Ooooh that might very well be the case, I’ve completely neglected that fact. Cheers!
Another question, what do you even do against Vega’s EX bounce against wall dive move? Regular is punishable with lariat but the EX version seems to be invincible and I can’t dash to escape it. Is blocking the only option?
While ppp will hit crouching opponents, it doesnt “hit low”. It can be blocked in its entirety just by holding backwards even if you are right next to them. I guess that is what i heard ppl bitching about.
Question. Please let me know if i am misunderstanding anything about frame data here.
St MP is +3 on hit. That means they will be in hitstun for 3 frames after the 12 frame recovery time of the St MP. In essence they are in hitstun for 15 frames. So if you were able to buffer in a spd, and link it the frame after your recovery ends… The spd startup is 5 frames.
12+5 = 17
Therefore they have 2 frames before they get grabbed. But that is not enough time to jump or jab, right? So in essence, if you could get the timing PERFECT you could setup an inescapeable spd off a connected mp?
If you canceled they would still be in hitstun, so the fact that you cant is almost an advantage. That 1 or 2 frames after they are out of hitstun would be your ONLY window to get them even if St MP had 0 recovery frames.
Not trying to be contrary, I just wanna make sure I understand all the nuances of this stuff even if its just theorycraft and not something I can actually pull off.
Gief takes way more skill in this game, especially at high levels. If you don’t agree with that you either suck or play people that suck imo. Cammy, Ken, Rashid, and Bison are completely scrub friendly/braindead so far.
There is no way Zangief is beginner friendly. I find him to be a slow, methodical character that requires great patience and understanding of space. Predicting and reading your opponent, recognizing their patterns is a must. You can’t win by rushing in and spamming moves with him like some other characters…
Incredibly proud of myself, finally reached Silver league with no rage quits! Considering this is the first Street Fighter where I’ve been determined at getting decent this is quite a lovely feat for me. ^.^
Yeah I don’t think Nash is braindead but the mu’s annoying as fuck. I’m really having trouble with this one. This is way worse than Guile ever was in 4. I feel pretty helpless against a good Nash so far.
I agree, it’s definitely one of Gief’s worst imo. I play both characters and despite that I still can’t come up with a good anti Nash strat. He’s just so slippery, you can work all match backing him to the corner and then he escapes so easily