Why people should support Skullgirls (even if they don't quite like it..)

Then I’ll concede that point, and my apologies. But, because I’m at least a LITTLE bit of a dick, I will mention that I don’t have time to read every damn thing on SRK. Just most of it. And, as of THREE WHOLE DAYS AGO, there was no guarantee of a patch.

This was actually mentioned… 4 days ago I believe :rofl:. Night before the PSN release?

heh you’re making me want to debate why its important, but I’ll resist (sexism arguments are deathy poison). Think of the review as being of worth because its somebody not dedicated either way to the game writing about it. Not a fanboy, not a hater. There’s value in that.

In fairness to you, the first time he talked about it it sounded like that, and then he did a correction.

I don’t bother with gaming journalism. It’s just advertisement since you can give money for a high score. That review doesn’t help change my mind when he’s bringing up Cross Assault and faulting the game for not solving social issues while applying that issue to the entire FGC and calling the fighting game scene an organization lol.

Even the SRK review is shitty since it’s exactly like every other review. You’d think SRK could provide a unique perspective you could only get from players who delve deep into fighting games but nope, just another review from another regular gamer.

Play Peacock’s story mode, the writers actively poke fun at themselves for using a MacGuffin trope

Why? If you are going to compare what Capcom/Namco/etc has in a basic fighting game. You should be prepared for what other things those companies FAIL to do. It’s that simple.

For every negative review, there are people who praise the game. Joystiq has lowest review so far, but that’s not the general rating for the game.


http://www.gamingexaminer.com/skullgirls-review-not-just-another-pretty-face/14370/

Let’s wait and see where the review pile of the game to be. THEN rate the game.

It’s more specific than that though, its ‘hot sexy girls battle for magic item that grants wishes’ It’s not just the macguffin, its down to the name being ‘xxx heart’.

It’s not like its a big deal, synchronicity is funny to me. You don’t play fighting games for deep, original plots, y’know? You play them because its fun to beat the crap out of people.

Edit: Ironboy, its worth posting reviews as they come out. Seeing how people outside the core scene react to the game is gonna be really really damn interesting.

Invite System, GGPO, Movelist.

78/100 isn’t bad at all. Great Job Reverge :slight_smile:

The review is clearly biased from the beginning though, almost to the point where it sounds like a sermon.
The review also complained about having to manually set your GGPO delay because reading how GGPO works is inconvenient… (when it can basically be explained in like 2 sentences…) when setting the delay manually is something you would WANT to do in general, specially for a fighting game. So sexism aside, that’s another big flaw, twisting a useful, good feature that helps fighting games as a negative shows that there was no intention to be neutral.

The review could be better if … the people that actually gave the reviews low scores actually didn’t have a bunch of stuff wrong in them too… PSN review complained about the game’s button config… when the very reason they stated the system is bad IS ALREADY IN THE GAME BY DEFAULT. It’s like they didn’t even TRY the button config and complained about it :rofl:.

I mean, why review stuff when your review is full of errors?

Glad you’re not making a game :tup:

So glad I’m not putting myself through hell doing so either :slight_smile:

It’s a point of view thing I think, that’s where I find it to be valuable. For many people having to manually set the value each time is an annoying chore. Yes you and I know there’s a good reason for it, but we’re not the average player.

The value of the reviews is in seeing what people on the outside, people not so deeply involved in the game, think. And little bits like that matter to the less-dedicated players.

Still, even I’m kind of offended that SFxT got a higher composite score (via metacritic), that seems kind of F’d up.

I agree in general, but what about the fact that reviews are putting the game down and reducing score for saying that the game lacks certain things that are already in the game (PSN review and the button config)?
Also, for the joystiq review most people in the comment section called out the reviewer for basically writing one of the worst reviews on Joystiq, which normally has pretty good reviews. That should say something, and not everyone that mentioned that likes SkullGirls either.

SFxT got a higher score because:

  1. Larger cast.
  2. Tekken
  3. Easy as shit to play
  4. Doesn’t look like shit to the average person. People forget that 2D sprites in fighters are seen as anachronistic by the public nowadays. They’ve been conditioned to accept 2.5d as the norm.

For me, I bought the game, even after all my time spent bashing the game, giving it one final chance to win me over. I spent a few hours going through everything (even took the effort to look up movelists), and subsequently deleted it off my 360. For all the good things that Mike and co have done with this game in the back end, it still plays like a retarded inbred spawn of Guilty Gear and CVS2. You’d think they could mix, but they don’t. Game is too slow, to floaty and there’s just not enough fucking damage.

It just ain’t my thing. It’s a solid construction, and for what it wants to do, it does it really well. But I honestly believe it would be so much more successful with a different roster and art style.

Sup?
[media=youtube]A1SkdaAw0FI[/media]

It’s not exactly uncommon for people to bumrush a negative (or mixed) review of a game they like in comments, if anything it’s the absolute standard of behavior.

Still, I just linked it as soon as I saw it, per metacritic that’s the lowest professional review out so far… so here, for completion;

seems to rate a solid 80%, both mean and median

It is normal, still no excuse for official reviews getting facts about the game wrong and taking points away based on that ;).

Stop citing review scores, please. I’m talking to the people on both sides.

A majority of the vanilla Marvel vs Capcom 3 IGN review was spent bashing the hell out of it for asinine reasons (NO VENOM OR MEGAMAN, DIS GAME SUX!). Then the review ended with an 8.5 out of 10, because apparently the writer didn’t have the balls do actually give a score that reflected his viewpoint. The inflation of scores for game reviews is both ridiculous and stupid, and the majority of writers for reviews don’t understand fighting games.

If Skullgirls got a 10/10 or an 8/10 or a 7/10 or a 3/10, so what? We know the game is good/bad, we know better than the majority of reviewers in game journalism (Snicker) will ever know, and we always have the demo if we’re undecided.

Unbeknownst to most SRK posters, Chachadesmond has nightmares about Jazz music.

Or take points away from the game for holding the FG organization back from its quest for [S]booty[/S] [S]women[/S] equality.