If you are having trouble with the dash the only thing i could advise is to go into training mode and do a shadow blade M to finishing shower(while holding up) to downward dash to jumping H to shadow M
oh, i forgot to hold up during finishing shower lol. what’s that down dash for, though?
okay, i did the first part of the combo, shadowblade, finishing shower, shadowblade, darkness illusion, shadow servant, and it did 1, 228, 400. so it’s safe to say this combo does kill thor! cool.
If this is ground Shadow Blade into Finishing Shower(1) into air dash down, air Shadow Blade(2), flight(3), air Shadow Blade(the shadow blade that cancels flight counts as an air action in this one,4) Darkness Illusion(5) too many air actions are required. You would need to land after the air dash down, and have this be a grounded Shadow Blade again.
i made a mistake in my combo i didn’t mean to put two shadow blades i was copy and pasting old parts of the combo to save time i saw that i made a mistake.
the extra flight and shadow blade were my sorry about that Nooneyouknow jw have you tried doing the combo?
Edit: woops i replied to the wrong person.
did you also mean for there to be an air :h: after the finishing shower>down dash?
I’d try the corrected version, but I have yet to manage that loop at all. I really, really suck at combos overall.
yeah the j. h is needed after the downward airdash.
Btw i just completed the combo i just wrote and the damage is 1,248,000. please tell me that kills thor lol
edit: it doesn’t kill thor @_@ thor lives with 2,000 hp left
it’s a pretty hard combo, but i bet you’ll get down soon thanks for earlier i am glad you caught my typo
aw, dumb thor. if it makes you feel any better, morrigan can kill thor off a vector drain with 5 bars and i think xfactor level 2.
thanks, but i think i can add in two more attacks into this combo maybe a cr. H some where or a shadow blade H hmmm idk lol
So, food for thought:
Morrigan has a combo that allows for transitioning into astral vision to ramp up her damage to about 900K in one combo using two bars without the use of assist(byakko has a video of this). The average astral vision combo before the second bar can do up to about 700K. With that said, specific assist allow for morrigan to combo into soul drain as well giving essentially two to three more bars to play with. While strange, iron man, coon, and such are known as easy options for this, doom isn’t so much. Well, this is fine seeing as going into a launcher and then having missiles otg so soul drain hits lands a lot of meter. With astral vision up during the otg missiles to soul drain she effectively gains 60% of meter(and the astral vision combo in byakoko’s video builds two bars with an otg assist).
So in short, this means that it’s another way to ramp up morrigan’s damage, and another way to get 1 million or more damage with her. Only problem is that I need to actually work on the combo. But if it works out as planned then Astral vision just became 10x sexier for combo’s.
A reference to the mentioned video would be nice
I got you covered bro.
Time stamp for the astral vision transition combo’s is 5:51.
[media=youtube]kag6e40Vv-Y[/media]
First combo at the time stamp is with a otg assist. Second combo after that one is without an assist.
i came up with a corner morrigan combo with dante’s assist that lets her use soul drain and keep comboing afterwards. the only problem is the rest of the combo gives the opponent back their 30% meter that soul drain stole. i guess it’s best to use it at the end of a combo, but that’s when it’s the hardest.
just wondering, is there any practical crossover counter setups with morrigan’s dark harmonizer? you know, since that means she’ll use a crossover counter for 70% meter instead of one whole bar.
um, even though the combo is building 30% for them, that Soul Drain is preventing it from building 60%
It’s a shame Karsticles’ thread didn’t take off. I’m sure there are a lot of ways to combo into Soul Drain with assists. Actually, I think it would be fun to find some right now. Too bad it’s the middle of the night. Stupid noisy stick…
Im pretty sure this is the highest damaging opener for any combo on here.
Jump in H, cr. H, F+H, Light SRK, fly, H, H fireball, unfly.
This will leave you on the ground and you can immediately go into jump/srk loops.
This sequence of moves alone does like 350K before the rest of the combo.
you also need to be close enough to land it. Not the most consistent but if you jump in like that then it’ll work usually.
I mean, if you ever feel unsure about it you can add in a ground normal or two after the initial jump in.
I do plan on updating it still. I have a good running list.