I like smash because:
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I like how the combos work. Unlike other fighting games which have canned in combos that work 100% of the time, combos in Smash vary depending on character weight, size, falling speed, percentage, how well the player DI’s, and the stage that you’re playing on. So it’s more improvised and reaction based than memory based.
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I like how stages have a really big effect on matches. Depending on the character you’re playing as and the character your opponent is playing as you may want a small stage, large stage, a stage with lots of platforms, a stage with a little amount of platforms, a stage with walk of ledges, a stage with low ceilings, a stage with walls, etc. This means that you don’t just get to counter pick characters but stages as well.
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I like how the whole fighting engine works. Replacing the health meter with a percentage meter and having KO’s revolve around knocking people off the stage instead of running their health out brings a very unique style to the game. I also like how attacks and actions are really simple to perform, so players can focus more on the strategy than the execution(which is more of the case for Brawl than it was for Melee).
I hate smash because:
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I hate the overall randomness that can go on with the game. This includes items, certain stages, certain attacks, and now tripping.
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I hate how imbalanced the game can be. Melee had a very bad case with a heavily unbalanced roster, I’m simply hoping Brawl balances out a bit better. Sadly though some characters are already developing much faster than others, and have some pretty clear advantages. But only time will tell how everything will span out.
Now I’d like to here what y’all like or hate about smash.