So I was gonna save this for final round but I found out it’s not a true infinite so I’ll let you guys go ahead and play with it, and also throw some combo theory at your for a possible real infinite with Zero.
Anyway after messing with the megacrash combos I realized we didn’t even need to spend meter to loop them. Just do whatever combo into launcher into air combo > charge shot level 3 (charge A immediately after releasing)> fall with them j.B right before you land 5B delay 2B delay 5C (3hits, delay) 3C delay j.BB JC j.BB release charged shot 3 repeat xN
I’ve been able to get 3 loops of this but the problem is the hit stun scaling so eventually it stops being an infinite. So if you want to end the combo just do j.214A xx combo after a charge shot 3 and end it that way. In the corner this does about 30 billion or more, with a baroque or an assist you can get up to 37-40 billion.
Sucks this is all corner only, Zero needs some better mid screen damage. I still can’t get j.236B ender into OTG super glitch. It never seems like there’s enough time.
As for another infinite, I’m pretty sure you can do charge shot level 3 ender, charge C button, j.214A land 5A (charge A) 5B 2B 5C 3C j.BB JC j.BB charge shot 3 repeat xN. Seems like it’d be much harder for the computer to tech because there’s no falling j.B so we could probably get more reps out of it. My issue was switching button charges often resulted in szero releasing the shot during chains. If you’re super precise you can do it but I never actually got it off in the few times I attempted it. I think there’s enough time there to do it though.
Also in the corner you can do 3C 623A 5A 5B 2B 5C 3C for a lot more damage than the one mid screen.
Also I’ve settled on T-Blade as my partner for zero. So for people interested in that team, here’s some combos:
Zero starting: 5B 2B 5C 3C 623A 5A 5C 3C SJC j.AABB j.B VAR T-Blade j.ABB delay JC j.2C charge down up C 5A 5B 3C delay j.BB j.236A j.214A+B
40 billion on ryu. With Baroque it should instant kill.
T-Blade 4C (it has autogaurd, use zero to cover for safety and if it hits you can do this combo) > zero assist > 214C (hits them in the air and pulls to you) 5A 5B 3C j.AABB delay JC j.2C charge down up C 5A 5B 3C delay j.BB j.236A j.214A+B / j.236A+B / j.236B / j.C
30 > 40 billion depending on ender.