Why we don't play new games? - GGXX is the new SF2

I can’t believe I’m even bothering to post in this, but…

I recall Sirlin saying awhile back that the community should specifically aim to support games that are regularly patched/upgraded, and I agree. The record strongly suggests that the games end up much better this way (think HF, ST, AC), and I hope it will eventually become the norm rather than the exception.

And people still aren’t understanding r3ko, so I’ll try to explain. Evo attendance numbers do accurately demonstrate the popularity level of games…in America. However, he is referring to the Japanese market, where Guilty Gear has indeed become the biggest fighter and the standard that others try to copy. Why is this relevant?

Because, to the companies themselves, the Japanese market is all that actually matters. Casual players still buy fighters and play them in arcades over there, which isn’t the case here except for MK. And you need the casual audience to make any money.

Additionally, the Japanese fighters are the only new things coming out. r3ko’s point here is: Do you really think Evo is going to run Marvel or ST for 10 more years? Some of the traditional favorites are going to get dropped over time, so what will we have to replace them? 3-D games and Guilty Gear derivatives. So, unfortunately, the OGs may be left out in the cold.

I strongly wish someone could make a new game with the same kind of style as SF2 - heck, this is why I like Tenka so much, as it comes closer than anything else as of late. But it doesn’t seem likely. =(

-Josh

oops i misunderstand what you meant

sorry about that…

Me too man im wishing for a game like that also

but i don’t think that will happen

games are now going in a direction that is a lot differrent than SF2

and im not sure if anybody will still be playing SF in 10 years but for now HD remix will let SF2 last a bit longer (i hope)

im still waiting for a new kind of 2d fighter that im gonna train

Have you tried Blitzkampf?

Im amazed at that comment actually. Im sure that all of the overpowered characters in Marvel are already played out. One would think marvel players would be looking for a whole knew game within which they could exploit bugs and glitches to a degree that would render the game near unplayable by any rational human being with a soul.

More of you all should play Tenka when it hits for the Wii!!! If not import it NOW.

:rofl:

Or people could just play whatever they like?

SF4 is the new street fighter

It feels like the large majority (but definitely not all) of the people who post about Guilty Gear having attributes which make it inferior/not worth learning when compared to old-school SF really haven’t given the game a chance. It is quite different, no doubt, and many people immediately decide they will not like it simply because of this. Guilty Gear is an awesome game which has improved immensely with every revision since XX without a question. Due to these large changes for each revision, there is also bound to be a portion of the community itself which doesn’t like it, resisting change is just part of human nature. I highly recommend to each of those players to have a more open mind and give new things a chance before making up their minds.

One of the most blatant changes is in the most recent revision from Slash to Accent Core, where it went from a fairly low damage game where you could mess up a few times and still come back with solid play, to a high damage/reward game where when playing a high enough level of player, messing up just once could easily cost you the entire match. Despite how this change could be considered making the game worse at tournament-level because results are more random, or that it isn’t as fun because you have to be more careful as it is so unforgiving, when you actually take into account all of the changes to each character’s moveset and move attributes, along with how the GG system works and it’s changes, the game ends up being one of the most competitive, fun, and fast-paced 2D games ever created, with results almost completely based on player skill/experience, and is accordingly very balanced as character balance doesn’t have as big of an impact.

After considering all of the current 2D fighters and their player bases, I believe that there is no doubt GG is the future of 2D fighting games until another big leap comes along (similar to the leap from SF to GGXX, and the game that made this leap would have to sustain itself as SF did and as GG is doing) The scene in Japan for sure, and less so in America, has shown that this is definitely currently happening. If GGXX continues to progress so much in each revision, as it has over the past 3, I can only see it becoming more and more popular as it has.

In Japan, a combination of their numerous arcades, the internet, and their culture allow the current method of updating and releasing GG to be extremely successful. In the USA, however, there are a few fairly large limiting factors that the game will have to overcome to continue to grow, some of which are already being overcome and others which may never be.

Thankfully, two major issues which would have prevented Guilty Gear’s growth have already been solved for Accent Core, both being issues with the home release of Accent Core. Before I mention those though, I feel it is important to discuss the current arcade situation in the USA. Due to the arcade scene here being mostly dead due to numerous reasons I need not mention, the GG scene in America does not have the luxury of having easy methods of gaining new members, having those public places to hold tournaments/gatherings, nor does America receive newest revisions when they are actually released(as it is only for the arcade). There are a few answers to the competition problem, one obviously being finding competition online, including maximizing the few arcades which are available by making sure everyone who is within travelling distance who might be interested knows about it. As for actually having the game to play- we must have a console release to be able to play without that luxury of having tons of arcades. This is why we must rely on the home-version for personal game consoles to play. This allows anyone to have access to the game, along with competition within an easily reachable distance. In the past the scene has had to import the game from Japan, which absolutely has the negative effect of making it much more less accessible to the average fighting game player, let alone the average gamer. This problem occured for Slash and again in Accent Core. Another problem which wasn’t a serious issue until AC is bugs in console releases. The original Japanese version was flooded with bugs, albeit mostly not gamebreaking, but they were absolutely a a big issue. As mentioned earlier, though, these two big problems were solved. We lucky were able to get both an American release which was bug-less, essentially killing two birds with one stone.

As things are, I would highly recommend anyone who would even consider learning a new fighter to pick up GGAC. Chances are, if the trends continue, the next revision of GG will be the biggest and most fun yet. There are tons of people on the Dustloop forums who have spent lots of time making sure any information people might want is available, and the community is constantly working towards setting up more events, spreading more information, and pushing the community forward. Join us in pushing the American 2D fighting scene to the next level!!.. wow that sounded corny.

I honestly don’t see how someone would draw this conclusion without being clearly biased towards either the game, players, or scene itself. Many people in the scene will not or cannot travel to Evo. The majority of the best players in the world live in Japan and cannot travel to Evo. As both scenes grow, attendance from America and awareness/attendance to Evo from Japan will too. Sending players to SBO 2008 who perform very well, or if it was a possibility sending players for other events such as DF2 or the a-cho 3v3 would likely aid this greatly as well, although that is entirely another subject.

It makes even less sense to try and relate the popularity of the game strictly to the attendance to the finals for the game at Evo. Obviously, especially at an early time slot, many people who may be big fans of the game and who support the community will still party/drink/etc the night before because it is Vegas and that is what people do. Putting the game at a later timeslot will obviously draw more people in from the scene- and will definitely draw more people in who may be interested in the game or the players in the final but not enough so to cut their night short to wake up early for it. Putting GG at a later timeslot would have increased it’s attendance and hype by a large amount, there is absolutely no question of that. Using VF as an example of why it wasn’t acceptable for GG not to be packed isn’t valid either, as the scene for VF is much smaller and I’m sure that had it had even less attendance from people at Evo for other games than GG did. As for the individual players showing up late- that is entirely a personal problem which reflects absolutely nothing from the entire community, and an obvious answer to the problem is to penalize that frankly insulting act by disqualification or something similar.

Marvel > Guilty Gear. 'Nuff said.

I think people that are completely against the GG series either haven’t given it a good shot, or are “OGs” and are pretty much just set in their ways of old 2D fighters. Let’s face it though. The age of those games are dead. Companies aren’t going to keep making simplistic fighters. Most people don’t appreciate footsie and good zoning / poking and what not. They want flashy shit and explosions and lots of cool system mechanics to use.

It’s like with RPGs. The old FF games are great. But they’re not going to continue making games with battle systems where you have the choice of attack, magic or item. That shit gets old after a while and people try to innovate and make things more exciting. This trend will continue and things will continue to change.

GG especially though is one of those games you have to learn the system and really understand before you can appreciate it. I used to HATE the game. I’d bad mouth it like a lot of the people in here and vouch for SF all day, but when I really gave it a good effort to get good, found a character I liked, and stuck with the system, I realized that it’s an amazing, enjoyable, and deep game, just like any other fighter.

I suggest instead of bad mouthing the system, sit down, learn the game, try it out for a bit. Don’t do anything too fancy. Just dip your feet in the water and play it like you would a SF game. Then add in fancy combos and all that after you have a feel for your character. Stuff like that is added AFTER you have a solid game plan.

The game really isn’t as block string heavy as people act like it is, and if it does turn into gatling fest, it’s because they don’t understand how to use the game’s defensive options properly.

You can keep playing SF. But also give GG a shot. You might have something fun and new to spice up that crusty old 3S gathering.

I’m interested to hear the names of these so called GG hardcore players you’ve defeated in supposed tournaments.

This thread makes me really sad after reading all of it. R3ko had a really good, valid point that GG is the new mold of fighting games much like SF2 was back in its prime and that most future 2D fighting games will try to grasp its success. Unfortunately most of the thread was bogged down by haters.

LMAO,some SF fans got defensive pretty quick…

I love Marvel & 3S just as much as I do GG,and people,don’t let the flashy combos make the game look hard.ITS NOT.

I play with Slayer in GG.ONE OF THE HARDEST CHARACTERS TO PLAY AS IN GG.I great with him,and soon enough,I’ll even be posting a combo video.I also play 3S(Just started recently).And even though I play a good Slayer,I still find it almost impossible for me to do(with Ken):j. hk,c.mk,shoryuken(mp),Shippu-Jinrai.So don’t give me that bull,because like above,some 10-15 hit combos in GG can be considerably easier than a 4-5 hit combo in SF.

I do though admit and consider,some of you are old and have jobs that make you just wanna have a good time with things that are familiar,but to those that are young and aren’t working,I say you should at the very least give GG a try.

And to Jase,whats “dull” about GG?

:confused:

People that hate GG are like gay people. Just because you feel that way doesn’t mean you gotta rub it all in our faces. No one cares.

All GG players ask is the same respect that we’d give you guys. I may not love SF or think it’s particularly exciting, but I still respect the game and it’s players.

Because most people would know the names of the local talent they supposedly beat in a tournament when someone calls them out on their bullshit. It’s very easy to lie and create very general blanket statements. I also seriously doubt playing SF games since the beginning, since you would only be eleven when SFII came out, and even if you did it’s not likely you played the game competively. :rolleyes: Also, saying you adapted to GG was easy since you’ve been playing SF so long seems a little strange too, because if that was the case Valle (though I’m not sure if he plays anymore) and Justin Wong would easily be top players/well known players outside of their SF/Marvel fame.

I’m not sure where you’re getting the idea that people are on a bandwagon because the game is new. So should we still be playing Doom I when Half-Life 2, Bioshock, Crysis, etc. are out? Those games have pretty graphics and such, so is everyone a bandwagon hopper for playing those games too? Doom I is so OG, man, fuck those graphic loving faggots, right? GGXX is five years old, and a majority of the community’s core players (in America) have been playing it since XX. Hardly bandwagon hoppers. And to compare “new releases” of the game, what’s wrong with playing new, updated and balanced versions of a game? Do people want to play buggy, old, unbalanced versions of their favorite RTS, FPS, MMO, etc.? Of course not, so the games get patched and new content is added, which is essentially what is going on with GG, Melty Blood, etc., just like what happened to SF2 back in its prime. Also, what about when SFIV comes out? Everyone that plays that game must be a bandwaggon hopper that jerks off to pretty new graphics. Oh man everyone sures love bump mapping. Better get some tissue and lube for SFIV.

I hate to break it to you, but Smash had more entries at Evo than any game besides 3S. Pretty good for a shitty fighting game that’s not a fighting game, right? I don’t play Smash, but I’m certainly not going to say it’s not a competitive game or say it’s shitty when it has a large, very active and competitive scene that’s larger than some of our communities. Get off your high horse and get over yourself.

From those points I made above and your pathetically new release date I’m pretty sure it’s safe to say you’re a troll looking to cause a bunch of drama because you have little else to do. Try again, because all you’re doing is making yourself look like an ignorant asshole, not to mention you completely missed the point of this thread.

Why the hell are you responding to someone with that much neg rep? Let him win his tournaments and leave him the hell alone. Everyone else understands this shit any ways. You’re basically talking to yourself at this point.

^that’s the first step towards not being a moron that has lost every arguement I’ve seen him get into then.

Anyway, The capcom community doesn’t play any new games because none are being made until now. CFE was disliked by many, so it didn’t get played and the only thing before that was CVS2.

Now that a new game is in the works, we’ll paly that if it isn’t fucking balls.

But if we mean new games overall, hell I think we all do. How many Tekken and virtua fighter players are in here?

At least he didn’t do what I did on page 8.

Ya’ll act like women. Play what you want to play. I don’t see why you guys are fighting.