Seriously man, even when you hit with the new dive, you get pushed out by sim honda guile and deejay making it completely arbitrary. Give the old dive back.
You’re almost completely right, but there were no changes from O.Hawk’s to R.Hawk’s normals. I read what Sirlin said about R.Hawk’s cr.strong doesn’t have a stray hitbox like N.Hawk’s, but O.Hawk’s cr.strong never had a stray hitbox (Classic Training Mode + Hitboxes) and R.Hawk is a clone of O.Hawk.
I feel much more comfortable with the old motion, since it mostly doesn’t end with me doing a whiff animation while my opponent is in hit- or blockstun.
the only real benefit I’ve personally gotten with new hawk is being able to do a cyclone with :db::qcf::uf::p:. I think sirlin really missed the mark, he had a design philosophy that runs counter to why t. hawk plays love hawk. I happily took my lumps with the hopes of one day mastering the safe jump shenanigans that got an all t. hawk team to 3rd place in x-mania. maybe once someone masters and incorporates everything about r. hawk he might be better but right now it looks like he’s worse and I think ready to begrudgingly move onto a new character. Maybe zangief since he’s a grappler that is actually improved.
You guys are a bunch of whiners. T Hawk got the “greatest hits” treatment. Best normals from O. Hawk (It’s not just c. mp, it’s standing RH, C. rh, splash, and jumping mp among others) while keeping his super and getting a safe Hawk Dive. You can even do walk up super now without being Japanese. If you are getting pushed out so easily then you just suck. You have at least 3 options after a blocked hawk dive: 1) Dragon punch 2) Jump up and hawk dive again and 3) wait and react. Those 3 options should beat out just about anything if you guess it right. If they want to sit there and do nothing then just walk up 360. How much more can you ask for?
He is thoroughly better. No you don’t get to try to repeatedly 360 people for free. You have actually accountability for fucking up a 360 tick set up. I only wish Honda had the same thing.
Actually, his standing short does a LOT of damage. It’s one of those high damage shorts like Guile’s. I bet 2 standing shorts will do more damage than anything else he can do (barring backwards moves) and still allow 2 hits of the uppercut.
But this is all conjecture, as I remember the link being stupid hard. …and it might not even work anyhow. lol
But don’t underestimate the power of standing short!
I’m sure Hawk can trade with the low foward with his own or with sweep or something. You can s.rh after close blocked thrust kick. But not after far ones I don’t think… didn’t they make it bounce even further back when blocked in this game?
It’s still hard, but I just don’t think it’s as easy as sitting there and mashing low forward, and thrust kick when hawk jumps. I don’t think I’d be able to beat toutanki with that strategy, do you?
Against Guile you can hit/trade the low forward with your own or with sweep… sweep is a trading machine!
You forgot walk up 360 after dive once they get them scared of dp.
hey thanks for regurgitating sirlin’s balance article on t. hawk because no one here has read it and extra special thanks for offering an original thought at the end on the tick throw but completely misunderstanding what an option select is. there is no guaranteed tick throw so you can’t “blow” the set up as if you’re missing a combo. the option select lets you put in one input and get a favorable outcome no matter what your opponent does. you might say that’s cheap or whatever but that’s besides the point. Also we’re the scrubs for being pushed out so easily? uhh let’s go back to the original article:
and it goes on and on about how the characters that raped t. hawk can still easily get around the new dive. so is giving up a guaranteed loop really worth a super and a dive that offers no help against characters we wanted help against most? I think that’s a very fair question to ask.
I know I’m not the greatest and I came in here looking for some examples of the potential of r.hawk because my experience and gut is telling me he’s worse. call me stupid, noob, scrub, whatever but when there’s a character that is so controversial and peculiar as t. hawk I gotta see it to believe it.
I think the thing I’m probably underestimating the most is the super and the mindgames that you can do with it.
Yeah I’m a whiner. You can’t honestly believe that guys like me that have no yomi what-so-ever, now actually have think to win a match and not only execute?
Give me a freaking break.
Joke a side. The new SUPER motion really has fucked all safe opportunities for R.Hawk, if his SUPER could be executed like in good old ST there wasn’t much to be whine about.
Yeah we know how often everyone uses j.mp
You cant walk up super with t.hawk in vanilla st, its impossible.
Do you even play t.hawk? Go play a good fucking guile and when you do a hawk dive watch how fun it is to get pushed out. EVEN IF YOU PSYCHIC DP, cr.mk will go STRAIGHT THROUGH IT, and boom he hits you with another mk and a boom and you’re out again. Go play a good honda and watch what happens if you’re even lucky enough to a hawk dive off. Go play dj and watch what happens. Oh and add sim to that list.
You dont know what you’re talking about at all. The new dive sucks. There is no mixup against hawks bad matchup characters after a dive. At all. I promise. Walk up 360 doesnt work as well as you think and psychic dp is risky. I want risk but I want in the form of a dive that knocks down.
R.Hawk is not better. At all.
There is such a thing as a standing 720. I do play T. Hawk, and I take your complaints as whining because if you look at just about any of the character threads there’s always people complaining their character is too weak, even in the top tier character threads. Trust me when I tell you that there are others that have far more legitimate complaints about their character. Overall, if you can’t win with R. Hawk I have a hard time believing you could win with O. Hawk in the old Super Turbo days.
If you really think your complaints are legit then take it up with Sirlin and see what he says. I bet you he’ll call you a lunatic and offer to beat you down with T. Hawk any day of the week.
I win like 80% of my matches, Cammys, guile, Hondas, Rogs included.
Lol, last I checked on T.Akibas site, a standing 720 with t.hawk is impossible. Its possible with Gief but not hawk (hawk has like 3 jump frames). and dont refer me to that 4 second choppy shitty vid on youtube with the camera tilted.
Listen, we all get it, you’re pissed fei now blows even worse and cammy is still shitty. I got it. We all do.
Im not saying I cant win with r.hawk. never did i say that. all ive been saying is that the NEW DIVE SUCKS and that the old dive was LOADS BETTER against his BAD MATCHUPS. THE NEW DIVE made the ALREADY BAD MATCHUPS WORSE and ONLY HELPED IN THE MATCHUPS HE DIDNT NEED HELP IN.
is that clear for you? got it? i win most of my matches. the biggest problem is patient hondas (unwinnable if the honda sits in downback and ONLY uses headbutt. you cant win) and smart guiles/dj’s.
also not hating on sirlin but ive played his vega before and beat him with my hawk. id love to see him beat me down with hawk. or even better, YOU beat me down with your hawk. and yes that is a challenge to you. beat me down with hawk and ill shut up.
Hey, -I- beat 98% of my opponents with Hawk. Only like 3 guys have ever beaten me.
But that doesn’t mean I’m any good though. It just means my opponents probably suck.
Any of you guys building meter with Hawk? I find that by the time I get super meter, a regular 360 will usually kill them anyhow, making the super a waste of time. Feels wrong hanging back and whiffing throws… Doesn’t really feel like I’m doing myself any favors by not trying to get in close.
If the SUPER input command wasn’t buggy, so 2 x HCF, B + release punch buttons worked, I’d definitely charge up that SUPER. Just walk-around “whiffing” it, if someone sticks out the wrong move, they’re going for a ride.
Anyone having luck with meaty cr.strong versus Blanka getting up?(safe-jump versus 0 frame startup is shitty), I’ve used it much in ST however I don’t know how good it is in HD (haven’t played serious Blankas). I could imagine it would trade in our favour, but reality is king.
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I thought option select was a win/win situation some time ago, until I found out that a well timed throw would stop me.
Walk up dp ownz hondas soul.
yeah cept when you realize the hitbox for hawks dp sucks and that the hitbox for hondas headbutt is fucking ginormous and will trade more often than not
Works fine for me XD the match still sucks though lol
Hey, guys.
I’ve been making some pretty good finds with T.Hawk’s Super. And I wanted to post them here because, well, I tried using them online yesterday, but all of my basic T.hawk skills DO NOT EXIST. So I die pathetically using Hawk.
(And sorry if this was already posted, I didn’t go back to read the entire thread.)
But it was known, back in vanilla ST, that Hawk’s motion could be “held” at times and you could press the button late and have it still register. This wasn’t really useful, though, because it was really hard to have the joystick frozen on the last position that registered on the 720.
Well, here’s the thing… it ISN’T anymore. Ending on Towards is dead easy now. So what I found out is that you can actually do the hawk Super motion, hold it for like a WHOLE SECOND and still get the 720 afterwards. This allows you to do the motion farther away, and THEN walk up and super.
Examples: I did whiff Stand Roundhouse… ROUNDHOUSE, mind you, against Ryu, buffered in the motion, and took a step and got the Super off (the Super has mad range, btw). Against people getting up, I do whiff Standing Forward as well, and walk in 720.
(SIDE NOTE: I noticed R.Hawk’s Stand Roundhouse has LESS horizontal range than vanilla Hawk’s Standing Roundhouse as I was testing if I could do it on vanilla ST as well… I could whiff from much closer on HD Remix than I could in vanilla ST. That kind made me a bit sad…)
You can do a Hawk Dive, take a step, and 720 instantly this way as well (though most people poke back because hawk’s DP has so much trouble hitting sweeps). I’m sure there are lots of other fun tricks you can do with this, but for people who are actually good with Hawk on a basic level, it might be MUCH more useful for them than it was for me. Basically, you can buffer in the motion during ground games and walk up and instantly 720 now, as opposed to walking up and trying to quickly do a motion to grab. It’s a small window, but much larger than you’d think and might be useful for staying out of poke range and then walking in and 720’ing at the press of a button.
So now I end up fighting guys like Guile and Dee Jay by whiffing 360’s a screen away between Fireballs. And once I get the super, I walk up and try to fight like that. If you can get lucky and do the motion right as Guile does a Crouch Forward, you MAY be able to walk in and 720 as he is recovering? Hard to do and maybe impractical, but it is an option.
Lemme know how much mileage people get out of this trick. I wanna know if it’s actually useful or not.
- James
neeeeeeaat