-Gief especially his SFV version, combo with 360/720
-Daimon hes all over the place, hes big but yet cant be touched
-Condor, simple yet effective, both supers are great and his ABC anti air is fkn boss
honorable mention for Victor from VS, dude grabs you with his asshole!
Third Strike Alex is always going to be at the top for me, had every tool from the box, but I spent a huge chunk of SFIV with Abel. He did what a grappler should do - make the opponent afraid to give up their zone. Bullying players around the screen was great fun with him.
Zangief? There are two or three times where he’s a punching bag to every one where he doesn’t stink, and that’s probably because the game has glitches. He pioneered the concept of slow, low damage enourmous hurtbox which can be lamed all day long. If you want to win with grapplers, stay away from Capcom.
+1 For Daimon. He should be the true model for grapplers to follow.
Anyone who has played UNIEL: is Merkava a grappler? Somebody mentioned in another thread he could grab people from afar with his long limbs. That sounds dope.
whenever I hear about Waldstein, two things come to my mind:
his theme music is awesome
fighting Yuzuriha and Hilda feels hopeless, I don’t even expect to win, unless the opponent makes enough mistakes (and I have enough HP and time left, otherwise it feels like a waste of effort). Haven’t played enough against Gordeau or Vatista, who I feel might give Wald a hard time getting in when played well enough, like the former two.
(This is my favorite color for Q in the console versions of 3S. Favorite arcade color would probably be LK [white trench coat w/grey & black accents].)[/details]
[list]
[] Tons of health after three taunts (you can basically brush off getting hit by Chun-Li’s Super Art II like it’s nothing)
[] Combos after command grab are fun
[] Unique non-command grab specials for a grappler, encompassing both motion and charge moves
[] Overall moveset makes him feel like he weighs two metric tons
[] Has that “big guy” and “trying to scare you” feel that all true grapplers should have
[] Has the best parry animation in the game (a)