3rd Strike - Is it ruined

My point is that the Chun player doesn’t have to outplay the Oro player to win. The advantage is on Chun’s side before the match begins. So if you are sticking with Oro, you better get used to outplaying Chun players and still losing.

I’m a fan of this team tourney idea.
Japan does it all the time, why not us?
It’d make for more variety, and it’d create some interesting match-ups.
On the flip side, it’d be really expensive to fly that many Japanese players over, so I don’t know if it’s entirely feasible.

Because in japan you can also play 1 on 1 if you want, and if you want something fun on the side you can get a team and jump in a team tourney. Replacing the official event with a team tourney is IMO a bad idea, it was still a bad idea for slash, but the only option that fit in with the resources and schedule.

IMO the point of a tournament shouldn’t be to create variety and interesting matchups, it’s to provide a place for people to compete, discover tactics, and see who comes out on top.

Don’t hate, Healing brutha. :lovin:

Just as I predicted. This is the 1st thread out of the 5000 that will be made in the near future about how unbalanced 3s is now.

News flash. Yun and Chun are top tier. 4 top yun players, 3 top Chun players and a ken player filled the top 8. Last time I check Ken, Yun and Chun have been top 3 for years not counting that “OMG makoto has 100% stun” phase everyone was arguing about. It just so happens that the big prizes this year brought Japan and FFA’s best players out to Vegas. I’m sure if the prizes were the same size as they were last year then you wouldnt have 3 japanese yuns and a console hating Yun coming for the money.

What would be better? Evo getting bigger every year thanks to the money involved or Evo cutting back just because the best players in the world right now happen to take Yun and Chun. I’m sure if the prizes got even bigger then you would have more Makotos, Uriens, dudleys etc. showing up to fill the top 8.

Well I guess Marvel and CvS2 are ruined now because people just barely found out about Storm and A-groove this year.:rolleyes:

Hey guess what this thread is not about it being unbalanced, can you try reading it again?

Ooh, owned much?

It’s another thread discussing tiers in a 2d fighting game!

Anyways, what’s a good download mangager?

WTF are you talking about? The guy is talking about banning super arts and shit. lemme read it again… Yup I would have to say that you need reading glasses or should maybe try redoing the 1st grade. If that doesnt work you could always have a friend 2nd grade or higher look at the top of the page for you to make sure your posting in the right thread from now on before you make yourself look stupid.

There entire point of this thread is summed up in one of the posts in this thread.

See if you can find it (hint: it’s on the 1st page).

  1. 3s is old as fuck. still a great fighter.
    2.You can assume everything’s been figured out.
  2. top tiers is somewhat understandable. How many times has low-tier characters one a major…MAJOOR tourney that counted? Compared to the top 3 fighters.
    4.Step Up American players. heres hopin for next year.

btw- are tiers different in other countries? like austrailia, brazil, etc.

Yun isn’t safe after a parried dive kick. And if he hits too high it’s not safe if you block it either. Like you, probably most of the people in this thread don’t even know anything about 3S but still wanna complain.

One thing people need to see about this year’s evo is that most of the Japanese players used Yun and Chun. If there was 1 Yun, 1 Chun, RX, Pino, Geomon, Hayao, etc. then probably all would’ve been in the top 8 and this discussion wouldn’t be taking place.

The problem with 3S isn’t that it’s severely unbalanced (we all know full well that any character can win), it’s that character selection is too biased. Ever since the beginning it’s just been a worsening cycle. New players see everybody else using Ken and they start using him (in a real life arcade situation). Now that the game is big, new people on the Internet see the tiers and don’t want to deviate from the top out of fear that they’ll never win. And there are people who normally don’t use the top but eventually switch to it (didn’t Henry Cen use Chun at evo east?). Actually the same basis that I mentioned before can be applied at any level of play. If half of the entrants are using Ken, 1/4 are using Chun and the other 1/4 is someone else, a Ken or Chun player will most likely win but not necessarily because the game is busted.

Making a thread won’t help because nothing will ever be banned and system direction won’t be used (thank god) and the game will continue to be played this way, even if everybody’s using YCK, simply because every character can win. Believe me, nobody wants to balance 3S so that every character can take tournaments more than me, but we have to be realistic here.

i guarantee you that hayao wil not place top 8

Took the words right out my mouth :rofl:

We all need to sport my old Vega-hating av.

Team Masked-Fairy Hate ASSSSSEEEMBBLEEEEEE!

Anyone forget that the person playing controls the character?
It takes alot of skill to win with any character even the top tier ones.
some of you make it sound like you just pick chun or yun or ken and stand back and watch the magic happen. It’s all about the person playing, not who the person picks. I think 3s is more about mind games than tiers.
Dots Gouki FTW

I agree with the folks who think this indicates that an update is needed. Maybe with Capcom actually noticing Evo this year they’ll do us all a favour and get working on SFIV.

This is just running around in circles. Yun, Chun, and Ken are better characters than the other characters full stop. They have great priority, lots of in your face options, and multiple hit confirmable normals for going into super.

If you have played decent players who have used these characters then you would know this. Forget the “If you are good enough with insert name anyone can use any character and be good.” it’s bullcrap. As you are going down the tier list, you are increasing the amount of work you are doing to become on the same level as a top tier character. You have to work harder personally to make up the disadvantage your character has in-game.

If you are playing an inexperienced opponent this can level the playing-field somewhat, since they don’t know what they are up against, they don’t know what tricks you have, what are common pokes, and what ranges pokes would hit at.

But as time passes, you will be playing many other players, an in-turn they will be noticing the common play patterns of the character you are using and develop counter-strategies. So in by trying to play more to make up for loss of character advantage, you are continuing to teach your opponents about your lower-tiered character and what it is capable of. You have to start taking risks and practicing more in order to make up the difference in character strengths.

Sure there’s players out there, Kuroda, Hayao, Yamazaki, Aruka, Ryo-Chin that get some wins, but its taken tremendous amounts of practice, concentration and risk taking to get as far as they did. And might not be that those players listed above are more skilled by comparison to other top-tier japan players, but their character choice dictates the way that they have to play in order to make up for the disadvantages they are taking on.

All credit to the top-tier players, but when you’ve been playing for awhile, you can see the way Yun can switch from charging meter to competely rushing you down, the way Ken apply pressure so easily because of how many options he has for super, and the way Chun can simply throw you and throw you again because you hadn’t guessed if she was going to poke, or throw.

Parries simply give lower-tiers something they can bring to the table, and make the crowd gasp because a character everyone thought was crap(and is) actually get a win once in a while. The thing is, the top-tiers have parries as well. Funny thing is, I never see them use it as much.

/end rant

Why are people so opposed to change. Run some small tournies, ban some characters, ban SAs, get rid of parrys, do woteva you want. See what happens. Who knows they might get popular among other groups of players.

Third Strike isn’t ruined and it isn’t burned out, but I do believe a couple of the things people have said in this thread are true.

One is that the game has solidified; it’ll be the same three years from now as it is today and was last year. People aren’t going to find anything new that can be used in competition to shake the tiers up. The tiers go Yun, Chun, Ken/Makoto, and everyone knows it, and everything there is to know about a particular matchup is already known by somebody.

Another is that the game IS a guessing game, to an extent. It’s like poker in that for most of the match there’s only a small amount of guessing, no more than the amount you find in any other head-to-head competition against another human being, but at a certain point strategy goes out the window and guessing takes over. In Third Strike this happens when a character is knocked down. The guy who knocked the opponent down no longer has any form of strategy to play, just tactics, and the guy who was knocked down is given the ability to overcome those tactics with just a guess. All it takes is a guess at this point: press toward, press down, press attack, or press throw. If you pressed the “opposite” of what your opponent picked, you win, and now you have the advantage, for no other reason than that you spun the ol’ roullette wheel and happened to come up correctly parrying the opponent’s attack.

Also, low tiers do take prohibitively more work and more than a little luck to win with for everyone but the most remarkable people. For example, using Q I effectively make it so that I’ll never win a major tournament. No Q player has ever won a major tournament in his respective area. That’s not going to change.