Balrog (Boxer) Combos

read the sticky about balrog frames.

just know that 1 frame link means (never usable in an online game).

How fast does the ultra come out? I was kind of wondering why no one attempted to just link jump in to ultra or overhead to ultra.

The problem with linking ultra off a jump-in is that you simply do not get enough charge. Only works when your in the corner and go from db to ub hit j.hp [link] ultra if you get what I mean.

well ive offically given up on balrog… i cant for the life of me do 4 hit combos 100% of the time… more like 70% of the time which isnt good enough… sometimes i will do it a lot in a row then after that just start fucking up almost everytime… im gonna go back to a shoto character…

I wanna know what you guys do after lvl 3 focus attacks when you don’t have ultra.

I tend to lvl3 fa,dash,s.hk,c.lk, ex upper loop,c.lp,c.lk hb.

i found that if you wait for them to start to crumple (after they land on their knees) you can c.mp into charge moves reliably. before that and you don’t always have the charge and after that they will flip after 1 hit. so I sa lvl2/3,dash,start charge, c.mp on crumple, then ex upper or hb. less hits means better damage scaling. i would guess that you could also start the s.hk,c.lp at that point too but i can’t hit it every time so i don’t go for it.

I think that the s.hk would still put out more dmg.

rexyaresexy:

lvl3 FADC [link] cs.hk [link] c.lk xx ex rush upper [link] c.lp [link] c.lk xx headbutt = 413 dmg, 620 stun

lvl3 FADC [link] cs.mk xx ex rush upper [link] c.lp [link] c.lk xx headbutt = 417 dmg, 555 stun

good stuff.

gotta new one for yah.

j.hk, s.hk, c.mp, ex rush upper, c.lp, c.mp headbutt to ultra 528 dmg, 780 stun.

that sounds like some insanely hard linking there haha.

Is harder then a target combo(Rufus LK to HK for example)Then Rogs 2MK to 2MP. One requires timing(Link combos) the other doesn’t(Target combos)Thats the best way I could explain it to you.

c.mp combos are the most inconsistent shit ever. i give up on em. i use c.mp with jump ins and exRU hit confirm.

You gotta get in the groove! feel the rog rythm.

While it is hard, it was kind of like learning the ex upper rythm. Although s.hk to c.mp is crazy hard.

Ex upper, c.lp , c.mp is a lot easier though try it!

ugh, im content with my execution to ignore c.mp links. it might fuck my rhythm for my consistent combos!

can u guys nail c.lp, c.lp. c.lk. > headbutt 90% of the time? im really getting aggrevated as ill be able to do it 5 times in a row then fail 5 times after that… to me it feels like i got the same rhythm… i dont know whats going on… it really pisses me off big time… really really close to giving up on this game.

online or offline? if it’s online, then don’t worry about it cause the input lag screws your timing up and it’s normal to miss your links.

offline training

Alright, I never post in SF4 forums but I am at a stump. I can’t get past 3000 BP because playing scrubby doesn’t fly anymore.

I want to combo c.lp c.lp c.lk headbutt but the headbutt never comes out. I am sitting in training mode and if I try it fast, nothing happens, if I delay it a little, it just jumps. WTF!!!

I am usually good at just frames and canceling (top MvC2 player) but this game is getting me frustrated.

The delay comes between the c. lp and the c. lk. It’s tricky. Just pause a bit after the last c. lp. This was driving me totally crazy for a while and I couldn’t figure it out. What’s happening is your lk is canceling the lp. and SFIV won’t let you cancel one move and then cancel again into a special. Your lk has to link from the lp. Sounds like you were delaying the headbutt and not the lk.

Hope that helps.