I’ve been doing some research on hit stun decay and I figured I’d share the notes I’ve got so far. It’s not very organized yet, but it’s got some useful data. If a number has a ? next to it, the opponent (Sentinel in this case) fell off the screen and I guessed based on how many frames until the style descriptor (“Cool”, “Galactic”, etc.) showed up. If I list something as j. Raikousen, as opposed to just Raikousen, I mean that I hit the opponent while they were jumping. All final hits were to an airborne target.
Base hit stun
[details=Spoiler]j. l: 7 hit pause, 12 hit stun
j. m: 9 hit pause, 19 hit stun
j. h: 10 hit pause, hit stun long enough to reach the ground[/details]
TAC combos
[details=Spoiler]Dante launch, l, down TAC, Taskmaster down TAC, Raikousen (3 hits), launch, l (11 hits): 8 hit stun
Dante launch, l, down TAC, Taskmaster down TAC, Raikousen (5 hits), launch, m (13 hits): 15 hit stun
Dante launch, l, down TAC, Taskmaster down TAC, Raikousen (3 hits), launch, hh (12 hits): 19+ hit stun
Dante launch, l, down TAC, Taskmaster down TAC, l Hienkyaku, launch, l (8 hits): 8 hit stun
Dante launch, l, down TAC, Taskmaster down TAC, l Hienkyaku, launch, m (8 hits): 15 hit stun
Dante launch, l, down TAC, Taskmaster down TAC, l Hienkyaku, launch, hx3 (10 hits): 20 hit stun
Dante launch, l, down TAC, Taskmaster down TAC, l Hienkyaku, launch, d.hx3 (10 hits): 20 hit stun
Dante launch, l/m/h, down TAC, l (5 hits): 17 hit stun
Dante launch, l, down TAC, Raikousen (5 hits), launch, l (11 hits): 12 hit stun[/details]
Assist combos
[details=Spoiler]Jam Session assist, l (11 hits): 10 hit stun
Jam Session assist, launch, l (12 hits): 16 hit stun
launch, Jam Session assist, l (12 hits): 16 hit stun[/details]
Zero-only Combos
[details=Spoiler]launch, l: 17 hit stun
launch, ll: 17 hit stun
launch, m: 24 hit stun
launch, h: >18 hit stun
lmc.h,launch,l (5 hits): 17 hit stun
lmc.hf.hx1,launch,l (6 hits): 16 hit stun
lmc.hf.hx2,launch,l (7 hits): 16 hit stun
lmc.hf.hx3,launch,l (8 hits): 16 hit stun
lmc.h,f.hx3,launch,h (8 hits): 28? hit stun
lmc.h,f.hx3,launch,hx2 (9 hits): 28? hit stun
lmc.h,f.hx3,launch,d.hx3 (10 hits): 28 hit stun
lmhx3,f.hx3,launch,hx2 (11 hits): 26? hit stun
lmc.h,f.hx3,launch,m (10 hits): 23 hit stun
lmhx3,f.hx3,launch,m (10 hits): 23 hit stun
j. Raikousen (3 hits), launch, l (5 hits): 17 hit stun
j. Raikousen (5 hits), launch, l (7 hits): 17 hit stun
Raikousen (5 hits), launch, l (7 hits): 17 hit stun
Raikousen (5 hits), launch, ll (8 hits): 17 hit stun
l, Charge3 (3 hits), launch, l (6 hits): 17 hit stun
Charge3 (3 hits), launch, l (5 hits): 17 hit stun
Charge3 (3 hits), launch, ll (6 hits): 17 hit stun
l, Charge3 (3 hits), launch, ll (7 hits): 16 hit stun
lmhx1,f.hx3,launch,ll (8 hits): 16 hit stun
lmhx2,f.hx3,launch,ll (8 hits): 16 hit stun
lmhx3,f.hx1,launch,ll (9 hits): 16 hit stun
lmhx3,f.hx2,launch,ll (10 hits): 16 hit stun
lmhx3,f.hx3,launch,l (10 hits): 16 hit stun
lmhx3,f.hx3,launch,ll (11 hits): 16 hit stun
j.hh,lmhx3,f.hx3,launch, l (13 hits): 16 hit stun
lmc.h,f.hx3lmhx3,launch, l (13 hits): 13 hit stun
lmc.h,f.hx3lmhx3,f.hx3,launch, l (16 hits): 12 hit stun
lmc.h,f.hx3lmhx3,f.hx3,launch, ll (17 hits): 12 hit stun
lmc.h,f.hx3,lmhx3,f.hx3,lmhx3,launch,l (21 hits): 11 hit stun
lmc.h,f.hx3,lmhx3,f.hx3,lmhx3,f.hx3,launch,l (24 hits): 8 hit stun
launch, Charge3, launch, l (6 hits): 13 hit stun
launch, Charge3 (2 hits), l Raikousen (5 hits), launch, l (10 hits): 12 hit stun
launch, Charge3, l Raikousen (5 hits), launch, ll (12 hits): 12 hit stun
j. Raikousen (1 hit), launch, m (3 hits): 24 hit stun
l, Charge3, launch, mm (7 hits): 23 hit stun
j. Raikousen (4 hits), launch, mm (7 hits): 23 hit stun[/details]