We got Marvel kids here in my town complaining how it’s not worth traveling to certain tournaments because even if they win, the pay out just isn’t enough.
Bitch, it’s a fuckin’ hobby, not a career! And if you’re really that concerned about your income, you should really get your priorities straight.
And of course they go on, saying, “Well, they’re weak players. Why should we bother playing them, anyways?” fuck you, okay? So what if their not really on “our level”, it’s always good to play new players regardless of the condition! Fuckin’ spoiled cocky bastards.
Hate to sound like an old man, but this crap is annoying. @Danke for being an annoying little shit head, only plays popular games for attention and talks down on unpopular games with little to no argument.
Fuck you!
PowzerWolf has it spot on, it shouldn’t be about money. Or as the stream monsters like to throw around “dat paypah”. If everything was all about prize money and cash income then we wouldn’t have one of the UK greats in Ryan Hart attending a smaller event like Proving Grounds which is hosted in Newport, South Wales (not London GASP). You’re looking at <50 attending that event so it sure ain’t about prize money.
I haven’t spoken to the guy personally but I can only assume the reason he and several other London heads take the trip down to us every couple of months is to help the FGC scene grow around the UK which is what it needs.
The reason why people declare games dead, is because we are going through a time of over saturation in the fighting game scene. People simply want to play the newest game out, rather than grind away and dig deep into the game they are already playing. People always go back to the quality titles though. Play what you like and don’t worry if someone declares the game you play dead.
It’s called “casual players”. There are a lot of those for any game and you’ll never see them in a tournament anyway, maybe just once or twice for the novelty of it.
I posted this in another similar thread, but I feel it fits here as well:
The answer is haters.
This isn’t something that just happens in these games you listed, it spans across **all **fighters as well as most popular games in general. A good amount of people hate Arcade Edition, yet a good amount of people play it as well. A REALLY good amount of people hate on SFxT, and again, there are also those who enjoy it immensely such as myself. It’s just a basic concept of preference, really, sometimes with a little hint of bias.
What I don’t get is why people knock games that they haven’t even given a fair chance yet. The biggest offender of this I’ve seen is usually with DOA. To the DOA community, it is a gorgeous and well-constructed 3D fighter with loads of depth and terrifically diverse characters. To anyone else though (basically because the majority of SRK is afraid of anything outside a 2D fighter) it is just a one on one boob fest. People will harp and gripe on this game before they even play it, simply stating the excuse that it is just eye candy and has no depth before even picking up the controller.
So my point, is that people probably do a similar kind of thing with MK, *as well as *most fighters in general. There’s always gonna be both sides of the coin.
Hater niggas marry hater bitches, and have hater kids.
Well that’s an intelligent response. By over saturation, I’m just referring to the amount of fighting games that have come out recently. This year alone brought SC:V, VF5, Skullgirls, Persona 4, TTT2, and SFxT. That’s a lot of releases in the span of a year, and of course players aren’t going to stick with every game.
It hasn’t reached the point that it did in the mid 90’s where every marketable brand had its own fighting game. But there has definitely been a spike in the amount of fighting games that come out ever since the success of SF4.
I’m not worried about another fighting game implosion. I’ll still be here playing what I like. All I was doing was giving an example as to why people consider games dead, often just a couple of weeks after arrival. A lot of less serious players just want to play the latest thing.
I’m not arguing against that, I remember those days well. Sometimes you had to sift through some crap, but there were plenty of fighters to keep you busy.
It will never reach that level of saturation again, games cost too much to make and market these days.
Superficial likeness for an artificial hype game? Come to Big Two and watch Chris G soul fist live in person and tell me it’s hype. It’s down right depressing in the atmosphere.
This esports craze has finally overtaken fighting games. Although in the early days, people generally played the most popular fighters of the time, there were still a lot of side tournaments held for lesser known games. But now, with the change in the playerbase to Xbox live leaderboard kids, whatever gets them achievements and pro credibility seems to be the only game they would play.
Overall though, the amount of hate between these different fighting game playerbases is the same as it has always been. But with a more internet savvy world and online gameplay actually being somewhat playable, the amount of visible haters has increased.