Your combo doesn't work, stop making videos

They’ll figure it out when they are getting punched in the face in the middle of the BnB they spent hours mastering…

Exactly. This strange thought of people being apt enough to watch vids, go to training mode, and then be too stupid to realize why something doesn’t work all the way until a tournament. Very dramatic and far reaching.

Fine. You got to fail before you succeed, this is the learning process. Who on earth would be this against something as natural as this?

I honestly don’t get what the problem is. I mean, I get it, but I won’t go all nanny state about it. Let them find out for themselves (a key trait of fighting gamers, so I’ve heard) and things will work themselves out.

So? It’s not like it’s a total loss of effort. They improved their execution and now have a first hand example of what works and what doesn’t.

Ever hear the phrase about learning more from your mistakes then from your successes?

The issue isn’t people learning from mistakes or figuring things out – its that some people look to others in the community for advice and inputs and learn things from them in attempt to improve themselves – it’s called “Dwarves standing on on the backs of giants” – it means learning and developing by using previously discovered research as a basis so that you don’t have to start from scratch.

If you started learning how to play guitar tomorrow it would take you significantly longer to learn from scratch than it would if you had someone show you the basics – and its the same thing here, I know because I taught myself by ear, from scratch. That doesn’t make me better or worse than anyone else who plays guitar, and the fact that I picked up bad habits that I had to resolve through extended study isn’t a good thing considering I could have just talked to one of the many guitarists I know and got tips that would have let me focus on much more productive musical pursuits.

Its the same thing here. People don’t come here or look for combo videos to try and cheat and take an easy route to learning things – they do it so that they can understand the baseline and see the research that has already been done within the community. If one man can learn something in a day, two men working in good unison should be able to do it in half the time and three in a third. Its stupid to even have a community if you’re going to demand that everyone figure every single thing out for themselves – especially when none of us figured everything out ourselves as we learned to play fighters.

The idea that failure is in the good interest of people who are just trying to learn and understand basic elements of the game through other people’s work so that they can find things to incorporate into their own game is ridiculous. Getting steamrolled by someone after you spend hours practicing what, as you were told, is a solid combo doesn’t inspire you to do better – it disparages you, and disparaging and demotivating less experienced players is NOT a good thing. If they are going to fail, let them fail by their own inability – not because they were mistaught from the get-go. If they are going to quit, then fine, let them quit because they don’t think its worth the effort and can’t cope with loss – but damned if I’m going to abide the concept of teaching people to do things that are outright incorrect, not telling them, and then pretending like its in their best interest to get railroaded with a BS “trial by fire!!” excuse.

That’s not how you grow a community.

Honestly, that was some real psuedo-intellectual bullshit that I just forced myself to read. What a load of try-hard, non-inspirational drivel. Do you really think that people will be so turned off by a combo not working that they will drop the game completely? A game they purchased, went through the tutorials for, and then proceeded immediately to go online to do research about it’s game-play? A game in which at-least part of the combo will work, up until your chance to break out? Do you seriously think people are so stupid that they won’t figure out they need to stop the combo at that point the next time?

Sure, having the optimal combos available and easy to find is great and should be encouraged, but to say that these combo videos will hurt the community is ridiculous. Either you have an exceptionally low opinion of the people that will be picking this game up or you are excessiviely over-dramatic.

Take your pick.

You guys are silly.

I’d appreciate it if one were inclined to make a video displaying a combo, that you refer to this before you give us your craaaazy broked up swaggertastic funkalunk damage: http://wiki.shoryuken.com/Skullgirls/Game_Elements/Life_and_Damage

If you don’t get what I’m referring to, the chart says if you do 1v1, 2v2, 3v1, or 3v2 you get 100% damage as opposed to a 30% or 75% damage boost. And let the “offenders” know that their combo doesn’t work and why it doesn’t if it has techable knockdowns in the middle and the like. Complaining to us isn’t doing anything, you have to let the people making the videos know.

I’m going with the latter. And I think it’s funny that within his rant about teaching people correctly via hand holding, his misses a key point that fighting game training is largely internal, and not supposed to be easy. He never considered that weeding out false lessons is also a part of learning.

Learning isn’t easy. It’s rife with missteps. That’s fighting games. That’s also life.

And as for that rant in itself; my previous posts stand. I have nothing more to add. Have a good day preaching the good fight. I have reality to worry about.

sees thread title
worries people are talking about her
reads thread
does not get mentioned
breathes sigh of relief

Carry on guys, this thread is highly entertaining :coffee:

Amount of people that stopped making videos due to this…

0

The amount of threads that got closed due to this…

1