i have never been less than 99.6% accurate in my life
Cease with your deceptions and quarter-truths.
It’s true, even the guy in the article didn’t say undertale sucked. Just offered an analysis on the story.
Albeit a tad hyperbolic.
I’ll get around to undertale, been playing nothing but XRD and Rise of the Tomb Raider. both games are daaaaaank af
Fafnir is probably the best special in any fighting game. When that shit hit, it HITS.
edit: ^ Lightning looks legit cross eyed wtf haha
double edit: biebster still #1
I don’t think it was. The message in the game is pretty crystal clear, for some reason it has a vendetta against violence and completionism in games.
But you know, Ricky’s lack of interest in critiquing the game’s story and morals tells me he’s not actually a fan of the game. In fact I doubt he’s even played it and is just jumping on the bandwagon to look cool, which is a bit weird of him.
hayao is my hero
All the same, it was a good post
Lmao this 3S tourny is great, I sure wish SF5 had this kind of damage!
Whoever this makoto player is, is a god
Undertale seems more interesting as a phenomenon than as a game; I feel like it will age poorly. I have to admit it bothers me a little that it’s being lauded for things that other games have done significantly better in the past, but because Undertale is like an oasis in a desert of bad Final Fantasy games, post EA Bioware garbage and the modern Bethesda RPG’s, it suddenly gets all the credit. People have never known anything else, so all of a sudden this is like the invention of the wheel.
The writing is competent, but not exceptional. I suppose given the general expected quality of its contemporaries in this regard, it might come off as better than it is. Papyrus is the only character I’ve liked so far. I’ve chuckled at the odd joke, but the pathos seems forced and the characters are mostly one-dimensional.
Maybe I’m just not into the “wink wink, you remember these tropes from other games? Now let me turn them upside down for you and tell you how completely inconsequential they are.” type of humour. That kind of thing is tiresome to me in the same way Family Guy kinda killed all the good faith people had in it after the third season or so.It’s fine to be self-aware, but when that’s your go-to comedic device over and over again, I lose interest. I wasn’t overly fond of Earthbound for the same reasons.
It’s certainly not all bad though. In ways, it’s an interesting take on the genre with some fun parts. I enjoyed the combat (though I wish there was more depth to the action parts) and the ability to not kill anything (although incredibly tedious) was kinda neat. Granted, the pacifist thing was done better in games like Fallout 1/2 and Planescape, but it’s a nice option. Some of the physical comedy was also good and they certainly use comedic timing to good effect (something I’d like to see in other games).
The music was easily my favorite part of the game with some really catchy and memorable tunes.
However…
I could not get behind the visuals at all. I know they’re going for a faux Nes/C64/ZX Spectrum vibe, but a lot of it seems needlessly spartan and some of the art is just plain amateurish. The style also felt inconsistent and the main character’s sprite is just not pleasing to the eye.
I haven’t quite finished the game yet, but from what I’m told I’m close. Maybe my opinion of it will change, but I kinda doubt it.
I think it’s an important game, but not a great game.
6.5/10
i’m mostly curious if the pacifist ending will change your opinion, since the game sort of cements itself really well with that. for me, it made me think of the rest of the game differently.
i agree the music is fantastic. it’s one of the better soundtracks in gaming in the last 5 years.
i understand the criticisms of the art (and i think they’re valid) but tbh they were perfectly apt for me.
Good points Mike. I feel that being meta is actually the most effortless way to get a cerebral reaction out of anybody, in any form of media. People have a tendency to think it’s so witty when it really isn’t, it takes no brain power to have a character go “wooooo I’m a video game character and I know you’re playing me!”
It became the entire focus of Deadpool as a character, and that got super old really fast.
josh i remember you talking to me at tubby dog last year about your game - it was a wednesday, i was halfway through a burger, and you were through making a comment on hayao miyazaki disliking his audience - and your exact words about g.maidens was “it’s a meta commentary on anime”.
It’s a game about giant anime girls with large boobs fighting each other designed primarily for my own titillation. It might be meta, or it might not be - that’s not its sole purpose, unlike Undertale.
As I told you, and you might not remember this, it’s part of a universe I’ve been designing since high school.
i understand the criticisms of the art (and i think they’re valid) but tbh they were perfectly apt for me.
Potato, Potato
Right?
That’s fine. I know some people liked it and it’s all subjective in the end, but it didn’t resonate with me. I mean I actually played games on all those systems so the nostalgia is not lost on me. It just felt a little heavy handed in this case; like the (simulated) medium was more important than the work.
i think undertale’s aesthetic considerations were largely a byproduct of budgetary concerns. i didn’t play c64 games growing up, so mostly it was a jarring thing that i settled into rather than a comforting thing i was familiar with.
Kind of makes me think about Morrison’s work on Animal Man. I’m still not sure if it was brilliant or just good.
do any of your gigamaidens do butt stuff? like can i crawl into one of their butts and live in it like it’s an apartment?
Pls respond.