fine with using Guile and don’t think he needs sweepxxFADCxxFK into ultra that does double damage or any of that shit. I don’t know what’s wrong with you guys.

The damage his ultra does is fine. Guile’s ultra is almost worthless outside of punishment, but adding more damage to an already decent-damaging ultra is not going to help any. You want a fixed ultra so that you can set it up more effectively. Adding more damage is going to help?

What? Where are you getting this? This has nothing to do with gameplay. Who’s ever come out and said Guile is stronger than Ryu? Stronger is a word that shouldn’t even be used when referring to someone’s damage output. It makes it sound like you’re following the storyline or something. Like Chun-Li saying she’s the strongest woman in the world doesn’t mean she automatically does more damage than every other female SF character by default.

What? Where are you getting this?

Umm, the stamina guide seems to be pretty consistant with this for one. Yea zangief looks physically strong, so in game hes physically strong. Rufus doesnt look like a weakling so he doesn`t take damage and hit like one. Sagat balrog, honda and abel look strong so the same thing…

You don`t see Gen having more reach than sagat when he’s smaller do you? Does cammy hit harder than honda? Ok then why should ryu hit harder and have better reach than Guile again?

Again, is this your first 2-D fighter?

You’re saying because Guile “looks” stronger than Ryu, that his moves should do more damage? Ummm…

No, do you know the stamina rankings for the game? Do you play ryu and you love the advantages he has that make no sense?

Do you respond with actual arguments? Show me WHY guile should have had his range and damage nerfed compared to other SF games, which you claim to be familiar with as a red herring. Show me that the stamina rankings are inconsistent, or atleast don’t run away from them to ask stupid questions

I wouldn’t use that as a base reasoning for stamina levels.

Akuma killed his brother, killed his MASTER, punched his island training ground in HALF, sends Bison to hell, busts Ayers’ Rock in HALF, and breaks a U.S. submarine in HALF, but yet he has the second lowest stamina in the game.

Let’s stick to strategic gameplay reasoning for stamina values, shall we?

Obviously, Zangief has a lot of HP because he’ll need to take damage in order to get close to DO DAMAGE. I mean, that’s just general knowledge for a grappler in most fighting games.

Rufus does all of his damage up close, and has lots of ways to get close (Dive Kick shenanigans, cf.MK [iirc], GT, EX Messiah, etc.) and that’s probably why he has a little bit less health.

Akuma has a fuck ton of combos, tools, strategies, and in order to compensate (gameplay wise), has low stamina.

I think Seth got the shaft a little bit, though. He’s tad lower than I expected.

Akuma killed his brother, killed his MASTER, punched his island training ground in HALF, sends Bison to hell, busts Ayers’ Rock in HALF, and breaks a U.S. submarine in HALF, but yet he has the second lowest stamina in the game.

I like how you use examples that aren’t in game and carefully ignore the fact that aside from seth and akuma(who CLEARLY have lower health for obvious reasons) the stamina list is consistant.

And look, a ryu main, what a surprise. Still no reasoning on why Guiles normals should do less damage than ryus as well as have shorter reach.

Yeah I’m a Ryu player who loves the advantages he has over Guile, so I’m in the Guile thread discussing what buffs I’d like to see Guile get…

You’re asking me why Guile should have sucked in this game compared to previous games? I didn’t say anything about that. I’m only talking about your use of the word “stronger” and the context you’re putting it in. I was just saying it sounds dumb because it sounds like you’re saying "Oh wtf? Guile’s muscles are totally bigger than Ryu’s why does he do less damage? Why does Ryu’s c.mk come out faster than Guile’s? Why does Ryu’s jab do more damage than Guile’s! It doesn’t make any sense because Guile is “physically stronger”. That’s pretty much what your initial post said and I’m saying you really can’t use that argument. Rufus is fucking fat as shit but moves around pretty fast. This isn’t real life.

Bottom line. Guile isn’t as good as Ryu because in short Guile sucks and Ryu is pretty damn good. I don’t know how else to explain it.

You’re asking me why Guile should have sucked in this game compared to previous games?

…What.

Ryu’s jab doesn’t do more damage than guiles. I already commented about rufus, and i already said soooo many times that the stamina list and how it’s made is a pretty good representation of the characters physical strengths,AND IT’S CONSISTANT!

Holy trolls, if you have a specific reason why guiles normals should be both slower and do less damage than ryus normals, lets hear it, because i don’t see the el fuerte outreaching balrog or viper trading hits with blanka and winning.

Or, just argue with megadeth because it’s pretty dumb for someone to complain about this and then say “Omg Guile isn’t as good as Ryu because in short Guile sucks and Ryu is pretty damn good”

Oh, but you’re saying “hey they look ripped so hey they should be a beast why the hell are they not”. My post earlier was an example from the storyline. Akuma pretty much displays so many reasons to ‘look strong’, but yet IN GAME is gimped when it comes to stamina. Perhaps you didn’t understand my analogy.

Ryu has the average 1k stamina, and so does Guile, iirc. They both have projectiles, and they both have anti-air specials. I’m not saying Guile shouldn’t get tweaked. There’s definitely key differences in his frame data that make him an underplayed/underrated character.

And, yes, I main Ryu. That has nothing to do with the post you made earlier saying that other characters should be better/stronger based on their appearance.