Why are these games considered fighting games

games like those gundam games in japan
naruto and dbz games
dissidia even

why are they called fighting games? the camera is all wrong, fighting games in 3d are supposed to use a side camera like Tekken does. how can you have a tourney or local multiplayer in a game with a camera BEHIND your character like that, it’s fucked up and not at all like how Tekken did it

that shit is fine for a beatem up or some other skilless joke game like devil may cry or something but not a fighter

1-on-1. They fight on one screen. The End.

I wonder the same about SFIV and MvC3.

Hahaha are you seriously complaining about the camera of all things?

The gundam vs gundam games have very FG-based mechanics, with important concepts like frame advantage being clearly present. Yeah the camera is behind the player but since each player has their own screen there’s no interface screw going on or anything. Really I don’t know how you could play it and not feel, “Yeah, this is a fighting game” just because the viewing angle is wrong. Like what kind of statement is this even? Should third-person shooters not be grouped with first-person shooters because hey they may play very very similarly but the viewing angle is not the same?

Have you played Budokai or the old Clash of Ninja games??

Basically, the conventions of a genre don’t define it.


Naruto and DBZ games are fighting games,you fight and there are combos.
And the fact that you think all 3D fighters need a camera similiar to Tekken makes me sad.:sad:

people falling to this sad attempt of trolling :confused:
its the same dumbass that makes multiple accounts to make dumb posts and idiotic threads

Is this the same guy who was talking shit about VF and how Tekken was better cause it has more buttons?

No, they were banned months ago.

Unless there are two different entities we’re talking about.

Oh, I see. I figured this guy was the same since he refers to “Tekken style” as if Tekken was the game that define 3D fighters. Somebody hasn’t play Virtua Fighter.

To the OP: If you think cameras are what define a fighting game, then you need a new dictionary. You’re telling me that Def Jam FFNY, Powerstone, and Tenkaichi are not fighting games?

C’mon son.

I’m starting to have second thoughts about that conclusion.

Well the said games are trash and are not competitive if you compare them to most other fighters but hating them for the camera is the wrong reason and is stupid. At least the devs tried to do something new and fresh by experimenting with the game instead of just sticking to the same formula so they can get guaranteed sales like capcom. Seriously stop insulting our intelligence of fighting game players and make a worthwhile game Capcom!!


Obvious troll is obvious. A proper section mod for FGD should come in and lock this thread shortly.

im surprised that no one has ip banned him yet, this is like his 20 account or something, and im pretty sure that he has more that we arent aware of

Did you just say naruto and dbz games have combos?

Oh you mean strings of attacks that can be telported out of at anytime.

-trolls suck-

“if it has hit counter then it must be a true combo”

In Clash of Ninja, you needed a full chakra bar to do that. Also, Budokai 3 was the first DBZ game to let you teleport out of a combo, and even still you needed meter to do it.

If we’re gonna talk about anime FG mechanics, we should go with the good games.

Your reasons for not liking a FG/not thinking a FG is competitive doesn’t change the fact that it’s a fighting game.

Not sure what you’re trying to argue here with cameras and items other than the fact that you don’t like to play these kind of fighters. If that’s the case then don’t.

Then you could make the same case against Tekken in the first place on the grounds that it differs from the conventions established by Street Fighter.

For the people who believe acceptance as an end-all is a good thing, everything in the whole damn universe is a fighting game. Others are able to dilute some essential concepts, an essential framework, and give it the apt title of “fighting game”. These arguments are a constant struggle between the preceding two viewpoints. The former seems to be open-minded to the ignorant. For some semantic pushers (I don’t know if they even give a fuck about fighting games), if it’s “fighting” and it’s a “game” then that’s enough. That’s not to say there isn’t value in those other games, even competitive value. It’s not an insult to say a game isn’t a fighting game even if the OP presents it as such. It’s the nature of people to be derogatory towards things they find lesser, we should be objective enough to see past it to the essential message which is; those games are not fighting games. They involve and evoke related but different things. There is a specific framework of inviolable mechanics and system that allows a certain form of interaction (gameplay) which we call “fighting games” to exist. This is a wide framework, but it is a framework that exists.

For people for whom everything is subjective (and by extension has similar (0) value), a lot of games are fighting games. This may sound harsh or overanalytic, but I keep seeing it and it’s annoying. You’re not opening anyone’s eyes or doing anyone any favors. The other argument isn’t close-minded, but it’s an argument that is elitist in a sense. Even people who don’t really put much effort into understanding games in general, but put effort into playing fighting games, seem to get this inherently. This is why you keep seeing people say this stuff and not because of some narrow-mindedness.

Now that’s not to say these games shouldn’t be given a chance. What I’m saying is not inherently true, it may be alterable, but a certain framework does have to exist. The argument for these games should be about emphasizing their elements and bringing them into relatability with fighting games. Only if you can do that should you even make the attempt to classify a game that breaks certain rules as a fighting game. One complication is that the term encompasses two different systems or orthodoxies. 2d and 3d fighting games are different. They are so similar in spirit of competition and there is so much overlap in method and history that they are considered under the same umbrella; yet they are two separate things entirely. This argument can be made for other games that break the mold as well. The argument that cannot be made is that they’re all fighting games for a vague semantic reason.