They couldnt do that with the $40 version that, at a reduced price, sells AT LEAST the same amount? What over 2 mil copies sold at $70? Hell, at $40 they might sell so many more copies, the updates will come with20 new characters. Total win/win
Is the amount of money you get back for selling your MVC3 copy considered? (Not that it’d be much honestly…)
12 characters and 8 stages…
Are we talking about Super Street Fighter 2?
edit: wait no I’m a dunce, Super had 16 characters
Are we talking about SF2 Championship Edition?
With COD at least you get a full, new single player experiance with each game. Big difference. Plus, like I said, new COD doesnt make the new one obsolete. Imagine if instead of map packs, 4 months later they announce the same game (tweaks included, ha) with the map packs included for $20 less. Not the same as a new game with all new everything (even tho yeah, its all pretty much the same)
Ya know, from a development point of view, no game is ever actually done. You simply hit the deadline, and put it out. If you’re lucky, the deadline can be pushed back a bit and you get a bit of extra polish in, but that’s rare.
Ok, so say I play Final Fantasy 7 twice, and max it out each time (I have, btw). Each run took about 80 hours to max the game out. That’s 160 hours total. Still not as much time as I’ve spent playing MvC3 already.
I’m curious, sir. How many hours approx do you think you’ve spent playing this game?
Please.
At this point if you get mad when Capcom announces an upgraded version of a fighting game 6-12 months after release, then you need to reassess your perogative on playing games in the fighting genre.
Upgrades will happen, and if you’re shocked that a company whose soul purpose is to make money is doing something that will make money than I can only imagine the stroke you have every time Capcom announces an upgrade or a new Madden comes out.
To sit here and argue that “MVC3 should have cost 40 dollars from the beginning because it wasn’t a complete game” isn’t an argument, it’s a complaint based on your **opinion **on what level of completeness you felt MVC3 was.
I don’t know how people can sit here and complain about Capcom giving us exactly what we’ve been vocalizing over for months now.
We wanted characters. They’re giving us 12.
We wanted new stages. They’re giving us 8.
We wanted a rebalanced roster. They’re rebalancing the entire game, including tweaking X-Factor and fixing everything the entire fighting game community was up in arms about.
We wanted spectator mode and useable netcode. Fuck it, they’re giving us that too.
Look at a past example of upgrades in the fighting genre:
BlazBlue: CT came out and cost 60 dollars
BlazBlue: CS came out a year later and cost 40 dollars without even half as many extras as Capcom is giving us.
This is a fantastic value, but people are still complaining.
I just don’t understand why people are complaining.
Is it because they wanted it as DLC and it comes on a disk? I just don’t know.
Also, your math in the beginning of the first post is wrong and feels kind of like you’re stretching numbers to try to prove your point.
Ive spent more time playing than anyone else on this board and ill bet $100 dollars on it. Still dont make it right.
Im not stretching numbers an yeah, itd be a great value for super if the original (beta if you wanna call it that) version didnt cost $80.
And guess what? You still have to buy Jill and Shuma seperately if you wanna use them. WTF is that?
what level of completeness I thought it was?? What? Dude, shuma was on disc finished and they didnt put him in because it would be odd numbers since Jill still needed voice work. What does that take? 1 extra day? a late night? Dont tell me its an IMO thing that it isnt finished. It wasnt. If you need more proof theres an ultimate version coming out soon.
Secondary market is bad for companies, good for those retailers. Retailers are making money on new games (they get a cut of the $60-70 you pay for a new game) AND used games (they buy it the game from you at like half the price they sell it lol).
The company only makes money on new game sales, so it’s just like pirating it that regard that there’s lots of lost potential sales.
Not many care though because they have no interest in economics.
Can you do math? $30 missing per copy sold. $60 million not made. Again, you probably don’t care though, you just want to spend less money.
Point and shot this polygon, different dialouge. Snore. COD multiplayer changes = guns making different sounds.
The original costs in the $30 or lower currently…so if someone didn’t want to pay $60, he/she could have waited for the price drop.
How are you not stretching numbers?
70+10+10 =/= 130.
$60 for the game. $10 for Jill/Shuma. $10 for shadow mode. That equals 80 dollars, not 130 dollars.
OF COURSE you have to buy Jill and Shuma again. They’re not going to include them on the retail disc of Ultimate because the people who originally bought them for vanilla would be shafted. They’re leaving them as DLC so the 10 dollars you spent wouldn’t be put to waste when Ultimate comes out
Spoiler alert: The game was complete. Just because theres some DLC stuff on the disc doesn’t mean it wasn’t complete. Every game company does it, and to point out Capcom as the sole violators of it is stupid.
It sounds like you don’t really take MVC3 vanilla serious at all, unlike other people here, Comeback.
The only people that are really still complaining now are the casuals. In that, you are justified. If you are more serious than casual however, then you should have seen the writing on the wall for this day one after Vanilla dropped. It was this or DLC anyways, in which you would have been paying 10~40$ more than what UMvC3 is priced at right now.
Consider if their DLC schedule was on point, and they released UMvC3 next year February-ish. You would have definitely paid at least 130$+ by then.
plus $40 for the new version.
I don’t play other video games so it doesn’t matter to me.
Depends on what you mean by extras. Sure 2 new chars, but it had a whole new story mode, rebalancing, a couple monkey modes and it already had sick netcode. Etc Etc. Plus they rebalanced it again for free. Not bad in my book. I think the real issue here is theres nothing in the game for a non competitive fighter. They’re not gonna care about rebalancing, they’re not gonna care about the new chars unless they really really like Ghost Rider and new stages is wholly arbitrary. Understand that on SRK there’s bound to be a certain selection bias, but from the outside looking in its not a whole lot different than say, adding 50 new guns to GoW. Putting it another way, right now I live in China, I have like 3 people in the whole country who know this game exists - is there any incentive to buy this version of the game as opposed to if they’d included more “lasting” appeal? Not really. I guess, and this is probably gonna sound more than a bit moronic, that fighting games gave us more to do than fight.
Final point: You say rebalancing and new chars - so does that mean capcom is in favor of more competitive balance or not? Whose to say these chars won’t be the next Phoenix[Wright?! nyuk nyuk nyuk] anyway? If it happens will we have to buy it again? Who EXACTLY are they listening to anyway? Why do we have to pay to “make our game better”
Ok, so say you’ve spent 400 hours on it (gross under-estimate likely, if your claim is true). Let’s do some maths.
Say you got the special edition for $80 (that’s the highest I saw it go for). Then you bought the two DLC characters for $10 a pop. Now you’ve spent $100 on the game.
If those extremely unlikely estimates are accurate, you would have been effectively paying Capcom $0.25/hour to keep you entertained.
Now lets talk quality of entertainment. It would seem to me that the quality is likely to have been fine, if not good, or great, considering the sheer number of hours that your person chose to partake in said enjoyment.
Compare this to other forms of media and entertainment. Can you?
You are right sir, that this doesn’t make it “right”. It does, however; make it a sweet deal, definitely worth paying for!
EDIT: Haha, fixed my maths. $0.25 per hour, not 4 per hour.
The COD being exactly the same is your opinion. I dont like those games, but its not the same. People hate black ops but love the one before it. Also, that lost money youre referring to if the game was $40 off the bat is a little low considering all the extra people who didnt buy it originally because it was so expensive. Also, the people who didnt buy it because they knew there was gonna be an update. I bet if it was$40 it wouldve sold more copies, equalling the same profit roughly, except now more people own their product and have an awareness of their characters. Thats good for them. Then whos gonna complain about an updated version with all that stuff for another $40. THAT makes sense. and its fair to the consumer, an in the long run, probably better for the company making the game.
The special edition came with a code that you used to get Jill and Shuma for free and one month free of marvel’s online thing. I got mine from the unity store so I also got the cool shirt.