Reasons:
Technology, back in the day it was impresive watching a new game a new MK, a new SF, whatever it was it was amazing, amazing graphics, etc. As time progressed and consoles became more powerful, it became more expensive for arcade owners to keep up with the costs of new cabs (atomiswave, Taito X, Triforce, etc.). Unless of course it’s a big chainlike gameworks, and even that it’s not that widely available in every city.
Moving on, really when it all comes down to is that some people interpret fighting games as capcom fighting games, not just ifghting games in general, and somebody here said it right. Most people here are fans of capcom.
I love MVC2, it sucks for me to not be able to play a MVC3. And like a KoF fan that I am, CVS2’s Yamazaki is nowhere near KoF 2k2’s yamazaki and neither are a lot of SNk characters? Did capcom make them look better? probably for someone’s taste, but not in my book, but bottom line is that’s IT’S NOT IMPORTANT. Gameplay is the main objective there, botton line is that with all the grooves and the amount of characters I personally just wished they had added more (I would have died to have seen Dante vs Setsuna).
It’s not a bad thing to play old games, but it’s gonna be hard to keep doing so. And even to a further extent, it’s just gonna be harder to be a 2d fighter fan, period. Even in Japan they are not getting A lot of Fighting games every year. And as the genre is getting less popular it’s gonna become even more difficult to find new gamer’s in teh genra givem the already low interest by the general population.
If anything killed 2d it’s Graphics and homeconsoles.
But back on track, why aren’t they popular? In a way new games aren’t that fun and some are (rumble fish in my book can easily get monotonous, and on the other end we Have KoF XI and NGBC being an alright game, but not a top one).
Would gamers support new games? yeah if they were available in both console, and Arcade but easily accesible is the key. And companies now a days aren’t interested in promoting such games because of the low profits they more likely are gonna get.
Access to the game is not defined as whether me and my small group of friends can go out of our way to setup one machine. It’s whether the average game player can legally buy/download the game as easily as quake or a deck of magic cards. Most games lose at that step.
It’s not really about whether top players play the game, noone cares what they play if they can’t play it too.
A ‘new’ game to me is a game that actually has some advancement in gameplay, technology, and or understanding about creating a fighting game franchise.
CFE is not a new game, SvC is not a new game in that sense, and none of these snk games are. GG is a new game but fails the ‘accessibility’ test, so where are these new games.
Graphics were always important, part of the reason there is a SF community today was because SF graphics were on pace with technology at the time. It shouldn’t be a surprise, and is also beside the point, there is no reason that good graphics and good gameplay can’t exist, wasn’t that what SF2 was to begin with?
You have to consider the geographical implications as well. Japan is alot smaller then the US there for alot of the players are alot closer together and have easier access to playing and arcades and things of that nature. Also since 99 percent of the shit is made in Japan they get it first and they always get better shit. All the FG players in the US are spread the fuck out throught the whole thing. It is alot harder to get a group of people together, this is also one of the reasons that arcades are pretty much dead.
Although it isnt the main factor by far just the geographical sense of it makes quite a bit.
Yeah. Japan is about 1/25 of the size of America, half of the population. And that’s counting the unpopulated parts (those little islands, mainly). Everyone in Japan is stacked on top of eachother. I mean…if all of us were 25x closer to eachother…I might not suck.
I would argue that your point on GG is only valid post Reload, prior to that, all you had to do was walk into a store and buy it, accessible as any other at the time. Garou was also easily accessible looking at it from a downloading standpoint.
Also the arguement that SF graphically was up to date at the time, depends on which games you are talking about. If you’re talking about Street Fighter III: New Generation and beyond, the technology was pushing into 3D. Rival Schools, another capcom effort, also debuted in 97, which was, graphically, the newest tech. One may argue the that the “parry” was a novel function that was an advancement in the style of play, which may exonerate it from needing to push the technical limits, but Garou would follow just two years later with a similar mechanic, to much less fanfare. So while I would agree that graphics can be a way to snag people to games, it doesn’t follow suit when applied to the games considered the “Big 3” in these parts, as they were all were behind the latest trends. (Guilty Gear hitting arcades a year prior to Capcom vs SNK 2 & Marvel vs Capcom 2. Which means two of the big three weren’t even pushing the tech for 2D fighters in new directions.)
The arguement that every game must be a further advancement of the concept of fighting games, I just find to be weak, but perhaps it’s a personal taste. If someone wanted to teach me a new card game, I wouldn’t refuse it if it didn’t delve deeper into the depths of how I conceptualize card games. If it’s a fun card game, I’ll play. (Uno for life.) Shooting down things on similar concept alone can deprive you a lot of fun.
I believe the reasoning for why people don’t play the newer games is a little of everything. I do agree availability hurts many of these games, since the big difference in following in games is how many casual gamers you can turn out. Casual gamers can become hard-core gamers, and you just don’t find many casual importers with modded systems. Also a lot of casual gamers are the types who will turn out for tourneys, not realistically thinking they have a shot, but just for fun, it’s those people who contribute to the numbers that help a lot of the titles.
Also I do think it can be attributed in part to a Capcom bias. It’s not the totality of the issue, but there are many that will say Capcom is the only maker of any quality fighters. When people talk about the future of 2D fighting games, most make posts wondering/wishing Capcom would put something else out. These are the games many of us grew up playing, and it’s not unusual to become a fan of one, and like it more than others because of a personal association. So I think some of the newer games would have gotten more play, even if they were the same exact game, if the Capcom name had been attached. In the limited arcades I went to when I was much younger (before they all died out, something I think the American fighting game fan is just going to have to let go the way of the oxygen bar) had SFII, there wasn’t anything SNK in there, sans maybe a multicab with Metal Slug and some other random games. Everyone would huddle around SFII and play, and later on when fighters became more popular, you’d see a machine running Samurai Showdown, but people weren’t playing it. Not because it wasn’t up to date or pushing games in new ways (weapon combat really hadn’t seen the light of day in the manner SS did it) but because they were all still huddled around the game they knew in and out, the game they had spent so much time learning.
Though, one thing does ruin my theory a bit. It was the fact that when Mortal Kombat came, all the kids jumped to that. I don’t know what it was about Mortal Kombat in general, but it got very popular very quickly. Used to bother me, since I never knew how to do any fatalities at the time…but I digress. Perhaps there is a bit to say about having a bit of luck too, and catching an audience in the right place at the right time.
All we have to do, is try to work to make more people be exposed to the newer games, and not expect our community to keep pace with the Japanese on everything. It’s going to be slower because our channels of getting new games is slower, our lines of competition are more sparse, and because of that we’ve got a lot of players who have played older games for a long time, so the push will be more gradual. I just hope more people make a choice to try to get out there, because you just never know.
It’s not just an issue of geography. It’s also a major difference in both culture and lifestyle. I’d get into it, but there was a great post a while back that sums it up very well… linky, anybody?
Another problem is imports. For the sake of argument lets use Evo.
Here you have the hardcore GG group (the players that imported Slash upon releash), and you have the casual players waiting for the game to come out in america (Evo).
Now if vast majority of the players that would buy the game are hardcore, then they’ll buy the japanese release.
What good does that do for the casual fan that’ll buy it after it gets released in america (if at all)?
From the standpoint of Sammy of USA (or whatever its called in the US), if they end up releasing it here in the states. Who’se gonna buy it? It won’t be the hardcore players as they already own a copy and probably wouldn’t think of purchasing the american copy. So who’se left to buy it? The casual fans of the USA which are an even lesser minority than the hardcore players. So when those players buy it, what is sammy of USA going to think?
Gee, this GGXX/ game sold horribly in the states. Why should we bother with releasing AC in the states next year?
This is one of the problems. Most people import their games, so if and when those games finally get a legal USA release, the gaming companies can not tell that their game is selling well at all, since virtually everyone that would have bought it already has it.
What “casual” players are waiting for Slash, or even know of its existance?
Slash was never announced to be release in America, so not a valid point.
If it WERE to be released in the US, there would be alot more people who walk into a gamming store, see GG and grab it. This was the case for GGXX, which for a long time, was hard to finding in VG stores. Even if they didn’t but it, I’m sure the scene would rather have copies which kept them from using swap disc everytime they wanted to play GGXX/
I think you are just imagining this problem with people who “import” the game. If there is any reason that would keep games from being released in the states, it’s the large amount of pirating of Japanese games that goes on. This is probally a much more frequent occurance than people legally importing games ( which tends to cost alot more than buying games at your local EB)
Lack of access to these games is a BIG issue for U.S fighting game fans like me. Outside of crappy KOF-Rehashes, the only NEW 2D fighters released these days are in japan or other areas OUTSIDE U.S.
I’d trade the next handfull of crappy KOF rehashes anyday, to get a U.S release of something like the Fist of the north star arcade instead!
Spector Vs spector
Fist of the north star
Melty blood
rumble fish
etc.
How do you expect U.S 2D fans like me to get ahold of those games? Most don’t even have an import console release!!(and the few console releases of ones that are, can be uber-expensive or rare).
(edit: i recently got melty blood: final tuned for Pc. But none of those other games.)
Go get a case swap set for ps2 and swap magic you can find them here.
Swap magic helps out to play importgames, burned, ect.
Now I could get in on this debate but truth be told everything has already been said in most of this thread. All I got to say though is why do we all depend mostly on arcades????.:rofl:Come on folks we can get casual gamers at are houses as well.......
There’s alot of us who seem to be able to have access to mod games. So let’s get those gamers who want to play but have no access at all in your group that does have access. It works better this way so no one at all misses out the fun. Also y’all who like the arcade set of the game and bitch about the consle crap can buy the damn cabinet of the game for your crib as well. I mean y’all can afford for sticks that cost the same amount so why not the full deal instead??
Well this my 2 cents if I wanna get more on this I’ll do it later, I’m real tired right now.