Like many people, I’ve spent most of today messing around in training mode. I was originally jotting stuff down in Notepad, but I figured it might be a good idea to share my findings so that other people could comment, elaborate, or help develop further. Please feel free to reply with anything you guys find. Some of this stuff might become useful someday!
Some interesting things I’ve found with Wolverine so far:
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[*]He has a wall jump.
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[]Berserker Slash travels farther when you are in the Berserker Charge state, or in X-Factor mode.
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[]Range Increases (most to least):
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[*]BCharge Only = XF2 = XF3 = XF3+BCharge
XF1
Base Range
XF1+BCharge = XF2+BCharge
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[]The differences are very minor, but it’s worth noting that a BCharged H Berserker Slash will hit Iron Man from full screen, but an XF2+BCharged H Berserker Slash will not.
[]BCharge + XF recovery speed bonuses do stack however, and you will see a greater boost from XF3+BCharge than from XF1+BCharge.
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[*]If you are near the corner and backthrow the opponent into it, you will be able to link a Standing Light attack into the combo of your choice. This is easier when used against average and large sized characters, and in many cases you can substitute Standing Light attack with Standing Medium attack.
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[*]After both grounded throws, you have enough time to dash over while calling assist, OTG with a Slide, and pop them up into the assist for a combo. This is possible even when needing to dash fullscreen after a forward throw.
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[*]You can call Doom’s Missile assist, then immediately start a forward ground throw. If you mash out all hits of the throw, the enemy will pop out just in time to eat an entire barrage of missiles. In the corner, you can link an up-forward Drill Claw > Dive Kick while the missiles are hitting. Yes, this does look hilarious.
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[*]In dire chipping situations, it is possible to combine H Berserker Slash and Weapon X to travel more than a full screen away, completely invincible. (H Berserker Slash is invincible from frames 5-15, Weapon X is invincible from 1-20)
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[*]When Wolverine is in the Berserker Charge state, or has Level 2+ X-Factor, he can combo a counterhit j.L (instant overhead) into Drill claw > Dive Kick. A properly timed Berserker Barrage xx Berserker Charge can lead to this situation.
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(I’ll keep updating this as I find more stuff)