I play with the 2nd layout.
L----M----H
S----A1—A2
Works pretty fine for me, I sometimes do random stuff like L > S in blockstrings but I guess thats just a SSF4 habit where I try to link lp and lk together. :x
Are you serious? I have played with this layout at 2 seperate friends houses so I assumed it was default. Why are they playing with such a fucked up config?
Also, I don’t even have this game yet so that could explain my confusion toward what is default.
Let me confirm:
-This nice layout here is default
L----M----H
S----A1—A2
-This screwed up thing here is not default
L–M--A1–A2
S–H
Now I wonder WHY they have it like that… Maybe it’s a default pad setting that gets strange on the stick?
can you morons stop responding to idiots who dont know how to look on the front page to find the threads that address their incredibly well-covered question?
I need some help here; there are a few things I am trying to figure out. First and MOST IMPORTANTLY:
I have a Mad Catz SSF4 TE Fight Stick. Exactly how do I have to do the button mapping in MVC3 to have my SSF4 stick behave and function, attack any everything wise, EXACTLY as a straight-out-of-the-box MadCatz MCV3 TE Fight Stick. Someone with expertise, please help me in the most simplified terms possible and I would much appreciate it. Basically, a SF4 fightstick to MVC3 fightstick conversion using button mapping, so that the controls are the same as they would be on a MVC3 fightstick.
This one isn’t as important, but might it be more optimal to have another configuration, like the top 3 buttons light medium and fierce? Or is MVC3 so different in playstyle that this would make it difficult to pull off certain combos. I was thinking of having the top 3 buttons as light, medium, and fierce, respectively, the buttom left button (light kick in SF4) as the “special move”, and the 4th buttons, top and bottom, on the far right side (the black ones) as the character switch buttons. What might be some potential drawbacks to this? Thanks a ton for any help. I’ve never played a “vs.” game before, and I haven’t gotten to play the game yet, as I am not at my place where my PS3 is. Thanks in advance!
I tried the game out for the first time yesterday at a friends… I can’t play worth crap with how the buttons are now. I forget to use assists since theyre in the wrong spot, hands are constantly out of place, mess up on combos with the new button system…
By using the “MvC2” layout, do you think its worth doing? As in :h::a1:
:l::s::a2:
I’m thinking about just trying it that way next time I play… is x-factor cancelling really hard with this button layout?
As someone who played a lot of MvC2 arcade machines and played the hell out of Tatsunoko machines at Gameworks, I felt this was a decent mix of the two. Right now I really wish I could remap the taunt button, I really have no viable way of pressing back/select on my stick the way I have it set up :\