i dont know if anyone noticed but wolverine has a 935k damage combo with doom assist without x factor
edit: meant to say that the combo was in the guide
^post it and lets see ^^
yall forgettin his grab! haha, shyt works in the air and I unno how the F" I pulled it off, but I pulled it off! but once I saw it, I started mashing! <---- does it work in here, on any level! )
Wolv is pretty solid and yea, he is gonna have probs against keep aways, I mean, duh! haha
My main problems is against people like mag who are pretty fast and can combo in via sweep or a slide, wesk and Joe!! ppl like trone too, who have air
I <3 WOLV! I feel like a lil kid watchin the cartoons again! plus his claws dnt move like in the other vs games, haha, I didnt know the metal or his skin where so flexible and bounced like a Kanye beat!
WOlv is siiiick! people are not read for the rush down! I wish I could explain, but I suuuck, I mainly turtle, and wait to jump/rush in and do a silly combo, but it was fun and super ez…
the telport claw is awesome but I would RElie(lmao, re-lie) on it and get hit back hard!
But Wolv is super fast and might even throw punches faster than other people, IE, they jab, u jab too and it hits, lmao… Prolly on moves with start up!
also, WOlv practically has no start up, and 90% of wolv’s game is gonna be dnt get caught
I like the SHADOW HAWK wolv… I jus wanted to say that cuz No1 knows who shadow hawk is, n00bs!
lmao… speakin of, Im pretty scrubish, 1 (id like to think 2 above a button masher)
but I couldnt pull off Dive kick(didnt know) or drill claw(lol, didnt know)
Then again, knowing is half the battle
which one is drill claw and which is tornado claw? I know one is DP + atk, and the other is S + atk (and you can aim it). I got his combos down pretty good, I was beasting last night, doing full combos like the ones from the mvc3 wolvie guide.
I don’t think wolverine will have much problems with getting zoned out. His berserker slash (qcb + atk) has lots of invulnerability, and he has really fast dashes, and he has air drill claw and dive kick. I was getting around a zoning team no problem with him. Plus if you have an assist that can let him get in its easier. I use Ammy cold star, but other good ones are Arthurs daggers, doom rocks, sentinel drones, and others.
nice! I was using deadpool! lmao, katanaraammaaa! haha… and my 3rd was random! thor was nice but he is hard! lol
Drill claw is the missile one
Tornado is the shoryuken
Drill Claw -> Dive Kick -> Launcher -> M M H -> Fatal Claw.
L M H Berserker Slash -> Weapon X
for combo 1 in the guide, why start with cr. L, st. M, cr. M, st. H, S instead of just cr. L, cr. M, st. H, S? Latter does more damage, and i assume will combo from further distances
What I’m about to contribute is worth noting that it’s completely useless but is vital to make wolverine top tier but:
When he does his air hyper (Fatal Claw I believe?) Is it me or does it sound like he said “Fail Blog” instead?
you’re right, that’s completely useless and a waste of bandwidth
…mission 10 is trolling me hard. it’s simple except that hulk assist comes out in time like 1/10 of the times and seems to be completely random. I mash on the assist like hell, but sometimes he comes out in time, sometimes he doesnt. I’ve tried starting the last air combo section later, doing it quicker or slower…freakin maddening.
Yeah I feel your pain. I almost got it but I dropped the Weapon X Hyper FUUUUUUUU…
That Hulk assist is weird. I tried doing it after I hit S for the last part. He didnt come out I tried to wait on the ground. I have no clue. Much help would be appreciated.
as far as i can tell, after the second launcher you have to wait until the last second to start the M M H S so that the opponent goes high enough so you can beat him to the ground
I had the same problems with you guys on mission 10 until I discovered if you do berserker rage before, the assist hits easier. I got it after the first try, trying it this way.
berserker charge?
I still want to know how to time it regularly.
Yea, that’s his speed up hyper.
I’m still stuck on mission nine, :sigh:
yes, but you said berserker rage :bgrin:
the key to mission 9 is mashing the berserker barrage and then cancelling into berserker charge right when the opponent flies up higher from the extra berserker barrage hits. You don’t even have to dash cancel the berserker charge this way.
Potentially silly question here:
If I jump attack the opponent at the same time that my assist hits low (x-23 or wesker lets say), is that literally unblockable? I tried it against the computer on all block, and of course it blocked it, so was it blocked because its not truly unblockable (just a good mix-up) or because the computer is godlike? Seriously though, is it a true unblockable?
only if your jump attack is L and you do it right after you start your jump because it’s an overhead
I don’t know if it’s online lag or what, but wolverine’s cr. L seems to get stuffed by EVERYTHING. It feels like it’s slower and has less priority than anyone else’s L.
If it was just lag then it would be stuffing everyone elses moves more than it should about 50 percent of the time.