We Need More SSFIV Players in Seattle

Tell Gootecks I’m comin’ for him.

I dunno, sometimes I’ll absorb fireballs with Gief to get an early ultra :devil:

uh dude, that’s their point? Almost all ultras happen to function as counters, so a counter ultra blows. why? cant combo into it, cant get even a chip or two of dmg, and well it’s fucking obvious. I think the petition is moot, like all internet petitions; but I can at least feel where they’re coming from.

Basically, pick any character in 4 right now, and only use the ulta as an empty ulta, see how it works out.

Blue Nocturne for life.

It would seem that it is much easier to punish with ultras now because they’ve extended how many freeze frames there are.

For example:

[media=youtube]ug8-ReXuhz4[/media]

This alone will make most ultras viable, unless you have a counter ultra…

Chipping isn’t that important. It’s okay if you know you’ll finish with it but otherwise you’re just going to get punished anyway. And not all ultras can be reliable reversals; some of them will avoid a WP or WK only to have the ultra blocked or avoided anyway because of slow startup. It’s because a lot of ultras aren’t reliable reversals that people had to find ways to combo into them or set them up.

If CQC or 1" Punch have slow startup before their active frames then sure I could see them being useless. But giving slow startup to a counter just makes no sense and I really doubt it’ll happen. Otherwise the “fucking obvious” animation just means the line between success and failure is more obvious, same as with any ultra.

No no, they’re right. If an ultra looks like it sucks in a video and looks like it sucks on paper without any data about it… Well… Then it probably sucks. Clearly.

Stop writing everything off before even touching it, you scrubs, you know better than that. Look at all the shit in vanilla that was written off in the beginning and shown as being viable later on. I’m ashamed of every one of you.

It’s true that people are prematurely forming strong opinions but… ashamed? People are just speculating. Nothing wrong with that. Why else would you bother coming to a thread about a game that’s not even released yet?

Yeah, you’re right. I’m just havin’ a bad day so I’m gonna blow everything out of proportion. I still think that even saying “Cammy’s CQC looks like it’s gonna suck” or “Cammy’s CQC does suck” completely shuts down any potential speculation about why it might not suck. Contrary to popular belief, Capcom doesn’t just sit at a table and go “You know what would be cool? If Cammy had a counter ultra where she did cool arm breaking shit!” and then make it and ship it out. Yeah, it starts with that, but uh… I lost my train of thought. Maybe you get where I’m going with this, maybe not.

^I honestly think there will be safe jump-CQC opselects with Cammy because of the QCB motion…It’d be hard but what about safe jump HK->CQC buffer…if block nothing comes out but if she’s being reversaled then bam…ultra…if you do the opselesct wrong you’re already holding back and you block the reversal…pretty safe setup and I haven’t even got to playing with it. Of course backdash completely makes this useless (that I can think of) but hey I’ve been havin fun with cammy I’m gonna look into new ways to do this. Also it would be good to use against Juri with her custom combo…just be buffering when she comes after you…if this eats air attacks devils reverse…burn kick…dive kicks all jump in attacks (including cross-ups) are gonna get ultra’d…which is way more than demon can say =).

All I’m saying is we’re gonna need to watch her evolve with the game before we make any pre-misconceptions people constantly made about SF4 while it evolved. Also it’s not like her original ultra isn’t good already. (nolan I need to talk to you about how you buffer abels ultra with that dash…I think it’d be useful for cammy since hers has limited range as well)

Prematurely petitioning to get counter ultras removed from the game you mean. Not talking about anyone in here, but out there it’s just looney tunes what people are trying to do.

So anyway, anything on Gen, Deejay, Adon and Thok’s seconds? I think I saw Adon’s in a video somewhere but it KOed with the first hit so nothing really happened.

I’m really curious to see what Gen gets, but I haven’t seen any vids of him yet.

Only thing I have heard about T.hawk is that his second is an AA move based off his dp. Haven’t seen any vids of it connecting. According to the thread where they are talking about it, it got stuffed every time someone tried to use it.

I’m trying to remember what exactly was said, but I think someone had mentioned it was AA ONLY. So have to wait and see. But I’m thinking not too many people are going to want to jump in on T.hawk anyway, so hopefully it catches back jumps.

Edit: Maybe you will be able to launch into it. Similar to ryus SRK FADC to ultra. Also there is that wall bounce thing which I haven’t seen in action.

One last thing about cammy and fei’s new ultras.
“Yeah I hit FA3! Now we’ll just ultra and…ohshi.” :crybaby:

yo man, by name dropping i mean, you dont have to say where you heard your info from. it doenst matter. jwong won a tourney with fei long. is he top tier? no. do you have to make sure you post about who you were with when shit went down? what were you doign this whole event? were you testing out shit? or were you jsut taking pix? cmon son. getthefuckouttaherewiththatbullshit. no need to add the little tidbit about how you were playing with gootecks, jwong, etc. just say that shit didnt look like it was good. do we need affirmation from a “top player” to make sure shit is viable or not? no.

edit: look at youre fucking sig man hahahahahahhahaa

Sooooooooo what i’ve learned (disregaurding everything said previously)

Abel’s Ultra 2 is pretty sick, it’s a command grab + dash IE: you can’t tech it or block it it’s chargeable the longer you charge it the faster it comes out it seems. does decent damage and you can cancel it during the football hike stance by pressing any punch. although it’s not combo-abel :wink: see what i did there

Ryu’s Ultra 2, you really have to experience it fools teeth grind and you can hear it’s that alone is pretty sick decent damage too, you can do your normal dp fadc ultra though i don’t think you get the full thing sad day.

Sakura’s Ultra 2, shinkuu haduoken YAY she can actually do damage with her ultra, the only combo i really tried was stupid combo into ex tatsu dash ultra seemed to be effectient enough. she can also do it at a 45 degree angel if you shinku with Kx3 instead of Px3

Akuma’s Ultra 2, demon armageddon? more like, good luck comboing into ultra, or rather getting this off in anyway shape or form, you can cancel from teleport into it but other than that it seems really gimmicky fa lvl 3 dash ultra yielded a whiff, low foward short tatsu ultra whiffed too soooo idk, it’s pretty ugly too imo

Rufus’ Ultra 2, tasmanian devil spin thing, does ALOT of damage, also has a hard time comboing of normal set ups you’ll get 1 hit from ultra at most i’m sure there will be someway to get it in the final cut

Rose’s Ultra 2, SOOOOOOOOO you may have seen it? it looks like oroborus with out shooting anything out last for about 16~20 seconds, then fades away if they don’t hit or be blocked. APARENTLY seth killian had them differently and she was the best character in the game easily as they didn’t dissapear at all so he “fixed it” no love for Rose yet hopefully he makes them either last longer or do more than 1 hit each. we’ll have to wait till the final cut.

Guile’s Ultra 2, Sonic hurricane, we’ve ALL been waiting for this ultra for awhile now, unfortunatly the only way to combo into it in sweet ass sf4 guile fashion is an early flash kick in the corner sonic hurricane and you get 2 hits and they bounce out, you can super then ultra 2 but it suffers from the same bounce out property. it’s also very slow, you get 8? hits maximum from it it’s not even viable for chip because it’s so slow on start up that you can jump out from crouch even when he’s right on your nuts EVEN if he tries to frame trap you. hopefully this gets fixed i’d love for guile to be stronger even though he’s one of my hardest matches T_T;

Chun-Li’s Ultra 2, THEY GOT SOMETHING RIGHT HERE!, do you love missing your ultra after ex legs? well NEVER AGAIN! kikousho is here to save you! - this does a pretty decent chunk of damage you also get all hits after the legs which is the greatest part ALSO it’s nearly instant AND!!! is a command instead of a charge w00t w00t :smiley:

C.viper’s ultra 2, UHM srsly? a flaming curb stomp? msf tier again on this one lol, a basic combo would be like cr.fierce ex ground pound SJC ultra as it’s only doable in the air. (which is fine as she’s pretty much got wings in this game.)

Sagat - his standing short seems to do 2 hits instead of one? i didn’t mess with sagat at all so i didn’t check to see if any hits were canceable to keep that st.short low tiger shot (which is his only canceable move that can be reversal ultra’d at close range.) his ultra two is a fireball same basic set up is required didn’t interest me that much >.< also can double his dmg with his next tiger uppercut with a wierd taunt deal which takes 1 bar of ex and it’s pretty fast seems safe to do after knock down and you keep the power up until you DO a tiger upper too.

Gen - IMPORTANT READ, you cant strong foward hands foward hands anymore :frowning: ON TO THE ULTRA(s) first one is reminisant of his count down ultra from A3 but instead of countdown you do about 40~50% of white dmg to your opponent which means whatever combo you land next is gonna be gdlk and the other one is what some people were refering to as Minimum Gen as it looks like maximum spider and doesn’t do much dmg and you can only do it from the air :confused:

Boxer’s ultra 2, is a command grab and does stun dmg but it’s not fast like giefs 720 or thawks so landing it seems pretty tough in practical matches

E honda’s ultra 2, also a command throw does good damage but suffers in it’s speed like boxer’s shame really

Blanka’s ultra2, you guys might have seen it go vertically which looked pretty shitty right?, well if you use kicks instead of punches it goes horrizontally like electric snake which isn’t all that bad but practicle uses are unknown and i dunno the input as i didn’t try it sorry blanka players :3

Ken’s Ultra2, seems very difficult to combo if at all possible small characters can crouch under is and take no chip :confused: seems it still needs work.

Claw’s ultra2, aparently you can combo into it off of df rh? but it’s a charge and idk how that would work really it looks cool seems easier to do than his current one does more damage A+ lol that’ll probably put claw just above… whoever’s above claw… unless its!!!

Dan ultra2, is awesome a hado burst you can dp fadc ultra now with dan which makes him an easier character to deal damage with and it’s so powerfull dan fly’s back to the wall after the animation to put either party’s full screen could be good against some match ups IE gief thawk abel and future possible grapplers.

Cammy’s ultra2 is a counter ultra and suffers from the same issues as fei longs and that is it’s only got 1 focus armor and can be broke by a move that break’s focus we’re suggested to have it never be broken best i can say right now is it’s a good AA ultra that’s it so far.

Gief’s ultra 2, you can’t jump against him now or away from him now with meter FML. also it’s a good timer scam ultra as it takes like 30 years to do but is fun to watch every single time.

Dictator’s ultra 2, is a command - headstomp soulstealer you can do some normal combo’s like jump strong x2 ultra but it’s mainly an anti fireball and does go full screen.

fuerte i spent no time with him his RSF is still there so that’s a plus :wink:

Adon & Guy - adon’s flip kick is a really good poke, he’s got decent footsies but seems to suffer from under development as he still gets beat alot for not doing enough damage and not having very good strings, both ultra’s look sweet but i really hope they still do some work on his other vices… that ninja with dunks on the way it was described to me is that he’s just like in alpha three where he’s got sweet damaging combo’s but Good luck getting them, his run recovers very slowly so there isn’t really a chance of him doing an RSF loop like fuerte his ultra’s look sick and his flip elbow drop is really fast but you can’t combo after it with anything because it puts you at a +0/= with the opponent so you’re left at a 50/50 really unfortunatly.

T.Hawk - is pretty gdlk imo he’s like gief with a way to get in that’s still pretty safe play’s very reminisantly of old so if you played him in ST you’ve pretty much got your basics and he smashes heads all day that’s definatly MSF tier if you ask me

DEEJAY - since they took away his crumple after ex side kick he’s got alot harder time doing ultra to his oppenent and his upkicks don’t really seem to be as reliable a anti air as they should be however he still seems pretty strong with good strings/fireball and his uppercut deal is pretty sick.

Juri - i heard there was alot of argument over whether her ULTRA 1 is like genei jin, well it isn’t. it’s not nearly as good as GJ was however it does seem to have sick properties, as she can chain seemingly anything together ie jab short strong twards+foward(overhead) for reset/mixup BUT i only messed with her for a short time i’m sure some random guy is gonna find some gdlk shit with her i can feel it, her dive kick is REALLY easily punishable and her fireballs are wonkey but effective.

i think that’s everyone so far!!

ALSO it’s important to realize that the game is not done yet whatsoever, they get a new disk to test every two weeks from JPN so we’ll see what the game has in store for us and hopefully capcom does well.

Edit: Gouken Ultra 2 denjin hadouken it’s blockable but unfortunatly that’s all i learned as i didn’t spend much time with him i’m sorry guys >.<

Edit 2: Seth Ultra 2 the bend over backwards and tornado out my gut, you cannot dp fadc into it unless you do a small string first which i think is weird, it seems like a really good anti air and the combo potential is there i just didn’t spend much time with seth i’m sure you can do cr.fierce into ultra 2 also though but that’s my theory fighter

Edit 3: srsly how there are too many characters. Dhalsim ultra 2 is a grab done from the air on a grounded opponent (can’t confirm now if they can be crouching or have to be standing) starts like a jump fierce but with an ultra freeze has a pretty FUNNY KO screen seems to be tough to set up honostly it seemed very gimmicky didn’t feel much different in terms of normals and no new moves

Abel’s Ultra 2 also has super armor. I forgot that you could cancel it.

Pretty sick.

I was mentioning at TW last night that the approach it seems they are taking with characters two different ultras is one that combos really well, while the other is more of a punish/utility move.

You can’t see Gouken.

updated

For Ken’s ultra 2, people were saying that low forward > hadouken > fadc > ultra comboed.

interesting, i’m sure it might! but fierce dp 2hits fadc ultra2 did not :frowning: which was the main combo we tried as it seemed the most practical please understand we played from 8pm -10pm thursday and got kicked out of the room every few hours due to meetings and press so we didn’t get as much information as we wished to have collected. i just listed everything out of my immediate memory it was pretty exciting though :slight_smile: i wish some of you guys could have been there!

In all honesty, a lot of you people are getting your panties in a bunch because of something you guys don’t even fully understand yet. Realize that this game is being changed build to build every 2 weeks…there is no inconclusive information at all, even IF “Justin said _________” or even IF Gootecks has you hold his dick for him while he plays…it’s all good.

On another note, Slash5150…please stop…it’s just nasty now, and you’re looking like one hell of a groupy dropping names as if it’s something to be proud of. Let me ask you, what do you think that all those rock and roll bands thought of their groupies? I’ll tell you, they thought “Wow, another person who worships the ground I walk on…awesome.” Seriously dude, quit that shit and tell us YOUR thoughts, not something that a top player said…It reminds me of the time when you tried to tag along with me and Josh when we were going to drink with Daigo and Kuni at Vegas last summer…Fuck outta here with that bull shit.

Actually I just asked opinions on the Ultras Mickey. Looking at Guiles ultra from what was done in the game, i don’t feel like it helps him

With rufus his normal ultra setups didn’t work. And I’d guesstimate that it does about 600 damage but right now I can’t find any setups. The other curious note is the possible chip damage of Big Bang Typhoon

Couple additional notes I noticed while watching some recordings

Juris fireball motions all look the same (Rising Axe Kick or something like that) and short does low, forward does standing fireball and roundhouse is antiair

Dictators Ultra is controlled (like fuertes) close, midscreen, full screen.

I’ll watch what I recorded to see if I can get anything else from them

But on another note, if I did piss anyone off, my bad. I’m not gonna say anything about that shit. I’m sorry to you guys, straight up. A lot of times I have a journalism style mentality so if you ask me where did I find that out from then I’m going to give all the facts. Not making excuses, its just how I think. I fucked up, I’m just gonna read what you guys said and move on.