Balrog (Boxer) Combos

j.hk/j.hp, c.mp XX ex dash straight / hp headbutt

been dong this on jump in for a quick 500 points of stun. you really could switch the dash straight out for any other special to make it longer, especially for ex rush upper , which could go into which ever follow up you want.

this combo isnt as good as say J.hk, st.hk, c.mp xx exRU, c.lp c.lp headbutt that Ephemeral posted. but i find it easyer to pull off personally.

anyone have advice on how to SAFTY cancel tap punch??

oh if thats the case alright. but i can hit confirm from the other one. i do both anyways.

its damaging but its not hit confirmable.

Jump back and let go or dash back and let go!

elaborate please.

j.hp/hk > c.mp xx hp.straight/HB isn’t hit confirmable? Right, you must have bad reflexes.

EDIT: I see no point in EX Straight in a combo. Yeah you get +2f, but…

its true , its much more beneficial to do headbutt , but the option is there (for what ever reason)

I’m not saying don’t do Straight in a combo. Sometimes you DON’T want to knock down your opponent, and cancelling into Straight is a great combo ender. What I’m saying is that IN a combo, it’s a waste to EX it.

okay gotcha , was misreading into what you said. nvm…

did anyone put counterhit combos up

c.mk counterhit > c.hk
cs.hk counterhit >st.hp/st.hk/c.hk

1st one is outpoking someone and scoring a knockdown as a reward.
the 2nd one is good for doing 50/50 against people who started to tech your tick throws

wow…so on counter hit you can get 2 st.hk off… thats news to me

I’ve been using the c.mk > c.hk link in spars against my bros Ryu.

I can’t remember ever getting cs.hk as CH though. I should try it out.

Does anything link into s.hp besides j.hp/hk and OH Blow?

Can’t hit confirm a j.hp? Might want to try a different game old chap.

nah only cs.hk on counterhit can. a c.lp can link to cs.hp though.

lv 1 tap counterhit c.lp xx special. i still cant get around to charging taps so quickly.

edit nobody lets rog jump-in at a high level, so scoring a jump-in isn’t common and u’d better off finish with a block string like s.hk, c.lk xx straights. technically what he means is its not easily confirmable. not to mention u must spend that minimal charge on it too.

That’s too bad. I’m used to Guile being able to c.lp > s.lp > s.hp > s.hp :sad:. I’m shitty with frame data, but guess I’ll go study it now.

Some of links that i know of are S HK > C LK > ex rush upper and C MK > C LP. i did catch one guy by doing a C MK > C HK which registered as a 2 hit combo. I think the C MK was a counter hit though.

PS My XBOX got the red rings too, so my brother is fixing it up, plus i have to get my XBL connection up again as i had some technical issues recently

whats better?

c.lp c.lp c.lp > headbutt
clp clp clk > headbutt

??

If I remember right, the LK variation does a bit more damage and stun.

I think c.lp c.lp c.lk does a little more damage