Quick question about the 100ohm resistors on the triggers – I got my pad wired up in one of my TE cases. Not really using the PS3 functionality but I have it hooked up like a dual-mod so I can use the control panel buttons (turbo for select, guide for guide).
Eventually I figure I’ll throw an ImpV2 in simple mode for dual modding but to my question…
From a basic electronics standpoint does the dual-mod setup change the resistor requirement in anyway?
I skipped hooking up triggers just because I don’t really have any sub-1k resistors on hand and remember Gummo posting something about dualmod and trigger issues earlier in the thread.
Thanks for the write up ChaoticMonk, was very helpful for a scrub like me to have everything laid out nice and clean.
Can someone please trace this pad and find out where it’s going besides that Vias to the right of it. The pad got yanked and I’ve been trying to find an alternate point besides that and the vias next to it. It has to go back somewhere. Thank you.
News to me. Unless me testing the points myself has failed me the buttons/joystick have shared ground, if not, maybe that’s the other issue I’m having although I seriously doubt it since if I leave the joystick unplugged it still shifts right, used to be up, then left, now right…Works fine for a few days then freaks out.
Ya, there seems to be an issue with triggers when it comes to dual modding but to be honest, I don’t know what it is nor what causes it. I’ll leave that to the master modders
At a guess, it’s probably Molex or Samtec. Could be TE Conn. but really just find the pitch and you’ll likely find one that works with them regardless.
I was wondering if anyone could give me some advice. I’ve wired a Xbone pad up to an old 360 stick and it’s working great except it will randomly press the Home button. I’m reading stuff about hooking up a VCC to the USB to give power to any PCB’s. I’ve wired the common grounds and Home button up to the little PCB on the madcatz PCB that’s just below that TURBO button on the madcatz stick. On this little PCB I see a USBVCC point(upper left, just north of the GND point) that I will probably have to solder a wire to some place on the Xbone pad. Where on the Xbone pad would I solder this point to? Am I correct in assuming this? Don’t laugh at my ghetto wiring job, this is just temporary till I can get a KI stick
The turbo panel pcb does not require power, and why do you have three GND wires going into it? You only need one because it’s common ground.
If you’re having problems with the Guide button then I suspect it’s a different problem, so check all the wiring for shorts. But to be honest, if the rest of your soldering is anything like what has just been pictured, it’s not a good start.
An inelegant way of doing things, and far too much exposed wire. If you aren’t going to daisy chain the GND then there is no reason not to have the GND points running into the pad itself, or into the Fightstick’s terminal strip.
Thank you guys for all of this amazing knowledge. I am having a certain issue where I’m getting Constance random button presses. I’m using a MvC TE fightstick, and I’m trying to do the 2usb/piggyback wires off the terminal board, and the rest of the fightsticks PCBs, so I can switch back and forth on both X360 and One. Now, I have connected the vcc correctly to the same pcb that connects the UDLR wires, but I think my issue is the ground… Do I only have to connect one wire from the XboxOne pad to one ground on the fightstick, or are there multiple grounds I need to connect the pad to. And if so, can someone please show/tell me where. Thank you!