I bodied that thing on foot with sniper rifle with one overdrive. Lmao
That was the time period where if I didn’t need to fly I gave my party members skells. You can tell them to get in their skells by holding r and pressing left.
Don’t think people realize how good that 20% defense buff for ground fighters for each skell being piloted really is.
Also for segments where you know you’ll be doing skell combat, Alexa, Yelv and Doug are the only three party members that have soul voices and skills specifically for skells.
Yea, I was surprised just how much effort was put into them. Soooo much story, lore, and character development. Not to mention many of them are just entertaining.
I just wish they’d told us something about the fucking planet at this point tbh.
[details=Spoiler]
Don’t get me wrong, I like the existing sidequests but they’ve been teasing about the planet all sodding game and all we know is that it’s weird.[/details]
I’ve kinda been sitting on chapter 11, not wanting to get to the end quite yet. Is there still a bunch of stuff to do after you complete the main story?
There’s a ton of stuff. Have you done all the affinity quests? There are a bunch of missions scattered around the city you can do. Some just come out of nowhere, like this murder mystery one I did earlier today.
Yes, I’m still trying to make at least 1 of every skell, farming for augments, getting better ground gear, 100% exploration for each continent, 100% collectopedia for each continent, kill every indigen and Tyrant, and do all side and affinity missions.
The affinity quest “BFFs” is apparently bugged. If you haven’t done this quest yet, don’t do it unless you follow the instructions on how to properly clear it.