
You know how this shit goes, man :tup:
It was an interesting thread dealing w/ unused character archetypes. RESURRECTION
To add: More like Steve Fox. I like characters that attack in one specific way (hand/feet). I think it was perfectly iterated in Tekken. I don’t feel like SF interprets them as well… Can’t really put my finger on why but it just doesn’t work out. Also, more (non shitty) cameo and crossover characters. Something… Not Ono-produced.
a masked man with a chainsaw.
seriously, you think it would have been done by now.
You tryin’ to say Karnovs ain’t good? Bitch i will slap your mothers booty.
Quadriplegics.
Why the fuck did someone like one of my posts from back in-ahhhh I see.
shut up…
Why is he/it good or stfu.
There also a clown on roller skates that fights in some arcade game from the 90s
A drunk character that dosnt know drunken kung fu, hes just really effing wasted.
And, of course, Frank West.
Black Dynamite fighting game… Namco: MAKE IT HAPPEN
BasedGod
amputee
Oro from SF3: New Generation(when it wasn’t established that he just doesn’t use his other arm)
Han Daehan from Ehrgeiz(this is another technicality, considering his leg was actually sucked into another dimension…yeah I know)
You could play as Professor X in his wheelchair in X-Men Mutant Academy 2. He’s almost there. Maybe someone from Thrill Kill could fill some of these unused archetypes?
I feel “A Swarm of Locusts” has already won this topic.
I think fighting games are rather devoid of human-sized blue robots with red crystals on their helmets that have large arsenals of weapons and can use armors to enhance their abilities. I think one of those would work really well in a fighting game.
Guts from Berserk needs to be in a good fighting game.
I always thought it would be cool/funny if a company had a contest where “YOU” could be in a fighting game