I keep checking Focus Attack for a new Taeyoung lever, but I don’t think they’ll ever restock them. So it looks like I’m making my first purchase from eTokki next weekend.
Anyone knows if the Phreakmods cerberus board directly support analog input?
And Encase anyone wondering I want to make an Atari 2600 Paddle into a USB controller.
And no I am not killing an original Paddle to do this ether, I taking apart a clone paddle.
So been messing around with the DE 10 Nano board in it’s almost stock config for a while.
The cores I can run without the SD Ram module runs pretty well so far. The Genesis and PC Engine cores run like the real thing, and most if the Arcade cores work well.
Cant get Pacman or 1943 Arcade cores to work at all, I wonder if they have a Ram requirement. Have to wait for the Ram to come in before I can try some of the other cores, like Nes, SNES, Sega Master system, Astrocade, GBA and Neo Geo. And I suspect the Coleco core now needs the SD ram add on as well.
2020 goals, work less, save more ( how??? ), and get back to the things that make you happy, AKA SRK
What’s up you guys, long long long time no post, yes I suck, sorry, how is everybody?
Have been in cyrosleep / lurk mode since mid 2017, only coming out of stasis for a few secret santas, sorry x2.
Breaking the ice with a recent pick-up.
So a million years ago in the old Recent Purchases and Good Finds thread I got a meh condition GBA in an eBay bundling deal, worked fine, was my beater GB at the office for about 3 years, and was used mostly for playing OG Tetris on my breaks.
Anyways fast forward a couple years, and I wanted to upgrade the 'ol boy, and just like some other TT folks I have been following the Game-Tech.US / Woozle’s GBA Consolizer project.
Merry Christmas to myself, happy birthday to the ground to my wallet, bought a kit, had it assembled by Voultar, and now look at this pixely goodness:
P.S. Pocket Bomberman was courtesy of my 2019 GD/TTSS @KingTubb
Been gone too long, hope to post more soon, and read about what everyone else has been up to!
…and yes I still need to get that stick to @hibachifinal
I am still waiting on my GBA consolizer kit
Ordered the kit on 10/21 (got in the queue due to some people cancelling their pre-orders) got the kit on 12/2
Sent my kit out for modding on 12/3, got it back on 1/10
No fast. Probably only got in because the Analogue Pocket announcement pushed some folks in that direction.
I ordered my kit in May, But I wanted the full case and not the LCD kit.
Nice nice guys.
I had a buddy pick up a spare/loose GBA for me for relatively cheap when he was traveling in Japan sometime last year for the purpose of consolizing it. But RIGHT after I got it in-hand, Analogue announces the Analogue Pocket, so I pretty much put the consolizing GBA project on indefinite hold…
But then I IPS-modded my GBA SP, got a RAD2X for my RGB-modded SNES Jr, and got my hands on a DOL-001 GameCube and matching Game Boy Player, and all this makes me wonder if I really need the Analogue Pocket after all…
No Wario Twisted or Yoshi Topsy-Turvy @Darksakul?
That’s the only reason I went LCD kit.
@FreedomGundam , damn that’s/those’re an impressive solution, I think you’re covered, but also that you’ll eventually break down and get an Analogue Pocket.
I think it’s gonna be one of their limited production items, like the CMVS, NT, and DAC.
Not like the Mini NT, Super NT, and Mega SG that are readily available.
Finally got my mister completed with the so called stormtrooper case from retroshop.pt. Also sold by misteraddons for all the US residents.
Ive also built a low latency open adapter for mister. Now just waiting on the pcbs to build my snes/nes/genesis dongles.
In other news CPS core is drawing closer.
So here’s a geniune discussion I want to have around MiSTer: What is the appeal of it to you guys, for those that are fans?
It’s not my intention to rub people the wrong way, but I want to hear different perspectives.
I totally get FPGA development, and the various cores for different consoles, etc. Big fan and follower of Analogue’s works in that field, even though I have yet to get one of their consoles myself (timing/budget constraints).
Part of the huge appeal to me of Analogue’s FPGA-based consoles is the fact that you still use original cartridges to play your games. This caters to the collector mentality that I have and it encourages me to go scouring for retro games at local shows or shops.
On the flipside, while the MiSTer replicates the console hardware in FPGA, the games are loaded as ROMs (if I’m not mistaken?). So while the MiSTer should provide accurate/faithful gameplay reproduction across multiple platform/cores, it doesn’t cater to the “collector” mentality. Maybe that’s why I don’t see the same appeal?
Is that essentially it, or am I oversimplifying or misunderstanding something?
Like, I want to play my retro games accurately, but I ALSO like to collect the physical hardware (cartridges). In this case, is the MiSTer just not for me?
Yeah, im not a hardware or cart collector. I just want an faithfull way of playing the games of my childhood. mister allows me to do that.
Analogues line up is less appealing to me, because for the most part they sell the same hardware in each new device, but with a different core and a different cart slot on it.
If playing original carts is important then analogue is a great option.
However i also want to point out that the majority of analogue customers use their devices with flash carts like sd2snes or megaSD, witch is basically doing the same thing mister does, only far more expensive. An NT mini + superNT + sd2snes + megaSG + megaSD + DAC + cMVS + neoSD + gba + consolizer + gbaflashcart would cost you a fortune, yet mister does all those things for a very low price.
Mister is just the best value you can get in retrogaming. The de10 nano is a subsidized board, witch has a version of the cycloneV witch costs around 250$ per chip, and has over twice the logic elements of something like the superNT.
Other then that i also think retrogaming emulation, even on fpga devices , is something that belongs in open source. The original hardware is owned by the company witch first created it and i think theres something wrong about a company charging for a recreation of another companies hardware. Also, open source is what has gotten emulation and fpga retrogaming in the state its in, even analogues kevtris put Byuu in the credits of the superNT, because without the opensource efforts of the past the development of an fpga retro console would be much, much harder. The open source nature of the mister project is really what appeals to me most and its also why it has such great value and will continue to get support for a much longer time then analogues devices. Case in point, the nes, snes and genesis cores witch have matured to be more polished then analogues offerings.
I dont really care about those two titles, plus on the side I have a original model GBA with a backlit IPS screen installed so I could still play those titles .
One issue I see with the analogue pocket is tur dock is coming much later and be sold separately.
As for the various FPGA cores on the MiSTer, each core is only as good as how well its written.
The SNES core is loosely based on the emulator Higain, the Neo Geo core based on someone who is also trying to legitimately remake the proprietary chips for Neo Geo hardware repairs and has laser decap chips. Most FPGA cores don’t do this. Kevtris does a good job on most of the Analogue stuff, he purposely avoid the community development on FPGA so he would not accidentally copy their work for legal reasons and avoid the issues The Retron 5 did with its stolen emulators . FPGA allows to do is have accurate/near accurate emulation without the computational power required. Like HiGain can put high end gaming rigs though its paces.
Cool.
Thanks for the feedback and comments, @Dubon and @Darksakul.
Even if the MiSTer isn’t for me, it’s nice to have options for just about everything:
- original games on original hardware
- original games on FPGA hardware (Analogue’s stuff)
- ROMs on original hardware (via an SD-card flash cart)
- ROMs on FPGA hardware (MiSTer)
- ROMs on software emulation
On my end, in terms of retro-gaming, my priorities are the GB and SNES, as those were the platforms I did the majority of my childhood gaming on (I didn’t own an NES until I was an adult, but my cousin has had one since our childhood, so I played it at his house). And CPS2; which was my favorite era of arcade games. Support for any other platform would just be a bonus to me.
Which is why since I have an IPS-modded GBA SP, an RGB-modded SNES Jr with a RAD 2X and a Super Game Boy 2, and a DOL-001 GameCube with Game Boy Player, I wonder if I even need to get a Super NT and the Analogue Pocket. Probably will anyways, just because…
CPS is a big draw for me aswell. Cps1 and 2 cores are in development. Cps3 is technically possible too, but is probably further off as less of the groundwork has been done so far.
Hey Dubon, I got issues getting the pacman and 1943 cores working, you got any tips/suggestions?
Im about to haphazardly get my way through a dreamcast padhack with little understanding kf soldering or electronics.
Which me luck, boys.
Take your time, take notes, and take photos.
Already fucked up. Didnt know I had to scrap the carbon covering stuff I’m soldering stuff to.
Spent 15 minutes wondering why the solder wasnt sticking to the PCB. Then I came across Gummo’s thread about using a DS4 pcb for a stick and put two and two together.
Y’all feel free to laugh at me.
No laughing. Everyone starts somewhere.