Just finished the game, that was a wild ride. I’m on the fence on whether Elizabeth is a great AI sidekick or a major handicap. Though the amount of choices in customizing your strategy was nice, never stuck to a single tactic to go through the game.
Spoiler
I was only disappointed that you never fight the songbird. That to me seemed like the biggest swerve in the game.
Yeah, they really didn’t use Songbird that well From the trailers and video’s, I at least expected a chase scene or something, rather than seeing him get relegated to cut scenes.
Elizabeth is godly as a sidekick. She doesn’t get hurt, or in your way, and she can refill your health, ammo, and salt in a fight, and it makes you invincible when she does. I kinda wish some of her tears weren’t just stuff from that time period though, would have loved her to tear in a T-Rex or something lol
Can’t see how is a handicap unless you want to say she makes your play style reckless knowing that she will refill your ammo/health/salt.
It’s a great game. If I had to nitpick:
1.shield too broken. Seriously, it’s bad enough that you get revived to where you left off in exchange for some silvers dollars, you don’t need halo-style shield that regenerates within seconds.
2.Nothing is really scarce in this game. The trash cans are overflowing with silver, health and ammo and so is Liz. No point ever using money in this game at all except for the lolz…which brings me to my next point:
3.Upgrades (weapons/vigors) in this game are underwhelming. There’s no point other than for the lolz and in 1999 mode it’s not really worth it.
Agreed. Most of the upgrades were minor (oh boy, more damage…now handyman dies in 20 fireballs instead of 23), although raven aid wasn’t too bad. Seems the gun upgrades were better. Money seemed a little TOO hard to come by (odd consindering there is already infinite lockpick/money tutorials on the youtube), and I never got that OP feeling you got by the end of the first two.
I had no problem with shield.
I had rockets and carbine for most of that game. Oh thanks Liz, you found MORE rocket ammo, how fortunate…
I am also a little disappointed that her character seemed to change so much since the E3 showcases. She used to actually use plasmid’s herself, and would combine them with yours. But thats like arguing over supermodel blowjobs, either way I was amazed at the end result
you can buy lock picks from the vending machines. Actually the whole lock pick concept was overdone and not even necessary for this game. Yeah the ending was great, I just wish I didn’t spoil myself by checking the synopsis beforehand lol.
just beat 1999 mode. The last fight…I had to do it over like 20 times.
ps: the charger vigor upgrade is broken. It fills up your shield every time you use it. Broken…
anything different in the ending for 1999 mode or just a lame ass achievement?
lockpicks early on were done so you’d have to go and collect them in the level, then come back and cash in. But I never cashed in one early on and by the end of the game I had like 25 lockpicks but was only finding shit with 1 or 3 picks needed. I probably missed a lot of stuff obviously, but I agree, lockpicks seemed pointless. It was either lockpick a door and find gear/infusion, or lockpick a safe and find like 200 bucks.
I didn’t realize you could get lockpicks from Vending machines…I pretty much avoided all machines in the game, except to buy vigors or gun upgrades or to possess them and make them gimme monies
I’m playing on PC so no achievements, nothing different really, just the beginning of 1999 mode is hard (there’s no auto aim in 1999) and gets progressively easier with shield upgrades. Actually playing this game made me realise i suck at FPS games. I saw kids on youtube half my age raping 1999 mode on their first try. Coming from a FG background I clearly don’t have the fundamentals for these type of games.
I never saw a place to buy them myself. I’m pretty sure I scoured every vending machine every time I could too. I thought you had to find them all, which by end game it felt like I had at least above 15 all the time. Even the safes didn’t require 5 anymore.
Late in the game, when you’re fighting Elizabeth’s “mother” you can find a red rift, and if you open it you hear a legit version of Cindi Lauper’s - Girl’s Just Want To Have Fun, and nearby is a voxophone which discusses how all the music in Columbia is being stolen from the future (hence why they’re singing Goodnight Irene at the raffle, or playing Girls Just Want To Have Fun at the boardwalk, or how the barbershop quartet at the start are singing Beach Boy’s - God Only Knows), and none of these songs exist yet.