Itty Bitty Betty Combo
I remember playing the shit out of some KI Gold. The controller was horrendous and they wouldn’t really work with more precise fighting games. It was made more for FPS games IMO, but then again so is the 360’s controller and I can rock that thing on SF4.
Fighter’s Destiny 2
Flying Dragon 64
I thought Flying Dragon was pretty good, but that was about a decade ago and it probably hasn’t aged too well.
SF4 shortcuts + 360 controller makes me weep… I suppose the 360 controller has nothing on the badness of the dreamcast and n64 controllers for fighting games.
The N64 owned.
Golden Eye 007…best game of 97’ AND 98’
name a game on any other console that could achieve this?..I thought so.
i believe a major reason which nobody has mentioned is the N64’s paltry amount of memory allocated to textures (4kb), which would make programming a sprite-based fighting game for it extremely difficult. still, there was rakuga kids.
People hating on the N64 are the ones who’ve never truly experienced it. I was mad when my mom first got me an N64 because she wanted to play Mario and all the nintendo games. I wanted a PS1 or Saturn for my fighters, beatem ups, and CUTSCENES. Well, I will never look back on that. An amazing amount of fun was had with the N64, that cannot be duplicated on any other system.
Best fighter on N64 was Fighters Destiny1. Original and solid. Then you had all the others, notables include Mace, Smash, Flying Dragon, MK4, MKT, Deadly Arts for the chara creation and banging soundtrack, and that SamSho that was import. I could NEVER get my hands on KI Gold. Wanted it for like 3 birthdays and could never find it. Every time I tried to rent it the cartridge didnt work. I was like what the hell is going on? Finally got a chance to borrow it from a friend later on, but this was after I got Dreamcast, so yea.
Dreamcast was my prob my all time fave system, sans controller, but it died quickly so my experience was incomplete. N64 gave me a lasting satisfaction. Ok, so I couldnt play Capcom games and the trillion other fighters that popped off in that heyday? So what? That’s what friends and arcades were for. I still had peeps wanting to play Fighters Destiny1 for unique system, and Flying Dragon to pretend it was DBZ, or Deadly Arts to create characters. Mace: The Dark Age was some frightening shit for us to play at night or alone. Still was a solid, good fighter.
Dont ever sleep on the N64.
The hell it did, N64 was a pathethic step BACK. Especially with the cart stuff. Only argument you can possibly make here is with the analog stick, thats it.
Consoles like the Saturn & PSOne with their good use of compact disc tech, and later the first X-Box with its internal HDD, all effected today’s gaming MUCH more so, than nintendo’s piece of shit in a plastic box.
Edit: oh and the N64 stood as a shining example in the industry at the time, on what NOT to do when putting out a gaming system.
Carts suck Yoshi balls. They are way, waaaaaay more expensive to produce than a CD/DVD disc is, lower storage space, and a lot less versatile in what it can do as well. N64 carts could not do cinematics, thats friggin’ pathethic!
They were abandoned for a reason, disc media is the future. At the time Nintendo was just being as ignorant as usual for stubbornly sticking with N64 carts and it cost them(AND gamers) bigtime.
Psx Greatest hits budget titles: $20 or less.
N64 Players choice budget titles: $40-$45, and all because of the dumbass carts being so costly to make!
you realize there is nothing about carts which means they are inherently incapable of “doing” video, right? it’s just a data storage medium… n64 carts were totally capable of having video, just the lack of space on carts and general inadequacy of video compression at the time meant it wasn’t generally worth it. some n64 games did have fmv though.
regardless i cant believe people are actually having a console war in this thread over a console that died 10 years ago
Ugggh don’t remind me.
Back when Saturn & PSOne were getting all the good quality fighters, Nintendo it seemed had become the testing grounds for whatever amature’ish shit that came down the pipe.
N64 was garbage and your whole post was pretty much detailing your own nostalgia factor, and not anything to genuinely defend the system.
I guess i’m still jaded against nintendo and what a soulless piece of shit the company has become, and then remembering where it all started with the terrible N64. Plus when i hear ignorant types fondly talk about the N64 like it was anywhere near the calibur that NES & SNES was, kinda pisses me off.
It is actually their worst console next to the virtual boy.
Now i can understand companies doing everything they can to grab the $$$ from customers, but at least most go about doing it in a BETTER way. Like actually putting out decent/Good gaming systems and titles.
Nintendo on the other hand has become the biggest con artist in the industry and is a company for suckers. They take whatever latest dumbshit gimmick or novelty they can think of next, put a good marketing spin on it, and all to sucker a buck out of the ignorant masses, and those sad veteran nintendo loyalists out there who desperately hold onto their memories of back when it used to be a good company.
There is something to be said about how the wii is so “bestselling” among the casual crowd. As the casual uninformed type are the ones most likely to be easily fooled by spiffy marketing/salesmen techniques, into buying crappy, shallow games for lousy hardware.
I could go on and on, like how so many fatasses out there are somehow under the impression that wii-fit will…uggghh ok i’ll just stop the rant here.
I just have to say Flying Dragon was okay as a game in general, but I think as fighter it was mediocre at best.
Its biggest strength was the system was so opened ended and customizable (even had two different “modes”, SD mode and the regular one) but the fighting itself needed more meat to it. Especially regular mode - those reversals were kinda retarded. It did have a lot of longevity to it though, definitely a fighter one could make a scene around.
Loved the music, and its kind of surprising how a game like that even made it to the states at all.
I think the N64 was solid, but its strength lied in platformers, multi-player fests and 1st/2nd party developed titles; its fighting library was not very good.
n64 was the multi player god of that era.
I may not like nintendo that much, but most of these arguments are very biased fanboy bullshit.
People just seem salty that nintendo expanded:sweat:
N64 sucks! on the other side, i personally like cart than cd, it cost more but better in the long run, it sturdy and last longer, the console also last longer than those using laser to read cd which will wear out the laser in a couple year or so…
I genuinely defended the system when I mentioned two words: Fighters Destiny.
“Knockdown- Three Points Won!” NIGGA :rock:
Fighter’s Destiny is fucking awesome!!
Personally, I think the N64 could have done an excellent port of XvSF. At least better than the shitty PS1 port.
Yeah but at least PSOne TRIED to do it. The N64 with its Ram upgrade at the time could have theoretically pumped out a great port of games like SF Alpha 3 and XMvsSF.
In THEORY anyway, we’ll never know because they never bothered! Too busy putting out trash like dark rift & wargods to focus on a quality fighter…
Speaking of genres nintendo totally left out: Lightgun shooters! Even to this day i love me a fun shooter like Time Crisis 3 or Vampire night. Back then it was said that a company had indeed manufactured lightgun tech for the N64, but didn’t try to sell it because there were never any shooters for the system.
Who knows what happened to these unreleased N64 lightguns…they probably just chucked them in the same landfill along with all those unsold Atari E.T cartridges.
Yeah thanks nintendo :rolleyes::rolleyes:
Goldeneye 64 singlehandedly was perhaps more successful that any Lightgun game for any system. Yeah thanks nintendo. :tup:
Wow only one game…
Salesguy: Yup kids i hope you like FPS shooters, thats all your getting.
Kids: "But we want some of those great games the other systems have. Like SF Alpha(s), silent hill, armored core, Final fantasy(s), Guardian Heroes, KOF, Castlevania Sotn, Metal Slug(s), Einhander, MegaMan X4, etc, etc.
Salesguy: Too f’en bad, you’re getting Goldeneye 64! That ONE game better hold you over for the next 4 years too.
Thanks nintendo.
In short, there were better systems to work with at the time, like the Sega Saturn which had more than enough expansion memory to allow the things companies wished possible (Vs series for example). It was also loosely based on arcade (AM2) hardware making ports easier to deal with.
I think the N64 was designed more for 3D graphics, which was their inovation at the time. It just wasn’t logical to make such games on the system when better options were available.
How can the N64 suck when it had some of the most popular games in that entire generation. People still play Goldeneye and Perfect Dark to this day, and there was also the revolutionary Super Mario 64 and what some people consider to be the best game ever: Zelda ocarina of time.
It also paved the way for a somewhat decent controller for FPS games which culminated in the Xbox 360 controller. Did it have a lot of good fighters on it? No, but it had a lot of FUN ones. Clay fighter, KI gold, Mortal Kombat Trilogy weren’t good but really fun when playing random people.
Nintendo definitely fucked up in many ways but I would say it was more revolutionary with it’s 4 controller ports and innovative software than anything on the PSX. Saying this however, the PSX was a better system simply due to the wider variety of genres and peripherals available.
Goldeneye outsold most of those games and made the N64 and outlasted most of those too. There was a reason it was the most anticipated XBL port ever at one point.