Alex General Discussion: "At ease, loo-suh!" The Alex SFV Thread

Crush counters build v-guage. St.HK builds 150 on CC so you can build meter off his v-skill

Most practical time to do a v skill is just after a f.throw or b.throw if you don’t mind stopping your pressure for some reason (they’re in the corner I guess?)

Same could apply to ex elbow & chop knockdowns I suppose. Maybe CC sweep?

That’s a good point. Still, I would think it wouldn’t be difficult to make it so that a ‘hard hit’ would build gauge for Alex, kinna like how Dhalsim’s normals out of his v-skill build his gauge.

Ah well

Yeah a hart hit should build a bit of v-guage. At that point it might be too good for a 2 meter v-trigger though.

I’ve got a question, how do we know Elbow/Slash are safe on block against cast? Is it universally safe or are there characters who can punish it when spaced? And how lenient is the spacing required to make Elbows and Chops safe?

Questions…questions…and too lazy to lab myself…

LK Elbow Slash pushes people far on block, kinda reminds of FANG’s lk mist in blockstrings. Chun/Vega should be the ones to test against to see if LK Elbow is safe vs everything on block.

Tested Chun first thing yesterday, EX Legs doesn’t work, wondering if there were any anomalies in the movesets like Ken’s b.mp

Yea, but the way it was explained, if you whiff the hard hit or it’s blocked, then you spent it and have to re do the v skill.

Unless there’s definite ways to get a hit.

As a Bison player, I fucking love Alex. He shares a good amount of similarities that make him feel familiar.

Charge moves, even one that works similar to Bison’s headstomp.

A really good s.MP, and also similar to Bison’s.

A REAL standing overhead.

Anti-Fireball tech.

The icing on the cake is grabs, grabs, and grabs fo DAYZ. I love it.

If that doesn’t work then most things won’t punish. I wonder if ryus fierce dp catches it. I bet a couple supers would.

Eh, not really. He feels a hell of a lot more mobile than Chadha. Alex doesn’t seem to play like a pure grappler here. Zangief honestly plays a lot more like Chadha due to having a parry on demand and the air SPD. Alex occupies a space between Gief and Laura. Shittier Necalli with way better pokes is my first thought.

I was testing with Ryu’s mp dp and both were safe. LK Elbow is -2 in the Prima guide and LP chop is -4 but can be spaced to be safe

Edit: woah nevermind in Prima it says LK elbow is -3. I don’t know if that means a 3 frame jab will punish it though. I don’t 100% understand frame data yet. I swear it said -2 last night…

LK elbow is -4 on block.

https://www.youtube.com/watch?v=0Asy1qbY-xg

“Why play Alex”

Talks about something irrelevant to subject matter

You don’t lose hard hit on a whiff, only on a hit (wether it’s blocked or not) or when you take damage.

But yeah, I wish it built V-gauge, even just a little to sweeten the deal, but considering how much V-skill expands Alex’s offensive options, it would be very strong.

I get what you’re saying, but some of Alex’s counter hit combos are fantastic, so I don’t know if we can really rate the V-skill realistically until more of his tech develops. I do like that it makes him a monster after a stun though, considering stun is a big part of his gameplan, and he does so much more stun than damage.

My assessment at this point is that, compared to Ryu and Cammy (the other two characters I play in 3S, ST, and V), Alex requires a damn MASTERS degree to play. After a few hours playing him I didn’t even feel like I understood all his individual options, let alone how to apply them, and I’m an Alex main in 3S.

At this point I’ve only seen two types of successful Alex players. People that use less than half of his options, but apply them well with good fundementals, and people that use all of his stuff in the most random, incomprehensible way possible and put people on tilt.

Until we see some solid Alex players that actually implement ALL of his options into their gameplan, it’s going to be hard to rate how good he is, or even know what that gameplan is.

He doesn’t seem top tier to me at this point by any stretch, he’s a very difficult character to use, and hens kindof all over the place, but hey, that’s Alex.

So what’s the best followup non-meter and meterd for an AA CC f.hp? Also what properties does ex powerbomb have other than more damage? Anything else? Learn me Senpai.

Also just beat a 2700 Alex (obviously his rank is not with regards to that character) but he still played really well, mostly just trying to out footsie me and he done a pretty good job… I just abused the air #ifeeldirty but I also won the second round on good vtrigger usage and he wasted his tbh. I feel the grind but slowly its coming together against people that aren’t connected to pogosticks.

You can probably juggle with a lp chop. I assume an AA CC f.HP puts them in a juggle state. EX knee is a safe metered option. I’m not sure what is best here. Guess it’s something to experiment with tonight!

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I want to say cr.hp -> EX Knee (LK in the corner) or LP Chop xx CA.

Way more corner carry and a bit more stun. You can actually land a full stun combo in a punish + 3f frametrap using it.