Like heaps of other people, Ill be giving it a go once it hits 360.
But the long combo strings seem abit lame to me and the controls for a 3D environment i gotta get used to.
Like heaps of other people, Ill be giving it a go once it hits 360.
But the long combo strings seem abit lame to me and the controls for a 3D environment i gotta get used to.
I actually reread your post and edited the above that you quoted before your post here. But to address some of the statements you just made. c.lp, c.lp, c.lk, xx headbutt - Ultra is not 50% It’s more like 35% Guile can’t do shit with his ultra, nor can Vega. Sagat gets huge damage off his shit and ryu gets about 40% from srk fadc ultra and anti air lp srk xx ultra. I’d say viper combo can be up to 50% with full ultra. Some characters have an easier time than others,
Also, to address the variety of placers. It was said earlier that most americans lack the execution to play the true top tier DJ. So I mean, maybe that’s why you saw them place. As their execution barrier is much smaller apparently. Were the koreans at Evo? I didn’t pay attention.
I remember when our arcade got 5.1, I was so happy. No more d.fw 2 safe launchers with steve. No more infinite (Not that it really hit). No more albatross shenanigans. SFIV will have an update and it will hopefully fix problems. If we look at the past track record, Capcom fixed SFII:WW and nerfed the shit out of guile. Let’s just not look at third strike, pretty please? SF4 is still kind of balanced, and I’m sure you’ll see variety in the results of Evo 09’.
Again though, I will pick up T6 when it comes out and give it a fair shake. I’m actually kind of excited about it.
Um, who? Ryan Hart and Gandido? They are not US players. And furthermore, if Knee (Bryan) or 2won (anna player) would have gone to Evo last year, they woulda fucked both those mishima players up.
A player using the worst character in any tekken game (except maybe tekken 4) has a better chance of beating a player of equal skill using the best character in any tekken game than the same scenario with Zangief vs Sagat in Street Fighter 4.
Kuma Vs Steve Fox in 5.0. I want to see that shit.
And I have definitely seen Giefs beat the shit out of Sagats. Albeit the Gief player was much better than the Sagat, but it happened. I mean we’ll never know, I have yet to see a zangief player that blew my mind. If that ever happens though, we’ll see I guess. I think the Seth VS Gief matchup would’ve been a better example btw. Alot of people consider it unwinnable.
Ok, seriously, this is the last time I’m replying to you, because you’re about an inch away from trolling. Re-read what I just said, because I didn’t say anything that you claim. I never said SF’s combos were ea… fuck it, let me spell it out:
[LIST]
[*]To do a combo that matters in any decent FG, whether it be VF, Tekken, or SF, you need to have a decent amount of skill.
Nobody with zero experience can simply walk into any of those 3 games, and then, without fail, nail a completely unpreventable 50% life combo. Agreed? Right then - THAT is what I’m talking about. People (reviewers, scrubs, et al) are saying that they do not like Tekken because it takes less skill than Guitar Hero on easy mode to nail a 50% combo, what I was saying was people who speak that way have no idea what they are talking about, because not only is that shit not true, but combos in VF, Tekken, and SF, each have their own purpose, value, and skill requirements specific to their game, which are comparable (but not similar) to each other.
In plain english: A combo in Tekken which is intended to send you to a wall has a post-combo purpose (corner oki). The same way a combo in SF which is intended to knock you down at an optimum distance also does (wake-up chip damage or cross-up combo). They are comparable, but not the same. Which is why one is not better than the other.
Good so far?
[*]Combo/Mishima logic - the thing is, it’s the same in Tekken. The longer the combo gets, the greater the damage scales, to the point that the shit gets dumb. In fact, Lars players are adjusting their combos to be shorter, so that the damage scales less. Sounds just life SF right?
Also, excluding Jin, the Mishima’s haven’t been broke since TTT. And since T4, Jin wasn’t even a “Mishima”. DJ was strong, sure, but… the champion was a Bryan player. Sounds familiar? Sounds like SF4 right? I mean, Sagat’s the “broke” character in SF4, except that players using Rufus, Ryu, and Dhalsim were the ones that won, and not the broke Sagat.
So… all that wavedashing/lightdashing that seemingly leads to half life and an instant win… seems like it doesn’t really work that way, does it?
[/LIST]
Seriously though, FlyMike nailed it a few pages back: the only reason why some people, especially reviewers, hate on Tekken (which is the point of this thread, FYI) is because they don’t understand it, haven’t taken the time to understand it, and are merely copy-pasting what they heard during the days of VF2 and T2. They underestimate the game because, as I said, they are 1) ignorant about the deeper aspects, and they are 2) arrogant enough to believe that the microscopic knowledge they have is enough to guarantee them a win at tournaments.
::EDIT:: I swear, you would think SRK was full of VFDC fanboys. I can understand the VFDC hate/envy (I love that game but fuck, it’s dead.), but from SF players? You would think that of all the 3D FG’s, Tekken and SC would be the most appealing to the SF’ers.
5.0 patched, twice. Doesn’t count. DR was the latest version of Tekken 5.
Yeah Seth vs Gief is probably a better example but right now I don’t factor in Seth as a real character even though imo he’s not broken.
Also, again as for your argument about wavedash into ws+2/hellsweep. That’s easy, block high, react low, and if they do more 3 wavedashs i’m sticking out a low jab.
What about 2 bars uppercut/throw mixup. Can’t even react to throws, you gotta guess if it’s coming out and tech at the same time, or you get hit by an uppercut. Heck, even Daigo himself said he doesn’t like the throw system of SF IV.
Oh yeah, don’t get me started on Sagat uppercut trade into toward+rh into ultra. You get rewarded for being SLOW! Instead of being rewarded for having good reactions so I can hit it clean, I should pray I can’t react in time so I get the trade and get more free damage.
See, SF4 hasn’t been patched yet though. (CE didn’t count, they didn’t change any arcade characters and removed a dumb infinite) It’s not fair, we’re talking about an older game that has been more fully explored. And even 5.1, Kuma vs almost anyone of equal skill would probably result in his loss. Trading into ultras is probably one of the biggest problems I have with the game currently. Even though my character is capable of it as well.
I’ll end this argument so the thread doesn’t get derailed anymore.
I don’t care for Tekken as much as 2d because of issues I have with the game style. Most people hate Tekken and know nothing of playing the real game. Watching match videos can be borring as shit, but when you’re spasming back and forth fishing for shit, it can be somewhat fun.
Gana pick up Tekken6 when it comes out on console, seriously had no desire to play this game much before exept practice combos on tek5 but tekken6 looks dope much respect for it… SF4 has gotten a little dull and im the kind of person who will play any fighter…, but maybe because its designed so everyone has a chance to toss out a random ultra and get scrubbed win but whatever
Why do you want the hate Tekken gets explained to you. You enjoy the game and you play it…enough said. Who cares what other people think about a game you like. Just play. People will hate KOF, Tekken, Soul Calibur, guilty gear and especially Smash Bros. Who cares… play what you like, don’t play what you don’t like. opinions don’t mean crap, people hate cuz they are ignorant. I don’t like playing first person shooters, You don’t hear me bashing it and complaining I just don’t play it and leave it enough alone.
How? Just because the best player doesn’t player the best character, doesn’t mean the best character isn’t still the best character.
Word…it’s all about making the best use of your favorite character.
I used to play tekken quite a lot TTT t4 t5 and stoped in t5 dr days
i originally thought it was great i still really like it but tekken juggles are way easier than street fighter combos
i taught my bro how to do combos cos he played bryan took him half hour to do and an hour to hit consistantly and this guy is the most uncoordinated person i know
sat him down on street fighter couldnt even hit a two in one or do a charge move in half an hour which could be why so many ken users online jump in hk c.hk because they cant do the moves
tekken is way more friendly to newcomers you hit buttons moves come out very little joystick movement required for a lot of the characters street fighter is all about quarter circle charge moves and normals are nearly useless (at least to new players)
i just started to play tekken again but i do hate the dont get launched shit guys who arent even good beat me and it comes down to lack of knowledge of the game on my part and guessing wrong twice(at most)
Gets less hate than DOA that’s for sure.
heres a theory i didnt bother reading the thread so sorry if its already been posted.
firstly its what everyone else is playing and secondly those could of been potential people who play the fighters we enjoy but instead they play tekken.
but yea outside of that i dont exactly see any hate for the game besides just not enjoying 3d fighters in general, they are a diffrent type of game after all.
Yeah, at least Tekken is fun (plus, Tekken bowling is awesome)
The Japanese are really the trend setters when it comes to quality fighters? Both Lolli Heart 2 and Melty Blood are played much more than SFIV, VF, and 3S as well.
Anyways thats not a bash on Tekken because I actually want to give this game a try and see how I like it. I’m normally not into 3D fighters and I usually haven’t done much more than button mashing in those games. Since i’ve taken fighting games more seriously now (Actually learning how to do shit and actual strategy), I find them to be infinitely more fun and I think the same will come from Tekken.
sf4 sucks too
best fighting game ever is cvs2
2-D fighter elitist are mostly the people who hate it, Soul Calibur as well, fighting games in general recieve hate, because they cause people to get their ass wooped, and they can’t handle it.
I like all fighting games in all forms, even the broken ones are funny to play.
if you actually read my post you will see i mentioned the same thing. T3 turned me off when i was young. when i got back into it in 5, i enjoyed it. i actually mained Christie in that game. now i got DR on psp and play it nonstop, but i guess you think my response was about how I hate Tekken and Eddy when thats not the case anymore. my reasoning was what i see from people i know and online. there have been a few people in here who have said the same more or less
Love tekken… cant play it cause i have never taken the time to sit down an get a understanding. i can play casually an love to see high level play…
i honestly think people who dislike the series tend to not want to sway from “what they know”… complaints and dislikes come from those that will find a reason an stick with it… i would love to learn all the sneaky slick shyt but when would i have the time to sit down an focus like i can with SF. i have people i can pick up the phone right now an say let practice. With Tekken its not that easy but i am still willing to learn an play
it amazes me how this topic gets brought up so much online… but yet at tournaments the interest seems very high from what ive seen. i dont hear the hate i hear the ‘damn that was nice’ or the oooohs an ahhhs from good play. hell im willin to teach SF if someone sits an teaches me tekken strongly (preferrably Lei wulong (sp?) )…