Any Volunteers For My Lab Experiments? Albert Wesker's Team Thread

I’m building a team based on the Spencer->Wesker DHC glitch. I’m currently running wesker on point, as I find it easier to get in, then I TAC to spencer, OTG with wesker assist into BioManuevers into DHC glitch.

Then Wesker is back in, and I start over.

Now I just need a third character. Ideally they would have a great assist to help Wesker and Spencer both get in easier, and work great as anchor in level 3 xfactor.

The obvious choice is sentinel, as it also opens more dhc glitch opportunities, but I’m wondering if there’s a better choice. (doom? shuma? ammy?)

What do you guys think?

I’ve also settled for wesker/doom on the same team but need help with a character inbetween them. I’ve been using spidey and he dhc’s easily into doom and wesker hypers but I’m not really sure if he’s a good choice for the team in terms of overall synergy. Also, if I were to stick with spidey in the team, should I open with him or wesker? I’ve tried it both ways and am not sure which is really optimal.

Spider-Man/Wesker/Doom

Spidey can’t OTG by himself, and Wesker helps him set up all of his advanced UWT shenanigans I keep seeing posted on the main page.
Also, Spider-Man’s assists aren’t great so he probably benefits the team more on point anyways. Besides, if I were to get one-shotted at the beginning of a match from a DHC glitch, I’d rather have Wesker/Doom left than Spider-Man/Doom. The latter just doesn’t seem very frightening.

Thanks a lot for this.

How exactly do I set up UWT as spidey? I can’t seem to get it off of a simple wesker otg assist. Should I web ball after pressing his assits then try to UWT? I thought they could DI out of that or something.

I built my team around Wesker using Tron (Gustaff Fire assist) and Spencer (Slant shot assist). Tron helps counter pressure from the opponent as well as my approaches. Tron can also be used with Wesker’s OTG after an air series to relaunch and start another air series.

The real magic of my Wesker’s team synergy is with Spencer though. After an air combo and even an air relaunch using Tron assist beforehand, you can do Wesker’s OTG with Spencer’s assist. At this point you can add one more hit to the combo, but due to hitstun decay you would only be able to connect one hit. The magic of the setup though is the many left/right/overhead resets it can lead to, depending on the Teleport command you link with the OTG. The setup itself is a frame trap, so if they press a button to try and retaliate, they will eat a combo. If you’ve scarred them enough to just block, you can attempt to land a Mustang Kick command throw and get a combo like that.

Also this setup can be used to land Wesker’s level 3 instead of resets with teleports if you want that sure kill just like most other OTG + assist combos would be able to do. And the only way I’ve seen people escape the resets unscathed is by blocking correctly or a raw tag in between the period Wesker would teleport which many people won’t do.

Also untested, from what I observed, if you’re fast enough, you can smack them with a standing l as Spencer’s assist is bringing them from the air to the ground which will reset them to an air neutral state, from here you can perform resets with ACS loops or air throws similar to those done by Viscant.

So Im running a new team with Wesker now. I use to run Wesker/Zero/Akuma, but I started losing with that team and started winning with Captain America (yeah I know. Backwards as fuck).

My team is basically a jock off of Chris G’s team (Wesker/Ammy/Ryu), except its alot more lazier than his team, it makes setting up Weskers command grab so easy, and it utilizes THC’s very well.

My team is Wesker (b)/CapAmerica (a)/Ryu (y).

So we all know watching Chris G and Yipes that an assist like Ryu and Akuma set up relaunches. Nothing special there at all. But what is awesome is Cap’s assist set up relaunches extremely easily midscreen. You don’t even need to dash to continue the combo. The shield hits twice, once going forward and once coming back. When it is coming back, you can launch without dashing. So when I say lazy, you don’t need to do alot to continue a combo outside of the corner.

Cap’s Shield Slash assist sets up Weskers command grab well as shown in the following video: [media=youtube]WjQWmoobkP8[/media]

Although this is Thor, the same principle applies with Wesker.

I got this from the hyper guide:

Wesker and Ryu’s THC Hypers last quite a long time, so in the corner, I can THC and if they are blocking it, I can cartwheel behind them and get some offense going.

Also an instant punishing THC and high damage? It reminds me of BBHood/Juggernaut/CapCom THC in MVC2. Wow I think that shit is dope.

We all know about Wesker’s low shot assist. Nuff said.

Anyway this team is dope for me because it hurts and quite lazy.

PS. Wesker is sort of a lazy character, so making Wesker more lazy is quite good IMO.

Running wesker/ Doom/ X at the moment, in need of a third. I would use dante, but I don’t think it’s possible to reliably do bold cancels into volcano or other stuff with a pad. I’d probably need a stick to use dante. I’m not going to use sent.

I’ve always really, really liked pairing Wesker with Trish as she’s a good contrast to him. She’s really mobile, has great hypers and she can switch between rush down and keep away at the drop of a hat. Her peekaboo assist is also really nice with Wesker and is pretty good for setting up air resets and such.

She’s also not nearly as execution intensive as Dante, so you’d probably be fine using her with a pad as well.

If you’re a pad user then Wesker+Trish is for you. Just watch Andre Lamberts WDT-team work and see what Trish does for Wesker.
Needless to say, full combo to round harvest to UNBLOCKABLE 60% setups are freaking nice.
If you’d want a solid Anchor to sum it all up you can’t really go wrong with

Taskmaster(extremely solid choice, fairly easy 70% BnBs that more than pay for themselves, more of a zoners favorite as he’s kind of a ghetto Cable)

Trish (low life but… just a pain to deal with for about 90% of the cast. great mixup options, some really good assists)

Since Wesker\Doom builds meter like you would not belive might I also suggest Dormammu as well though Having Dorm might be best served by also having trish on your team

Im currently running spencer/wesker/sent.hagger.akuma… Not sure how things are workibg or who j want as a third or if i even want spencer there or perhaps going back to wesker//chris/hagger… Sent hmm thoughts?

Ive been using alot of Point/Storm/Wesker.
Usually Skrull or Thor on point.

I think that Storm compliments Wesker as good as any character could.
Whirlwind assist pushes opps very far giving you alot of opportunities to setup ambiguous cross-ups, it also work great to extend Weskers combos from self OTGs.
And of course there is the DHC Reset glitch, coupled with an AE, your gonna kill any member of the cast.

Whirlwind assist will also give you Hail Storm for THC. IMO HailStorm plus Skrulls Inferno or Thors Tornado make for one of the best THCs, and of course we all know how easy it is to get into THCs with Wesker.

Samurai Edge assist helps Storm extend her combos (goes without saying)
and it makes for a nice unblockable setup when paired with Storms IAF (instant air float) overheads.

IMHO Storm/Wesker alone are better than alot of teams.

Alright guys thanks for the advice, I guess I’ll work on my trish until I can get a stick to play dante or task. I don’t like playing task on pad because of how annoying it is to do the specific arrow hypers.

My main team is actually dangerously close to this. From what I can figure, a good Magneto can be a real showstopper just like Sentinel. True, he doesn’t have as fierce of an assist or overall just domineering presence, but I personally found him to mesh very well with Wesker and Dante as well. His Disruptor assist is bloody quick, which can be used for a nice little retreat (it happens). If you go with Hyper Grav, you’ll have those moments where you can set one up into a Level 3 Hyper, or hell, even two linked hypers via XFC.

Just me thinking out loud. :lol:

Does anyone know how to connect Ammy Cold Star into his Gun? Also, any tips for my team Zero-Ammy-Wesker

OTG > Cold Star > c.M or c.H.
You have to time it properly otherwise they’ll fall out of Cold Star, but it’s really not that hard once you do it a few times.

Upon seeing the new Viscant vid, I’ve fallen in love with Wesker/Doom*/Phoenix. So first off, Spiegelman, consider Phx? I play pad too. She’s very easy to execute.

In the vid, Viscant says Doom beam doesn’t work in contrast to IM. But I REALLY don’t want to play IM, and Doom seems to work pretty well for the most part <shrug>. Anyway, I’m more than happy to stick w/ Doom (and Soviet Afro definitely seems to agree) but was wondering if anyone had any good non-Iron Man suggestions for the 2-spot here? Doom, Sent, and Tron are my main considerations thus far. Renegade seems happy w/ Tron and I LOVE Tron in general. Likewise Sent seems like he could help Wesker immensely while also being strong on point if he ends up having to fight.

Am I missing a good option here? Or of those three, is any either a clear all-star or just terrible? Thanks!

Taskmaster.
H. Arrows don’t control horizontal space as well as Plasma Beam, but they have more durability and they don’t cause a ton of damage scaling like Plasma Beam (or Unibeam for that matter). Plasma Beam causes a knockdown whereas arrows have similar hitstun properties to Unibeam (though not as much). Task’s assist seems like a nice compromise between Iron Man and Doom in my opinion.

If you’re using Wesker/Phoenix and your 2nd spot is between those three characters I would pick Doom.
Gustaff Flame is rad with Wesker, but with access to one assist I’d rather take a beam or projectile to keep teleports safe and to create 50/50 situations.
Drones is good too but, like Tron, they’re not an assist you’d probably want to exclusively rely on. You can’t continue a combo with Drones (at least I was never able to get it to work) at which point you’re going to have a much more difficult time creating different reset opportunities then if you had a classic beam/projectile.

I’ve been contemplating playing Phoenix actually. I really like her as a character but was turned off by the whole Dark Phoenix thing. I was thinking about rocking Wesker/Taskmaster/Phoenix, so I guess I’ll see first hand how that works out.

Im Rockin the Wesker/Akuma/Taskmaster …

i just call it Team Hard Hittaz

Incidentally, I really WISH the answer was Tasky. He’s probably my best character. So I def considered this. problem is, much as I looove arrows assist, I’m just not sure in this context it gives Wesker what he’s looking for. The beams come out faster and cover him (as in physically covered by the graphic), where as the little pink arrows dont seem quite as “tricky” as far as visual reaction. Though I do really like Task, so I suppose it’s worth a shot. I’d love to be proven wrong. Though I pseudo-settled on tron last night. At least to try. And then Viscant responded in the Phx thread to tell me Doom works… in such a way that made me almost buckle on Iron Man! sigh

Honestly Wesker is the ultimate utility charater in the game. He literally goes with ANYONE. You stick him on a team with 2 other characters and it is an instant steroid. Any team benefits from his Godlikeness on point as well as his OTG assist to continue combos.

So basically all you have to do is find 2 characters that go well together, add Wesker, bake on 425 for twenty minutes, and you have a recipe for success.