Why not make Super the tournament Standard?

i find it funny that the the people who said sf4 was the best in the series just so happen to be gouki players lol.

I hope you didn’t get that idea from my post. HF may be the best balanced version of SFII, but ST is widely to be the most fun (subjective, of course). I play and enjoy both, but prefer ST because it has more characters and more importantly, competition.

Beat me to it.

No one plays the classic in HDR because it isn’t arcade perfect. So, it’s neither here nor there and otherwise crappy. Majors don’t play HDR anymore.
I agree with you on the accessibility, which is why I’m hoping ST gets a 3SO-like release.

Of course it’s retarded logic. Loved how you attack the sarcasm. I need to put spoilers around all my sarcastic comments from now on. All I said was wait till after EVO to make an opinion. I haven’t complained one bit about AE and I’m open to playing the hell out of it till the next release of w/e may come down the line.

When faced with a choice between HDR, which is so far from classic ST it isn’t even funny, or a 97% port, just as accessible as HDR because it is in HDR, the community chose HDR.

You argue that the community won’t always progress newest game and cite ST, yet when faced with a choice of nearly perfect ST and an abomination version of ST we choose the abomination. Therefore I stand by my reasoning that we always move on to the newest game despite the quality.

Moving from AE → Super requires answering a few questions:

  1. Is the game truly broken? Broken is not “Yun is too good.
  2. Would Evo ever switch to Super? TO’s are going to run what Evo runs, and players are going to grind what the TO’s are running. Unless, of course, the game is broken and all the players just wind up saying “fuck that.”

I haven’t really kept up with the JP AE scene, but the fact is that 6 months in people are still playing it. In the arcade rankings there are a 26(!) different characters at Grand Master status. Yeah, there’s a shit-ton of Yun’s … yeah, Yun is stupid good. But is it broken? And more importantly … will it blend?

It’s not an abomination. It’s just a different game. AE and Super are different games.
I’d rather play a new game in HDR (which is a great game) than a game that tries to be something it isn’t (classic mode HDR - wannabe ST).

EDIT: On topic. If Super is truly superior to AE, folks will be back on Super. I don’t see it happening unless there’s a dramatic paradigm shift in the way TO’s think about AE.

Oh yes you did,go back and check the old boards

I find it funny that people who bitched about vanilla couldn’t hack it and had to brought everybody else down in the gutter

This is basically a ban Yun thread.

What are the problems with AE if the existence of Yun is ignored?

Yun and Fei are the only immediate issues with the game I would say. They can just maximize damage and control space better than most other characters and have more tools to do so on a point that’s laughable. I like Fei a lot because he hasn’t really been THAT strong in any of the earlier SF games (not including SFIV) and it goes to show that when you make a character with good walk speed and normals with high damage they can have what they need to win in SF. Though a character as good as Fei was like…your average run of the mill character in any real interesting SF game and that’s what made the old games good. Everyone had good fundamental shit. In this game you gotta be like looking for characters that can actually do SF shit and then on top of that you have to worry about if their damage output is even worth the investment you’re putting in to know their spacing and options.

Yun plays a bit more abstract from Fei but he’s the same shit. He has one of just about every tool you need to open somebody up and he can close the gap safely very quickly. He doesn’t have to worry about whiffing shit because the tools he uses to get in are very difficult to whiff where the opponent can punish. Once he establishes close range you basically wish you were fighting Rufus. Only issue is low health but that doesn’t stop people from being high tier. It’s about tools.

There’s nothing wrong with Yun or Fei, it’s about how Capcom think it’s cool to make sure the rest of the cast is boring and shitty. This is considering how the dry mechanics make it really difficult to come back in a matchup that’s even one point not in your favor. Luckily with 39 damn characters there’s enough potential characters in the shed to work with to make something work against them but you can just see the options ratio between Yun and Fei and everyone else and it’s just like…why?

I agree with the majority of your post. I don’t view Fei Long and Yun in the same way because I see Yun as an easier path to playing “really good Street Fighter”.

I think that this match is pretty ironic though:

Either way I hope this never happens. I dont think this game is as broke as everyone makes it seem.

Or its just Capcoms way of making more money by making AE broke and then releasing another title update with 2 new chars and nerfing yun for 10 bucks. :stuck_out_tongue:

Honestly, we’ve dealt with way more overpowered characters in past games than AE Yun could ever be.
Yes, he (and to a lesser extent Fei and Yang) are a bit too good compared to the rest of the cast, but they have options and that’s what makes a game interesting to play. Vanilla to Super sucked because the “rebalancing” was, fith sparse exceptions, just taking away stuff. Super may be balanced (and I’d argue against that) but it’s dull and boring. I much prefer the ST sort of balancing where every character has some overpowered tool so that you really feel a character’s strenght even if he lacks in other areas.
Like half the cast in super has no real strenght. Just a bite of nice stuff here and there, but nothing powerful. And that’s boring.
People complain that the twins rape half the cast - like that wasn’t the case with super Honda or super cammy making half the cast useless. Actually, while AE sure has a bunch of characters that rule the game (like, OMG, most of fighting games), it has overall more “viable” characters than super. Characters like Gen, Hakan, Makoto, Dee Jay were pointless in Super (yes they had stuff and setups and dedicated player found nice things for them, but still that wasn’t enough) now they are viable. Sure, not STRONG, but viable. Many other previously underused characters received nice buffs.
And the heavy nerf hit one category of characters: not necessarily top characters themselves, but those who had a bunch of one-sided matchups ion their favor. Namely Guile, Honda, Dhalsim. While they had their weaknesses and struggled against some of the top characters, half the cast couldn’t do shit against them. I’d rather have truckloads of twins to fight than deal with that again.

Alpha 3 Upper is a special case not only because it was a Japan-only release like Savior/Hunter 2, but also because it came out 3 years after Alpha 3. Capcom fans had migrated to CvS by then. Alpha was a dead series at that point.

My contention is that, much like the Alpha series, SF4 will be replaced as the tourney standard by the next Street Fighter game - SFxT in this case. The only way I can see that not happening is if Japan becomes so enamored with AE that they continue playing it at the arcade for the next decade and a half like they’ve done with ST, but I don’t see it having that kind of staying power and I don’t see Capcom fans having enough loyalty to the SF4 series to bother switching to an older iteration. I respect your idea, but the fan base is going to hold you back.

Yeah, I’m awful because my rushdown turned into heavy defense.

Why exactly do people say HDR is worse then ST? The changes to the game? The fact that the nuances of the game are diff from ST? I consider HDR to superior overall. They are both pretty bullshit though and have alot of nonsense. My personal gripes with HDR are several of the balance changes. Why the fuck did Gat get nerfed so hard out of the top tiers when he was pretty much the weakest top tier? Sum of Hondas buffs are perplexing as well. Rog is still Rog and that’s kinda upsetting too. But all in all I like the game as much as I like ST.

I used Chun

i think that super cammy is better than the twins

Cammy didn’t have a command throw.