"whats a kick" - barlog thread

http://i.imgur.com/DRrSWOJ.jpg

Capcom finally does something right…Assuming this actually arrives this month. Looks like I’ll play again before August now.

Too bad yungbalrog died before he could see this

Credit to Jaxxx for the article.

That article is by our very own @Sosage

OG Sosage holding it down for the boxers

Still a charge character. YAAAAS!

FUCK YOU MOTION WHORES!

I don’t like how they’re saying Balrog’s jab has been “toned down”, that shit better be 3 frames. A boxer with a shitty jab is just a fucking slap in the face.

EDIT: I’m actually liking the decision to move dash punches to V-Skill. That will really open up some new shit for him and make his pressure more mobile.

Its almost time to get paid fellas!

I’ll say this—the only actual boxer in the game having a bad jab might be one of the dumbest design decisions ever. He needs to have a 3F + on block jab period.

The only thing that stays the same is change.

The thing that stood out about Balrog’s SFIV jab wasn’t the startup, multiple characters had 3 frame moves.

I can see them adjusting how the jab fits into his gameplay and making it less significant, but it absolutely should be 3 frames. Balrog should have dominant normals to go along with his fairly predictable style, and if they just completely change how he plays then it isn’t Balrog.

>no reversal special
>no 3f jab
>no motion confirm
>no command overhead
>no command grab

smh he better get a gun or smth

So you going back to SF4 yet?

what is sf4

Sleep Fighter IV

we still dont know alot about Balrog’s moves,normals, or his Vtrigger… wait @yung_balrog , before you panic.

No need in even getting hype about this when this is from 3 minutes of gameplay. Which was pretty, weird on Capcoms behalf.

ANYWAYS

This is a slick way of allowing the community to playtest so they can tweak without a season 2 rebalance…

I think Balrogs is going to be a lot more fun in this iteration, a rush down character and counter hit monster.

We don’t know yet that his jab is 3 frames or not only that it has been toned down from SFIV like every other jab in the game so far except maybe Cammy’s. Its a little worrying but not a 4 frame confirmation yet.

Also we don’t know if he has an invincible reversal or not just that he doesn’t have Headbutt back, could be something new or headbutt has a different input now. Hopefully they axed Headbutt, it had a stupid animation in SFIV anyway.

The guy who played him didn’t look to have explored possible inputs during his 5 minutes anyway. All we know for certrain now is Capcom still has a functional Balrog kicking around and that either hes next up or they seriously hate the Balrog mains from SFIV for shitting on his Ultra “buffs” as another character delay is waiting in the wings.