Since I’m bad at shooters, get bored with platformers, don’t like RPGs, would rather use my arm to throw a football as opposed to a button, and puzzle games only make me realize my almost complete lack of spatial relationship skillz, it didn’t really leave me much choice.
I’ve always liked fighting games ever since my dad bought me a NES when I was very little. I liked action/martial art films, and cartoons. I took tkd when I was a kid. I used to love to fight kids in school, not because I hated them just because it was fun for me. Though the actual fighting games didn’t make as much of an impact compare to most of every one here that plays competitively. For me, it was an off and on type of thing. I’ll play sf2 for a while and then quit for a good while then maybe in a month, 6 months, what ever I’ll get back into it.
Not until recent when I started seeing the competition matches that it made that spark of interest into a explosion(kinda cheesy sorry). I think if I would seen this shit when I was in highschool, or earlier, I would of been into this more so.
Just beacause you lose a lot of your health doesn’t mean that you can’t attack or defend properly. Sure, getting hit by a 75% combo might lower your chances of winning, but it doesn’t mean you’ll do less damage or something. And besides, a 75% combo will do as much damage at any time.
Whereas losing a pawn at the beggining of a chess match might destroy your whole setup and ruin the match.
OK then, Chess is Marvel (aka, start your own thread for this pointless debate shit.)
i don’t love anyone more than i love fighting games which is why i don’t get laid
You don’t have to love anyone to get laid.
For me fighting games is the genre of game where you need to have someone beside you to play to fully enjoy the game. Its also an excuse to get the boys together eat food talk shit and just have a good time.
Word the fuck up.
They also don’t require madd character building and not one strategy purely domiantes the situation.
is’nt beautiful how everyone can think up thier own personal reason?
brings a fuckin tear to my eye to see how fighting games can bring people together.
Though I can’t speak for him, I can say that the point of this is a discussion, in which we presumably all try to communicate in English. It is annoying when people sacrifice grammar and spelling when it results in a breakdown in simplicity. You’re not the only one stating what you think, so it makes it more fair to everyone else if we can read your post quickly and efficiently.
The ability to spell is vital in any type of visual linguistic conversation, whether about the language itself, or about video games.
At least I can understand what you wrote this time. Your grammar wasn’t even correct earlier.
…ok, so anyway.
I love fighting games or any form of fun multiplater competitive game becuase there’s so much enjoyment in human competition. simple as that.
Because nothing rivals the feel of kicking someone’s ass with as much skill as a fighting game requires. Plus, the more skilled you get at fighting games, the more rewarding they are.
Is all about the community.
I love the trash talking, the beating, but more importantly, the FRIENDS you make playing at an arcade/cafe/videoclubs (popular).
Oh, and the competition… They force you to only play your best. Good comp, that is…
Other games are boring.
I think I play it because its fast paced and its all on you. Its not like a sports game where some of it depends on your team, its not like halo where 1v1 matches are deteremined by spawn points.
Everything is essentially controlled by you.
That’s why I love MVC2. that is my favorite fighting game, and I play it on my Dreamcast with my sticks that I built just for the game.
And my friends love the game too, so they come over and we play with my arcade sticks. I would say we started out as just casual fans, I mean just mashing buttons. Then we watched some videos online and we wanted to get sticks. So I built them.
Now we are doing DHCs and air combos. Nobody can do an infinite yet but I’m pretty close. We all have our teams that we practice and 50 hours later we feel that we’ve barely scratched the surface of the game, the game that started out just doing supers. Just mashing L+R. Now we know what QCF means.
what QCF+2p means, and really its just impressive to beat someone where they don’t even kill 1 character. I dream for a MVC3. The game is nuts, and its really one of the few fighting games I enjoy playing against he CPU (even though they block way too much). That and Third Strike, but that is like our casual game. We just mash buttons and combos we know from MVC in 3s. 3s is fun but not as fast as MVC but still fun. “It’s gonna take you for a ride.” And it sure has, I love MVC2.
my cousin used to whoop me at fighting games, and we’d play all the time. I just continued loving them from that point on and tried playing all of them. I started going to the local 'cade and played the people there. It was sweet, because at the time no one really knew how to play marvel and I thought I was the best. I then met some people who were really into these games and showed me the world of fighting games so to speak and how they were really suppose to be played. Many a year later I’m still playing them and still get a good kick out of learning something new that makes playing the game more fun.
why have sex?
Because of the feeling you get when people fall for your mixups, when you do a nasty combo or when you’re really locking somebody down and they’re helpless. being pushed to figure out your own mistakes while caplitalizing on all of your opponent’s. Losing and learning from it. Execution, strategy and reflexes. It’s just fun.
I play them because they’re technical.
I’ve been playing games a long time, and I find so many over-simplify things. I saw the original RPGs and quest games where someone would type (yes, before bitmap graphics) phrases like “cast spell” or “walk north”. That pissed me off. I wanted to control the character and MAKE them do these things, not just issue a command and watch it happen.
Lately I see all these MMORPG players. WoW is a classic - click a mouse once, and watch two characters battle it out. Not what I’d call exciting. More to it than that: the character with the highest “level” wins. Talk about pre-determined. I’d rather watch grass grow. At least there’s some randomness to that.
In fighting games there are no “levels”. I don’t press one button and watch my character hit someone 146 times. I don’t input one command and see a dozen come out. If I want a dragon punch to come out, I need to make it happen. If my character didn’t block/parry fast enough, I need to skill up. If my opponent beats me, it’s not because my onscreen character didn’t have the right weapons/armor/skill-level. It’s because I sucked and I need to get better.
Fighting games put you in control. Whether it’s Street Fighter strength/speed controls or Tekken left-arm/right-arm controls, you make it happen blow by blow. Not the computer, and not some pre-determined scripted sequence of events.
I’ve been playing fighters since there were fighters. They all have the lasting appeal, because long after the single player game is done you can still verse another human. And even if you beat someone a dozen times, there’s someone else out there who’s better than you because they themselves are skilled up, and not some in-game character they control is of some higher level than yours.
I play games to PLAY games. Not to press a button and watch some stuff happen for the next 5 minutes. I play fighters because they’re technical, and because they rely on my skill, and not the skill my in-game character has built over time.