You don't like 3s?

HF is cool even if not being able to tech throws seems random as hell.

CVS2 is one of those games where well…it’s fun. It’s just not 3S fun.

Interesting, because for me, the only legitimate reason to LIKE 3S is that it’s the game with the most competition.

HF has its share of nonsense, but it’s pretty much relegated to the fact that stuff does too much damage. Other than that, it’s my favorite game. No nonsense like parries or rolls or just defend, nothing that can let you overcome poor strategy with a guess, just who can control the space on the stage better. If you control the space better for more time than the opponent, you win. It rewards good strategy, punishes poor strategy, and involves guessing only to the extent that any 1 on 1 human competition, even chess, involves guessing.

Controlling space? Meh…that’s no fun. I like to gamble. HF is a good game though.

No one said it gave anyone an unfair advantage. It ends up making the game more random. Its all just a preference in game mechanics, not a balance issue.

i think by liking to gamble you mean be as random and unskilled as possible.

street fighter is about controlling space and strong footsies, not guessing.

parrying = educated guesses = still guesses… I love 3S to death, but there’s always some gambling involved… And thats why I love 3S… Rules to a certain extension =)

Yeah…if you wanna define it or whatever. :lol:

the thing about parrying is that its not always an educated guess by nature, and it can’t be. “random parries” really piss me off, and are the main gripe i have with 3s.

any character is good as long as u know how to use them

Did I ever say in any of my comments that it “never” had it’s fair share of BS idiot :confused: …also, wtf are you talking about useless tatics? Now are you telling me that OGSF2 is a linear game now, and involved just useless tatics? Stfu, you must’ve been born in the early 90’s or something so get out of here if you don’t know what your talking about, then shut your trap. If you’d had noticed, I also play and like 3S, however I prefer OGSF2 games over it, because of it’s playstyle.

Also to DeviJin, there was nothing random about throws in HF period.

If you mean casuals, then sure, everyone’s beaten everyone else before, there’s no need to hold a special honor on someone’s head just for casuals.

If these WEREN’T casuals, not only am I throwing that BS flag, I’m shoving it in your fucking face.

I’m not sure what it was. I said I didn’t know how he did, and I did not see him do it first hand, Only good reputation and word of mouth from the other players. I don’t kow if he played J-Wong in a tourney or what, I just know that He got a match off of J-Wong with 12. Even in casuals, thats good, mainly because Chun is a hard match for any player let alone a 12 player against J-WONG’S chun. Here, next time I see him, I’ll ask him and get back to you.
The Flaming begins… Now.

It most certainly does not. Calm down ladies.

Also: Fireball/Uppercut traps are bullshit, and you (collective) know it. Outside of reacting to the first few frames of the fireball and jumping in, it’s basically guessing and mindgames to get out, JUST LIKE 3S. So don’t pretend your ish don’t stink, oldschoolers.

N - I play Vega.

Don’t even think you could BEGIN IT like I can.

Lol… I don’t quite understand, yet I know I don’t want to either… so, no thanks.

edit: Saw the DomoKun threads… NOW I get it, and all I have to say is, my bum is fine closed, no need for you to come tear it open…

It only has guessing insomuch as every intellectual competition has guessing. For example, in chess it’s possible to escape certain situations, and you have to guess to do so, but the guessing is only in deciding which strategy to employ to counteract your opponent’s strategy, and much like in HF after having been caught in a fireball trap, your opponent still has the overall advantage. In HF it might be hard to get out of a fireball trap, but not only is that good in that it rewards good strategy and punishes bad strategy, it also can only be escaped by using the right strategy. Guessing in HF shows up most when you’ve been forced, via good strategy on the part of your opponent, into a situation that’s difficult to escape. Do you have to guess which strategy to use in escaping the trap? Sure, but that’s as minimal as guessing gets in competition between human beings, and if that’s an example of the guessing-est HF gets, sign me up.

The problem with 3S isn’t that it has guessing, since everything has guessing. My problems with it are in the frequency and type of guessing, there’s just too much of it for me and it’s often the kind that rewards luck over good strategy, and that’s just not my bag. 3S is still a decently strategic game, which is the whole reason I play it, it’s just that I find older SF games to be more so.

Alas, the curse of the Q player… at least you’re 1337 enough to give him a spin though.

The parts of 3S I don’t like have nothing to do with character-specific stuff. 3S really isn’t as imbalanced as people like to make it seem. I think pretty much everyone would agree that HF and ST are more balanced, but 3S is actually pretty good too.

What I was trying to say is that playing Q requires some more guessing/luck/skillful limiting than other characters. Not really a balance issue, just something that makes Q harder to play than say… Chun.

That’s what I don’t understand. How do you play without being able to tech throws. It seems once people get within throw range you’re just kinda at the mercy of the player as far as being thrown. I guess it’s that whole controlling space again. The idea being to not get put into a situation to get thrown to begin with. I kick back and watch the Korean Champ Edition video stream and Sagat seems to run shop in that game. His ability to control space is amazing. Same with O.Sagat in ST. Dunno how good he is in HF but I can’t imagine he is too much worse than his CE/O.Sagat counterparts.