Alpha Anthology *Capcom for the motherfucking WIN*

Green Guy Dizzy Combos

Looks like Guy should be able to straight up kill an A3 character if he lands kick super or bushin chain near the corner? Probably has a slew of “redizzy” combos too.

I had the same trouble,in faact it activated the mazi mode it seems it appears if you press some buttons at the characters select screen

A1 sagats(i assume a2 and a2 gold as well shrug)tiger raid wont fully combo vs karin or vega(claw) in the corner if there ducking. I thought it would be cool, maybe if you were put at the advantage so you could keep comboing… But alas looks like your at the disadvantage. Bummer.

A1 rose can combo off her throw on rolento, blanka, a3 birdie, and looks like geif. Though I kept fucking up the few times I tried. As geif gets throw all wacky if you well try and throw him.

In A1 the game it self, theres a glitch where if you get caught on fire, then comboed for awhile theres that one effect where basicly your still on fire… But with out the fire. Well if you tech roll then do a reversal. The fire effect stays on you even while you fight, till your hit again. At least… Thats what I thought it was… However I havnt really been able to reproduce. So maybe theres something else to it shruuuuuuuuuuug.

Thank goodness I’m not the only one who has witnessed this. I think I was using V-Akuma when I saw/performed this new move though. Not to positive at the moment.

Not sure if this is correct place to post this but I was just wondering if anyone transcribed Cammy’s new ending , mid-boss conversation, and boss conversation in SFA2G. do you have a link?

What did it look like?

Back to the cody thing, also if you are juggling him/hitting him out of the air whatever your doing, when he flips he cant block moves that juggle right when he lands… So say ryu can do a jumping strong, land wait for cody about to land then super hurricane kick, and you’ll get all 13 hits of it for a 15 hit combo. Same idea with say ken or akuma hit cody wait for him about to land then dp super and every hit will combo. Rose can also do soul illusion combo, knock cody in the air whatever, then wait for him about to land then start comboing him on the ground again. To bad she doesnt have that slide infinite anymore. Shrug… Maybe you can do something like combo to level 2 punch super or something…

Also note that some moves have diff effects when you do this, like ryus super hurricane kick no longer causes the opponent to roll when you do this…

Anywho… umm yea… Hrmm I wonder if this means can cody not reversal when he lands from a flip or something? Though its not like you cant block period, just if the move can juggle you cant block it when you land… Hrm random.

Also on another note for ryu,ken, and akuma if your opponent air blocks(seems to not work on hit, go figure…)a hurricane kick and is near the corner and you super,special whatever right when you land, you keep the momentum from the hurricane kick. Kinda cool looking for some stuff, say ken if you shinryuken right when you land,ken will move foward about qaurter screen and then do the shinryuken. Almost looks like he does dp super into. Dunno why it doesnt work on it, and only seems to work in the corner. Kinda like your sucked towards it if you can see it. Shrug

And on a final note, ive also seen the cpu somehow reversal out of a gaurd break. But wierd in that they were gaurd broken, then instantly it said reversal for them, and they got out of the broken stun. shrug

anyone?

just to say that fire effect thing, I guess it has to be from a move that causes you to roll THEN you reversal and you’ll fight with the fire effect. However it seems unless the attack kills the opponent, the effect goes away after you are done with the reversal bummer…

A1 sodoms lp SPD and super SPDs ranges are still huge. To the point where you can acctauly SPD some characters as far as right when the round starts, just SPD, super whatever and it will grab from that far. Plus unlike rose who seems to only have gotten tone downs after coming from alpha 1, sodom acctauly got some stuff to make up for loseing unblockable roundhouse etc. Like the fact if you hit a lp SPD say… well right at the begining of the match a punch super will juggle even mid screen on most characters for huge damage. 50% or more if you get all 3 hits. Pretty ridiculous. Im sure if you kara cancled a stand roundhouse to SPD it would hit a lot more characters as well at the begining of the round. Also dont forget that A1 sodoms regular SPD cant be teched unlike the other throw characters.

You can also level 1 punch superX2 for almost as much damage as if you were to do the level 3 in the first place. Also you can chain combo end with stand roundhouse, fierce scrape, then level 1 punch super as well. The roundhouse has to hit pretty far away, but still a lot of damage. Also vs alpha 3 characters you can get a chain combo to a far distant slide then level 1 super as well.

Also perhaps obvious but vs cody you can get that kick SPD to level 1 super as well… Pretty shitty damage though.

threads starting to fall so ill bump i guess…

So no one else has found anything of intrest eh??? I Guess ill post something random, i dont recall it being in other games but rose apperently has 2 diff variations of her soul illisuion… Now normaly from what i remmeber in alpha 1 etc the shadows were always kinda diff colored flashly looking things. But normaly now in hyper(besides the fact that you also have one less shadow)the shadows are normal looking faint versions of yourself, but everynow andthen you get the more flashy shadows… Does this change anything? I was thinking maybe capcom did keep the rose slide unblockable stuff but you can only get it if you get those shadows(shurg hey who knows), but alas doenst seem to work when you get those shadows ethier… Oh well…

Anyway is this new to hyper? And does it acctauly change anything?

Oh yea also umm in auto mode you can autogaurd A3 moves that are normal unairblockable with the autogaurd. You cant do this to a1-a2g characters.

I haven’t played in forever… Haven’t had the chance.

Congrats on the tourney placing btw!

Do you have any insight on what went down? From the sounds of it, most people used characters they used to use in the old games (and were dissapointed that they’re not perfectly exactly the same). Were the players familiar with the new stuff?

Did you guys really play with dipswitches on?

Thanks…

As for what went down heres my foggy memory of it or something, umm basicly honestly most the tourny was acctualy alpha 2 characters. With random alpha 1, and 3 characters thrown into the mix. And jeron was the only one to play a “seekrit” characer when he was playing darkstalkers karin randomly… Umm at first there was only like 12 people or so it started out as a round robin then later on more people enterd so it became a bigger round robin and couldnt really be finished or something so they took the top 8 from the round robin at that point and then point them into a regular tourny. I guess jeron said valle, mike, and him had highest scores at the end of round robin. but personaly I remember I only lost once period durning the round robin that i remember so im confused to about that but I guess it doesnt matter in the end…

Anyway started the regular tourny, again not enough time to finish it so then it got moved to the bathroom of coles room or something lol. Anyway in losers finals it was me vs cole and I think i needed one more round or something to vs mike again in grand finals but then some bs happend with some people smokeing weed outside the room so the tournment or something so the tourny kinda acctualy never got to totaly finish…

Anyway yea I didnt acctualy think I was playing that well, but I got lucky I guess cuz I dont think people were ready for, or rememberd how fast guy dizzys you shrug. And there are random differences so considering there was no casual of the game and say a characetr like a1 guy can dizzy you in basicly 2 overheads, and his regular throw does like 20% life at least, its hard to wing it against stuff like that. And its easier to just complain about it or something.

As for familar with the new stuff hrmm… I dunno I dont think any of us there had played the game exstensivly id say it seemed maybe me and jeron had played it a bit more then everyone else, but nothing major. Then again I cant really speak for him, I only say this beacuse he was trying a lot of characters out shrug. Instead of not being ready for the new stuff, id say it was honestly just not remembering how good the older characters were, cuz i know i at least personaly didnt go for any glitchs or anything. Shrug

And yea dipswitch settings were on.

shrug anywho I had fun, I wanted to play more but there werent any casuals of the game. I guess maybe the tourny looked kinda ugly peopel were saying, but im sure once everyone gets more use to everything the old and the new things, the game will be more fun.

Anyway I can see a lot of potential in the game personaly, granted some characters seem to have got the shaft(cody… that juggle shit vs him is pretty mind boggling how it got past the programers, unless they gave him some unknown bug that helps him out in turn for it)… But beause of the way everything works I think the game is way more then just a A1 random A2 fast. I mean jeron seemed to be doing well with that darkstalker shit. Plus I didnt even realize that darkstalker had pushblock crap. WTF is that bs? Lol Im sure thats hella good vs some characters. And some can probably abuse the hell out of it. Plus say characters like A1 sagat, hes all right and stuff now, but vs A3 cast(agian this is assumeing some A3 type characters pop up, who knows maybe darkstalkers karin shrug)hes hella strong. All his juggles are sooooooo brain dead vs a3 characters. And his combos do hella stun if not dizzying you out right. Where as say a character maybe like guy, only gets the super after the bushin combo and the cross up over head vs a3(not that, that stuff isnt good), but now its harder for him to do his dizzy combo vs the a3 characters then it is vs A1-2. As there smaller. Plus a1 guys stand fierce wiffs vs a majority of the a3 characters ducking so stand fierce run cancle type stuff doesnt work vs a lot of them, since then can just duck it. blah i dunno whatever just trying to defend the game a little lol shrug… I think theres more to it then people give credit for shrug.

Yeah, pushblock is wacky.

Hrm, can you negative edge their ACs? Maybe option select :r::d::df::db:+release :p:/:k: when you get up to have a block or AC?

Buddy, shrug less when you post, lol.

did bradygames give us the missing info on there site yet?

Okay, so yesterday I noticed:
Alpha 1 characters -only A1 chars- get meter for whiffing Jabs/Shorts. (Of course this isn’t true in actual SFA1). So if your char has a rapid-fire Jab or Short, you can have Lv3 in approximately 6-8 seconds. Ken gets more than half a level for mashing c.Jab after every throw, for example.

Mike Z

A1 characters… As in the A1 characters in HSFA? Or does this also happen in the SFA1 stand-alone?

If it happens in both, that’s terrible. :expressionless:

I wonder if there’s a dipswitch that enables/disables it.

Ok ive skimmed the thread and ive found conflicting statements made about this game bieng arcade perfect. Some say its an arcade perfect port some say its the best console port. I just wanna know which of these statements is most accurate

secondly can anyone confirm that giefs spd otg is in A3
please go easy on my the search isnt working

Xenozip - A1 chars in HSFA, not in the standalone SFA1. That combined with the roll-anything…hmm, so good.

They also all can combo after throws (ex Ryu corner throw -> Shinkuu Hadoken any level, or Lv3 Hurricane). Was this always true?
Also, A1 Dan’s supers do crazy stun - Fierce xx RH Hurricane, juggle with any DP super does near full stun.

And to elaborate for Sodom: A1 and A2 Sodom can both do SPD, juggle with Lv1 Super Scrape for 50% (from FinalShodown). They can both also do Lv1 FAB to Lv1 Scrape for the same damage but invincible startup to the grab. (^.^) They can do Lv2 FAB to Lv1 Scrape for more damage than the Lv3 FAB. Sodom’s nuts.

Mike Z