No info here, just a bunch of **** regurgitating the same old arguments. Blah Blah Tiers Blah Blah Dumbs down game Blah Blah Yuns & Chuns Blah Blah Guessing game.
So… you’d equivocate high parrying a mid with throwing out a psychic dp?
Anyone who says something like this doesn’t play 3s past CPU matches or is a fucking moron. [Combination of both really]
I like how when I talked about doing standing fierce on wake up with fei long in st, someone else points out how that’d be stupid to do in 3s, then I say “okay sure it’s stupid.” then another 3s player comes in an says “You’re wrong. If you play x char.”
You have to know your matchups.
Some characters, it’s a bad idea to parry some things.
LOL, you tell em! ( I happen to love parry, makes for more skilled gameplay) Even though I lose a lot learning too do it well.
That may have been a bad thing to start with. I’m a little more mellow now so instead of calling that out outright, I’ll say this:
Sonic the Hedgehog is, presently, an intellectual property full of terrible, terrible games, and its fans tend to use the argument, “well, people don’t like it because they have no skill/don’t know how to play/don’t understand it.”
This doesn’t refute Viscant’s arguments. All this is saying is: “People have judged a system they don’t understand, and others who use and enjoy said system do, in fact, understand it.”
Viscant’s argument DIDN’T boil down to this: 3S is different and I don’t like it so parry sucks.
His argument boils down to this: parry is a very strong defensive option that limits the positional mind games of SF by giving an easy* out, one available anytime you aren’t in hit stun or knocked down.
- Relatively easy. I can’t parry for shit. Which isn’t the point.
His feelings on the topic mirror my own: when I watch match vids, I look for those moments where nothing APPEARED to happen, but one player just turned the tide to their favor, pushing the opponent into a position where options are limited while the aggressor controls the match. And what he claims is something I see in 3S videos: yes, the corner is still there, and yeah, you don’t want to be bouncing between it and an Aegis**, but Parry > Karakusa > s.HP > SA II > etc. and suddenly the Akuma that fought to earn his positional advantage just went from hero to zero.
** Yes, I know Aegis doesn’t wall bounce.
Yeah, I know I gave an extreme example, but I grew up with SF2 that saw the fight for the corner as the “sub-plot,” if you will, to the “main plot” you see in the health bars. That sub-plot, alternate win condition, whatever you want to call it is crucial: you can’t just get into a corner and get mad that the game doesn’t give you an easy out. Earning your way out, FIGHTING your way out wasn’t about fishing for the parry, it was about taking your loss and realizing that if you don’t want to lose again, you won’t cede your position that thoughtlessly.
I have this friend who hates when I corner trap him, Dust Loop him, or do anything where he can’t just throw out whatever he wants without consequence. He asks “how do I get out of that?” I respond “don’t get into it in the first place.” He gets mad, and usually won’t let me show him how not to get into the bad situation in question. (Consequently, he loves Burst, Combo Breakers, JD, and other such systems, and he’d love parrying if he wasn’t worse at it than I am.)
… Hungry. Going for dinner.
Dr. B’s corner traps involve a gravity well and the planet Venus. It’s very unpleasant.
No. Just no. You entirely missed the point about knowing your own options, and don’t seem to even understand the idea that there are more moves that can be used at any given moment than high/low/throw. Why, there could even be 3 different HL block normals that land within the same 6 frame window but will beat or lose to 3 different normals of yours!
Gets rather confusing, doesn’t it? This will be the last thread that I simplify any fighting game to rock-paper-scissors. It just isn’t that easy.
because parry is too subtle a mechanic for most players to learn to fight against or integrate intelligently into their game.
parry makes zoning more complex, MUCH more complex.
in the face of being overwhelmed by the complexity of the system mechanic parry has been grossly oversimplified by the VAST majority of players.
people also often make the mistake of thinking in 3s you can do whatever you want, you can’t.
unless you know the game fairly deeply at least in some matchups the justifications for these arguments wouldn’t make sense so i will omit them.
parry is one of the deepest system mechanics of all time and has the widest ability to be misinterpreted because of its dynamic uses.
3s is the hardest game to learn because the correct path to victory in a matchup is not in any way obvious. can you beat a hugo by parrying his jump in, yes sometimes. is this smart/consistent/effective agaisnt a strong hugo, no sir.
it’s more like only people who have listened to nickelback should be allowed to make judgements about nickelback
strawman clown
oh look at me i’m ignoring a well thought out and insightful rebuttal of my points by saying it is dumb
it seems to me you have never played 3s given your repeated misunderstandings/misleading statements w/r/t the parry system. what you are doing is the same as saying super turbo is just "shoot fireball shoryuken shoot fireball shoryuken"
and anyone who has played 3s at all knows that parries can be punished
they are not the magical safety shield you intellectually dishonest clowns pretend they are in order to protect your egos
BAM no damage no chip little recovery TOO SUBTLE
If it were any more subtle it’d be as invisible as AHVBx3.
This is like Darth Vader killing Char Aznable for listening to emotion over reason.
Don’t worry if the reference goes above your head. If I couldn’t manipulate vBulletin forums to consolidate three replies into one post, I’d be pretty stupid too.
See? Same post, two equally idiotic quotes. You can do it too!
You seem conflicted.
Dr. B wonders how some people manage to breathe.
@gringo
Yo don’t waste your time, everytime parrying is brought up nigga’s bring up the same tired arguments. Parrying is one of the best game balancing implements for SF.
Exactly, the game is unpredictable. You can’t read the flow of the match like you do in SFII, that’s why nigga’s harp about it being random. It really just means that they can’t adapt.
wah wah wah i can’t shoot fireballs and be a predictable baby all game this is bullshit
**Viscant’s argument DIDN’T boil down to this: 3S is different and I don’t like it so parry sucks.
His argument boils down to this: parry is a very strong defensive option that limits the positional mind games of SF by giving an easy* out, one available anytime you aren’t in hit stun or knocked down.**
I remember viscant’s argument, and to be honest all it boiled down to IMO was simple personal preference that reflected his personal playstyle in fighthers. The way I view it, I don’t see parrying as a negative because I view it as a compensation tool to remedy flaws innate into certain character designs. Like as much as people would like to feed off this notion that"character specific traits are good enough without the aid of sub-system gimmicks" this simply does not work in practice. Not to say that SF3 is perfectly balanced or that defensive attributes like parrying are required to make a game balanced but it can certainly help in reducing the elements that could go towards a unbalanced game.
At the end, it all comes to down to preference and the kind of player you are. I for 1 like the adaptive element into SF3 and the quality that parrying gives the game’s flow. I also enjoy HDR a lot and I can respect both styles of play, personally speaking I wouldn’t mind a mixture of the 2 schools into a cohesive blend…but instead all we got was SF4 so that will still be a pipe dream lol.
i have faghadouken on my ignore list but his name is popping up all over a parry thread. who would have guessed!? it’s like parry threads attract flies to shit and when a parry thread pops up, everyone who doesn’t care for 3s suddenly gets attracted and has to post in it. it’s too bad that most if not all the arguments made against parries are from some of the biggest cock suckers on srk, who just kiss O.G.'s asses and spew their opinions for them. some of them joined in 09 and 2010 and probably never even played the game. you all look so smart sucking that cock of knowledge.
The terrorists hate you for your parrys.
Word.