I believe it’s confirmed. However, it’s just about the worst infinite in the history of SSF4. You’d be lucky to get 200 damage out of it before dropping it.
This next post is for anyone who believes Makoto is the new Fuerte. I’m not aiming this at you, Doopliss.
The first two FAs count as four in terms of damage scaling, so it jumps straight from 100% to 70%.
1 FA: 100%: 80 damage, 150 stun, 40 meter
2 FAs: 70%: 64, 105, 28
3 FAs: 50%: 40, 75, 20
4 FAs: 30%: 24, 45, 12
5 FAs: 10%: 8, 15, 4
8, 15, and 4 thereafter.
Assuming no life scaling on the combo, that’s 216 damage, 390 stun, and 104 meter gain + 8 damage, 15 stun, and 4 meter for every single one after.
FA2, s.HP xx HP Hayate: 221 damage, 394 stun, 116 meter.
FA2, LK Karakusa, s.HP xx HP Hayate: 234 damage, 426 stun, 138 meter.
FA2, IA MK Tsurugi, s.HP xx HP Hayate: 282 damage, 474 stun, 138 meter.
Then we’ve got universal AE Fukiage combos.
FA2, HP Fukiage, HP Fukiage, EX Tsurugi: 326 damage, 522 stun, 100 meter usage.
Plus many more. Case in point, this infinite is not going to be worth anyone’s while, from the looks of it. It might be used to corner people into a mix-up, but I think most will just go straight for the real combos.